C.R.A.B. (Crustacean Rapid Action BattleForce) by StrangerYann

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Credits
Producer --- @StrangerYann
Developers --- @Hoffschir --- @Speaf --- @Squall124
Graphic Artists --- @Bruntoc --- @Tenderhue
Sound Designers --- @Ahzzak --- @Antonin-Browne
Game Designer --- @Olivier-Guillaume
Photograph --- @Ghium
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Game Engine --- Unreal Engine 5.4.4
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| 🏰🦀💥🐢🏖️ | https://yannroirand.itch.io/crab-crustacean-rapid-action-battleforce |
| Original URL | https://ldjam.com/events/ludum-dare/56/c-r-a-b-crustacean-rapid-action-battleforce |
Ratings
| Overall | 330th | 3.76⭐ | 27🧑⚖️ |
| Fun | 336th | 3.64⭐ | 27🧑⚖️ |
| Innovation | 651th | 3.16⭐ | 27🧑⚖️ |
| Theme | 608th | 3.6⭐ | 27🧑⚖️ |
| Graphics | 215th | 4.2⭐ | 27🧑⚖️ |
| Audio | 312th | 3.563⭐ | 26🧑⚖️ |
| Humor | 294th | 3.5⭐ | 27🧑⚖️ |
| Mood | 613th | 3.44⭐ | 27🧑⚖️ |
| Given | 24🗳️ | 26🗨️ |
Graphics are fun and some sounds too, the gameplay isn't that hard but i had a good time.
Great Job 👍
1) this could easily be web game, there would be more players
2) first thought it bugged, turn out when pick up weapon it's not enough just to press left or right mouse btn, it counts where you click)
The only weapon that felt useful was the default machine gun and I was simply holding left click the entire time while shooting at enemies. The hitboxes were a bit off as when you were on higher terrain, you could not shoot enemies on a different y level. Often the destroyed terrain would hide small enemies making it so you couldn't see them at all. The bosses also didn't have health bars which would have made those fights much better.
The animations and overall design were very cute and have a lot of potential to work with a game that has good mechanics. Would love to see more in the future, there's good potential here!
In the game I therefore encoutered some small bugs :(
Bravo pour ce jeu, très fun :) Je n'ai fait que le 1er level, parce que j'ai rencontré un bug bloquant au cours du second (à un changement d'arme, je n'ai jamais pu mettre le hammer, il a fallu un alt F4).
Les graphismes sont vraiment cool, le sound design est drôle, c'est assez jouissif de tout détruire (vive la gatling!). Du chipotage : j'aurais voulu que les débris mettent moins de temps à disparaître (j'ai assez souvent dû les traverser alors que je pensais qu'ils étaient encore là comme obstacles).
Encore bravo !
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Hey!
Well done for this fun game :) I've only done the 1st level, because I encountered a blocking bug during the second (when changing weapons, I was never able to put the hammer on, I had to alt F4).
The graphics are really cool, the sound design is funny and it's quite fun to destroy everything (long live the gatling!). Some little detail: I would have liked the destroyed buildings to take less time to disappear (I often had to run through it when I thought it was still there as an obstacle).
Well done again!