Wormin' Down by Cobear25

Time to get wormin'! This game was made for the compo, I used Unity as the game engine, Corel Vector for visuals, Garage Band for the music, and Audacity for sounds. Enjoy!
| Link | https://github.com/cobear25/wormin |
| Link | https://codymace.itch.io/wormin-down |
| Original URL | https://ldjam.com/events/ludum-dare/57/wormin-down |
Ratings
| Overall | 82th | 3.675⭐ | 22🧑⚖️ |
| Fun | 32th | 3.857⭐ | 23🧑⚖️ |
| Innovation | 81th | 3.643⭐ | 23🧑⚖️ |
| Theme | 31th | 4.214⭐ | 23🧑⚖️ |
| Graphics | 219th | 3.119⭐ | 23🧑⚖️ |
| Audio | 100th | 3.45⭐ | 22🧑⚖️ |
| Humor | 82th | 3.211⭐ | 21🧑⚖️ |
| Mood | 241th | 2.944⭐ | 20🧑⚖️ |
| Given | 7🗳️ | 9🗨️ |
The look is polished and the audio very nice!
Is the goal to get the deepest or to reach the most points ?
It's maybe missing an END screen with score / high score.
Got to the end! With 80 points left. But it did feel close at times, especially since the negative numbers really rise quite a bit while the green one seem to stay low.
It's weird to have "Game over" when I won, though. I mean technically it is true... but it's it something that's said only when you lose? (I'm not an English native speaker, so maybe I'm wrong).
Good job on your entry!
