GELATINOUS INVADER SIMULATOR by LDJam user 265796

[raw]
made by LDJam user 265796 for Ludum Dare 56 (COMPO)

A micro-RTS about growing a huge gelatinous mass by absorbing human flesh and machinery.

CONTROLS

  • Hold and release left click to fire pieces of the mass at enemies to absorb them and return their absorbed materials to grow the mass.

  • Right click to fire a homing attack to destroy dangerous enemies, but be careful as you’ll lose that mass permanently.

  • If you're getting destroyed by jets, right click them!!

Made with Godot 4.3 in 38 hours LD56 Compo

Fonts by https://not-jam.itch.io/

Palette inspired by https://lospec.com/palette-list/red-poster

GDTask by https://github.com/Fractural/GDTask

Screenshot 2024-10-07 011728.png

Ratings

Overall 23th 4.173⭐ 28🧑‍⚖️
Fun 31th 4.038⭐ 28🧑‍⚖️
Innovation 78th 3.769⭐ 28🧑‍⚖️
Theme 45th 4.096⭐ 28🧑‍⚖️
Graphics 110th 3.769⭐ 28🧑‍⚖️
Audio 110th 3.46⭐ 27🧑‍⚖️
Humor 93th 3.5⭐ 24🧑‍⚖️
Mood 74th 3.78⭐ 27🧑‍⚖️
Given 39🗳️ 33🗨️

Feedback

markeryjane
07. Oct 2024 · 01:57 UTC
that was really fun! graphics and sfx were perfect
tuism
07. Oct 2024 · 07:09 UTC
Wow! This was a very undersold GOOD GAME! The graphics, while simple, really works, but the unique and simple mechanics really makes a great experience!
- The one-click mechanic hides so much depth, the where is important, the how much is important. It's great!
- I would have liked some more feedback on some details of the gamestates, like it looks like each blob can take some damage before perishing, but that's not visible. Not a major thing though.
- WTF is that bomber plane? It doesn't look like I could do anything against it? Certainly gave me a "random event about to fuck my shit up and I can't do anything about it" sensation.
- The way the visuals worked for the click was very well done, there being a delay after mouse release before it goes away is *chef's kiss*
- The way the blobs always head to their destination makes sense mechanically, but them just waltzing past enemies looks weird, if it were made so they were like lobbed at the destination that would make more sense. Minor.
- Would have liked a R to restart option
- Would have liked a score of some kind - like if it kept the highest blob number you got to or something.
- It's so hard!
- Given some polish this would be just AWESOME!
🎤 LDJam user 265796
07. Oct 2024 · 13:42 UTC
@tuism Thanks so much for the feedback!

Re: high score - there is a win condition currently, you just kindof need to be cracked + have some good variance to get there

Re: Bomber - try right click!!
tuism
07. Oct 2024 · 14:13 UTC
Right click! You needed to have controls more clearly somewhere :p Is there a requirement for the right click weapon other than 3 blobs? I was on more than 10 and right clicked and nothing came out. Not sure why.
🎤 LDJam user 265796
07. Oct 2024 · 14:24 UTC
@tuism Just 3 blobs, sounds like a bug!
hotaloca
07. Oct 2024 · 14:54 UTC
This is a super game. I also loved the click hold release strategy to send troops - it felt very smooth. In general, the gameplay felt really smooth.
Mithka
07. Oct 2024 · 18:12 UTC
Dam this game is fun af! feels really polished gameplay, easily figured out the mechanics, great job
oldzombie14
08. Oct 2024 · 02:51 UTC
very smooth and polished, nice work!
LDJam user 314045
08. Oct 2024 · 09:04 UTC
Really nice game. It was rather hard. I did not managed to survive longer than few minutes. Its really polished and have nice animations. The only thing that was missing was some nice sountrack.
DashVirus
08. Oct 2024 · 17:03 UTC
Hey @fint ! Nice job on your game ! The minimalist graphics work super well, the concept is simple yet deeper than what we can think. It's a nice little game we have here ;)

At first, because I forgot to read the instructions from the page, I got frustrated by jets. Then everything became better haha ! I like the fact that with one simple mechanic you made it so there's some strategies to discover. I would recommend two especially :

1/ Firing one blob to the tank then the whole corwd, to avoid losing too much.

2/ Let the soldiers come close to avoid long time for bullets to get back.

The game is fairly balanced for a quite a while then it becomes really difficult. I won't blame you on that, who spends hours on balancing the difficulty curve in a game jam ? ^^

So overall a good game, with finally some SFX that don't irritate me. If some stuff could be improved, I would say you could put a tiny UI display for the onboarding, and I would like a slightly faster pace, as sometimes the game gets a bit slow. These are small points.

Great work : Simple and effective.
🎤 LDJam user 265796
08. Oct 2024 · 18:13 UTC
@dashvirus thanks for the detailed writeup and feedback, I’m glad some of the strategies translated / were discovered naturally :grinning:
Srynetix
08. Oct 2024 · 18:38 UTC
Fun game, minimalist and effective! It's stressful having to wait for the little blobs to come back home while I'm being submerged by everything, but I'm kinda bad at these games. :smile:
Nice work!
BajaTheFrog
08. Oct 2024 · 22:51 UTC
Very nicely done. Excellent demonstration of a minimalist setup that creates tension, has you second guessing your risk/reward and is very hard despite simple premise. Great use of palette and simple sprites, I like that the tanks are kinda bouncing.
Lakea
09. Oct 2024 · 10:53 UTC
very nice entry, only thing i would say is make you sounds quiter as was very loud.
gdman
09. Oct 2024 · 12:19 UTC
Nice cute game about GLOBalization with neat pixel graphics and simple one click mechanic leading to strategic depth. At first I had trouble with bombers until I read about right mouse button. Okay, now my guesses. Sent blobs became gray when attacking and then red when they are satiated, then they return collected blood to main blob which lead him to grow. Tanks giving strong threat but also big reward if defeated. So I adjusted tips given above, I send blobs in batches by 2-3, they are drawing fire from tank or large squads, then following blobs begin their massacre. My guess is aim was to get blob above 100 size. At some point I was overrun by tanks but get to regrow from 40 again.
![glob.png](///raw/24e/f3/z/68429.png)
SdCorpse
10. Oct 2024 · 11:49 UTC
Died of helicopter(
I liked to play it!
crcdng
10. Oct 2024 · 14:08 UTC
Very nice mechanic and pleasant 8-bit aesthetics. When I run out of gel(?) the game goes on, not sure if this is intentional. Would love to see a version with an 8-bit soundtrack.
Sutt00
11. Oct 2024 · 20:21 UTC
I like the art and the soundscape. The enemies with guns don't seem to be visually distinct enough from the others. Got many of my slimes killed cos I didn't understand what was going on.
LDJam user 279233
12. Oct 2024 · 14:39 UTC
My blob game :handshake: Your blob game

What an elegant game! It reminds me of the Atari era, except cleaner and more responsive than the actual games from that time (yes, i'm old enough to remember those ancient times :sweat_smile:).

I was having trouble with the planes until I came back and read about right-clicking. On one hand, having instructions in the game itself would mean less people would miss it. On the other hand, the game wouldn't have the same minimalist charm if it had a bunch of instructions everywhere. One of those "catch-22" questions of designs. Regardless, 10/10, would get incomprehensibly large again!
Sam Bigos
15. Oct 2024 · 11:01 UTC
Very good game! Nice one. Love how the mechanics and strategies are taught in an emergent way.
wisstopher
18. Oct 2024 · 22:38 UTC
A really cool take on the theme, really impressed with what you made here. I hated the bomber so much, it would mess up my day. I didn't know what to do with the plane until I came here to read the controls again. Other than that it was a well polished and well executed game. Great jam!
Cronno
20. Oct 2024 · 17:38 UTC
This game is very well done. I am a huge fan of the minimalist art style. It seemed pretty difficult at first, but after I found a good way of dealing with the tanks it became easy.
stmate03
23. Oct 2024 · 19:23 UTC
it's a simple minimalist game, the mechanic of using your own mass to gather more mass is great fun, overall a pretty fun little entry :D
designernap
25. Oct 2024 · 17:34 UTC
GAAAAH I really love this. A great entry, nice balance, "One more go" all over it :D Excellent work!