The Void by Iluvatar
Explore the depths of the universe and uncover it's terrible secrets.
The Alien and Lovecraft vibe.
WEB OR DOWNLOAD - https://digital-mosaic-games.itch.io/the-void




| Itchio WEB | https://digital-mosaic-games.itch.io/the-void |
| Itchio Download | https://digital-mosaic-games.itch.io/the-void |
| Original URL | https://ldjam.com/events/ludum-dare/57/the-void |
Ratings
| Given | 0🗳️ | 0🗨️ |
It is very, very, very good! The atmosphere, the story, the whole game so good! And the gameplay like in the old quests, i love it! This is definitely one of the best entries in LD-57 on my opinion.
Hope you'll receive tons of good reviews.
Have a good time! See ya next LD?
The graphics were top-notch as was the music, which together made a really nice atmosphere.
I didn't understand if I was supposed to be able the monster? some words I could kind of make out, but most I couldn't (was I supposed to speak them aloud phonetically?). Luckily I got the gist from my guy's replies :D
well done
@airgameboys Thank you! Yes, this is basically a typical oldschool point and click adventure game, so Im glad it gave you the right vibes.
@sqqqwer Thank you, Im glad you enjoyed it!
@xpoho Wow, thank you, that means a lot really! Yes, I'm a huge fan of old LucasArt and Sierra games, so my inspiration is probably too obvious there :) PS: You chickened out from the "better" ending :P haha
@psychomonster Thank you so much, and thank you for coming and enganing in my stream too. I'm glad you enjoyed it, even though you probably seen all the spoilers on the stream haha.
@jiri-hysek Thanks Jirko, I'm glad you liked it. I enjoyed your game a lot too.
@trabasura Thank you, I appreciate your compliment, but to be honest, the engine I use (adventure game studio), is super simple to use, so it helps me to focus more or story telling, graphics and mood. Most people here probably need like 70% of time for coding, not me. So that's why it's quite easy for me to do these games :)
Great amount of polish and it also hits my lovecraftian sweet spot!
10/10 submission.
@nyxkn @oxnh Thank you for the feedback! Oh, yes, I agree, the writing wasn't very good. I always have a hard time to get the stories, including well written pace into 5 minutes Jam game. I ALWAYS fail. It's so hard haha. I basically tried to make two endings so it's at least a little bit impactful, but yeah I was running out of time, so I just did it quite abruptly.
@leorean Thank you! I truly enjoyed your Dyamid game! Beautiful and fun to play.
My pc crashed when i quit the game :(
Fantastic game ♥
Also love the audio. You can always tell when there's a dedicated person making the music, and @kobylarz did a great job with it. I don't know which of you did sfx but those were great too.
Thanks for the wonderful atmosphere.
It's a short story, but it felt pretty polished, and I had fun playing through this.
I don’t want to spoil anything, but… I’ve accepted my fate. 😄
Not sure if it’s something on your end, but when I clicked the settings button in the web version, a white dialog box popped up with some options. It might be better to style this menu in dark mode, since coming from a dark game screen, the brightness can be a bit harsh on the eyes.
Everything is on point.
Only issue I've encountered: when opening the computer, I press twice ESC and QUIT.. I didn't understand the small buttons that looked like led were actually the button to go see somewhere else :'(
At the beginning you need to click on the switch, then you will be able to click on the sparkling wires, then you will be able to click on the computer, there you shoud see all the information needed to continue. After that click on the "navigation computer" (the one with chair), and proceed :)
The point and click mechanics are well done too. I like how there were some element you could click on that only triggered some dialog. For instance, the architecture
Loved the design and the lovecraftian style!
:clap:
But seriously, it's great that you managed to create a real adventure in such a short time! Nice pixel art, good music. An atmosphere of cosmic solitude.
I would have liked more puzzles on the second and third screens. But in any case, it was pleasant to play. I wonder, do you plan to develop this project further in any way?
Anyway, thank you very much for playing the game and for the lovely feedback. Yeah the lack of puzzles is quite bad for me on these Ludum Dare entries in general. That's why I focus more on story and atmosphere.
Thank you for your interest, but I don't think I will continue this game. I already work on a big adventure games project, so Ludum Dare is really the only time I have for some fun silly side projects.
If you are interested, check out our Steam page: Castle Dornstein. There is a demo available, quite old demo, but it's something :)
Good job and well done!
It’s impressive how you managed to craft such an engaging story within such a short timeframe. The branching paths really encourage multiple playthroughs, which is a great achievement for a jam game. I did find myself wishing for a more fleshed-out ending, but considering the deadline, what you accomplished is truly outstanding.
Great job!