The Final Descent by SHAKIROVICH

[raw]
made by SHAKIROVICH for Ludum Dare 57 (COMPO)

TheFinalDescentNewEnemy-Trim-ezgif.com-optimize.gif The Final Descent is a survival horror FPS where every choice carves your fate. Ride a creaking industrial elevator into the depths of a forgotten mine, searching for fuel, supplies, and the last trace of a missing child. Stop on floors to scavenge, fight off zombified miners, and decide what’s worth taking.

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Your elevator is your lifeline, but it runs on fuel, and space is scarce. Will you risk one more stop to search for ammo, or descend blindly into the unknown?

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Death resets you, but the elevator remembers. Only those who manage their fear, and their inventory, will survive the descent to floor 10… and what lies beyond.

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Ratings

Overall 77th 3.708⭐ 38🧑‍⚖️
Fun 110th 3.458⭐ 38🧑‍⚖️
Innovation 209th 3.014⭐ 38🧑‍⚖️
Theme 122th 3.694⭐ 38🧑‍⚖️
Graphics 29th 4.23⭐ 39🧑‍⚖️
Mood 33th 4.068⭐ 39🧑‍⚖️
Given 12🗳️ 16🗨️

Feedback

psychomonster
07. Apr 2025 · 09:06 UTC
Hey the game looks very good. I managed it to get to the second floor, but I'm not sure if I play it right. There is a doom enemy guy and it does not react to me... even when i shoot at him.. is there a sound for shooting?
Very good mood.
🎤 SHAKIROVICH
07. Apr 2025 · 15:46 UTC
Hey @psychomonster , yeah the doom guy was just a placeholder, I didnt had time to polish it, it should react to you, but for some reason the navigation doesnt work, Ill try fixing it later. Thank you for comment.
BarnabeWild
07. Apr 2025 · 16:40 UTC
The game have a lot of feature! very stressful walking in the dark into the unknown. Well done!
atsh
07. Apr 2025 · 16:48 UTC
The game started really well - I liked the instructions on the wall, the atmosphere and the idea to keep finding fuel and descend further
I think it would be better to remove the many features in the game, for maybe better polish - I didn't understand the enemies at all, and the game eventually glitched and just stopped

But again, the first couple of levels were moody and the game as very ambitious for a game jam
🎤 SHAKIROVICH
07. Apr 2025 · 17:20 UTC
@atsh I agree, I dont know why, but this time I overscoped it and delayed polish till the very end, but I like the gameplay and maybe will polish it in the future.
FunBanan
07. Apr 2025 · 18:41 UTC
An interesting homage to Doom. However, I still did not understand whether I should shoot at people or not. Corpses can also deal damage.
🎤 SHAKIROVICH
07. Apr 2025 · 18:54 UTC
@funbanan Yeah the enemies are very buggy, problem is with level streaming, it breaks the nav mesh and enemy behavior. I will never do it again for gamejam, too many nuances.
Sayeg
07. Apr 2025 · 19:34 UTC
Holy moly how did you manage to make this in a jam?! This is amazing!!! Genuinely got unsettled by the atmosphere and had alot of fun!
🎤 SHAKIROVICH
07. Apr 2025 · 19:49 UTC
@sayeg thank you, it was done at cost of my sleep, thats where the atmosphere comes from.
max_sanch
08. Apr 2025 · 09:36 UTC
Very cool styling! It took me a while to figure out how to load the gun, but I figured it out quickly) Great job!
Veronica L
08. Apr 2025 · 18:23 UTC
Звуки и атмосфера очень классная, а момент с добавлением предметов для прохождения напинают крафт в майнкрафте)
LDJam user 14887
08. Apr 2025 · 18:26 UTC
looks promising , The visuals are neat!
Ricesteam
09. Apr 2025 · 00:57 UTC
Love the old school boomer shooter look. Great atmosphere, very tense. I must admit the controls are a bit clunky. took me awhile to figure how to load the shotgun.
🎤 SHAKIROVICH
09. Apr 2025 · 04:52 UTC
@ricesteam Thx for feedback, yeah Ill try to fix the controls, at least for the reloading.
NinjaCatz
10. Apr 2025 · 08:13 UTC
Некий кроссовер Клети и Дума :smile: Визуал атмосферный, геймплей интуитивно понятен (+ ещё есть гайды на листочках в начале). Не уверен, рандомится ли предметы на этажах, но я просто нашел 5 канистр на втором этаже, и спустился до самого низа)) Единственное, что действительно не хватает, это звук хита по игроку. Ещё немного удивило, что противники с автоматами, а дерутся в ближнем бою (но в целом это наверно даже плюс, потому что если кто-то бы стрелял в тебя из темноты, было бы намного сложнее играть). В целом отличная работа!
Teamofey Izorsky
10. Apr 2025 · 16:03 UTC
Мне понравилась задумка и стиль игры, но времени на реализацию как я понял не хватило. Первый уровень с обучением прикольный, мне понравилась идея с плакатами и не навязчивым обучением. Эстетически игра выглядит отлично. Очень сильно не хватает звуков и индикации урона (В первый раз враг подошел со спины, я не понял того, что в меня стреляют и просто умер). Не знаю задумывалось ли это, но на восьмом уровне я просто упал сквозь пол и игра хардлокнулась (Вероятно баг). Уровни повторяются, но для джема это не критично. И ещё хочу высказать своё личное мнение: стамина в играх это почти никогда не весело, я бы не отбирал возможность постоянно бегать у игрока. Если доработать игру, то может получиться хороший проект для Итча, удачи!
🎤 SHAKIROVICH
10. Apr 2025 · 17:04 UTC
@teamofey-izorsky спасибо за фидбек, над звуками я сейчас работаю и обязательно добавлю реакцию на урон. Насчет бага с полом, можешь скинуть скриншот где это произошло, если не трудно.
Teamofey Izorsky
10. Apr 2025 · 17:07 UTC
@shakirovich Скриншота у меня нет, просто при выходе с лифта я упал, умер и дальше игра сломалась. Возможно уровень не загрузился, было темно, так что не понял
🎤 SHAKIROVICH
10. Apr 2025 · 17:12 UTC
@ninjacatz спасибо за отзыв, я сейчас работаю над переработкой противников, до этого я просто использовал плейсхолдер. насчет 5 канистр надо будет посмотреть где это, спасибо .
Tenzz
10. Apr 2025 · 17:12 UTC
Bro made Doom from scratch in 48 hours like it was nothing. I’m speechless
🎤 SHAKIROVICH
10. Apr 2025 · 17:16 UTC
@teamofey-izorsky хорошо спасибо
Teamofey Izorsky
10. Apr 2025 · 17:20 UTC
@shakirovich У меня получилось повторить

https://youtu.be/0D_aBNyV_E8

![ProjectLegion 10.04.2025 20_17_06.png](///raw/25f/06/z/6be7b.png)
🎤 SHAKIROVICH
10. Apr 2025 · 18:05 UTC
@teamofey-izorsky видимо уровень не прогружается, спасибою
ibandurist
10. Apr 2025 · 18:27 UTC
I really liked the sepia-style aesthetic! Visually, the game is very harmoniously crafted!
ShadyShade
10. Apr 2025 · 18:41 UTC
Вау, мне очень понравилась такая необычная графика)
Ну и геймплей с атмосферой тоже вышли очень достойно.
Хорошая работа прям! :thumbsup_tone1:
Neeck Kola
10. Apr 2025 · 21:33 UTC
Cool atmosphere, a reached 7th or 8th floor and i dont know is it planned or not, but level is not loaded, ok, maybe its planned, then that cool, but when i try to fall, i predictable died, but then i cant respawn

That wasnt a problem, i restarted and finished game
![Screenshot_38.png](///raw/1ed/36/z/6bedc.png)

If you add some sounds and visual effects, this will be cool game
🎤 SHAKIROVICH
11. Apr 2025 · 16:07 UTC
@neeck-kola Thx for finishing the game, yes falling from level is a bug, Im currently working on fixing it, sounds and some visuals.
AgrMayank
12. Apr 2025 · 18:40 UTC
This is a REALLY well-done DOOM style boomer shooter game!! As much as I'd love to complete it, I don't have the guts to do so lol.

Great entry on all aspects. Some feedback would be to make the damage done to player or enemy a bit clearer/pop and a bit easier to use the ammo and other items. But for a game jam experience, great work as always (after our Curtain Chaos collab) xD
🎤 SHAKIROVICH
12. Apr 2025 · 19:22 UTC
@agrmayank Thx for feedback, great to see familiar faces here.
ybzpp
12. Apr 2025 · 19:49 UTC
Wow, atmosphere is incredible, graphics is cool!)
ln404
13. Apr 2025 · 14:31 UTC
Pretty impressive! Nice game, good job!
She Wrote
13. Apr 2025 · 18:26 UTC
Quite a feat for a compo game! It's very functional, but I wish there were a few more things to set it apart from most FPS, shooting zombies and finding ammo is pretty standard, even though the elevator idea is pretty cool. The graphics are quite good; some walls could use textures, but that actually adds a bit of charm. There was a spot—after going up the tall stairs and turning right—where I couldn’t jump to get to the ammo. I think that might be a bug. Also, the ending is great! All in all, it’s an impressive and fun little compo game. Well done!
LDJam user 234597
15. Apr 2025 · 13:00 UTC
Perfection! No notes. Reminds me of Control, especially the DLC that's all in the darkness.
🎤 SHAKIROVICH
15. Apr 2025 · 15:14 UTC
@heviosso I love Control
designernap
16. Apr 2025 · 14:00 UTC
I like the mix of 2D spites and 3D assets. Also, fun to hear the default unreal shooting sound and see the doom guy! :D
eloc
17. Apr 2025 · 04:48 UTC
Awesome graphics
LDJam user 189270
18. Apr 2025 · 19:01 UTC
The visual style and polish of this game is fantastic. I didn't super love playing it but I'm not big on shooters. However it's still really impressive work.
deadroach
21. Apr 2025 · 20:29 UTC
Love how this game looks and plays! I have a soft spot for Doom style games and the sparse ammo makes for tension despite the miner zombies not being overly threatening so far as appearance goes. That said, I still found myself jumping out of my skin on several occasions when I would find them just around a corner where I wasn't expecting them to be. Very well put together in general, but for a COMPO GAME, this is a truly impressive feat. Awesome game, great work, I had a lot of fun playing.

https://www.youtube.com/live/w-YTJVj3rns?si=L6dcmNvNKEi4UQyZ&t=7948
🎤 SHAKIROVICH
24. Apr 2025 · 15:03 UTC
@designernap Yeah didnt had enough time for sound design at the end, so used whatever was available :)