Cyberfunk by merzlot
Go kick 'em slick shiny metal droid asses. NOW.
Controls in-game.
Art by Felegz, Merzlot
Code by CruelMotivator
Music by ISGguitar
Controls in-game.
Art by Felegz, Merzlot
Code by CruelMotivator
Music by ISGguitar
Ratings
| Coolness | 56% | 3 |
| Overall(Jam) | 3.59 | 266 |
| Audio(Jam) | 3.81 | 119 |
| Fun(Jam) | 3.54 | 224 |
| Graphics(Jam) | 3.69 | 382 |
| Humor(Jam) | 2.30 | 697 |
| Innovation(Jam) | 2.59 | 863 |
| Mood(Jam) | 3.32 | 426 |
| Theme(Jam) | 3.68 | 508 |
well done guys :D
Sometimes I had a hard time figuring out what I had to click, since the transparency of the bar and buttons was probably too high for all the stuff that was happening behind it (the shoot-em-up style action), but that may be just my problem.
Congratulations on this fun release. Very well crafted :D
Execution of idea is very nice, also I think it would be interesting too add some HP bar or something, cause right now failing does not do anything as far as I can see.
Creating "play elements"(the one that flows through the level) more noticeable would be also great. Anyway had some fun, thank you!
Awesome job! :D
My best score: 53640 with 79% accuracy