Going Down Protocol by Ein
The doors sealed behind you. An emergency protocol is engaged. The only way is down...
>>> Atmospheric first-person puzzle game - Play on itch.io <<<
Operating Procedure * This game focuses on tension and mood - sound is important * Each floor presents a new puzzle - decipher the path downward * Use WASD/Arrows + Mouse * If you are stuck, check the hints on itch.io page

Credits * Code — Vladimir Kryukov & Andrei Petukhov * Art & Models — Pavel Smolin * Music & SFX — Maria Gorchakova * Narrative & Gamedesign — Dmitry Kosinov
>>> Play on itch.io <<< and please share your thoughts!

| Link | https://einn.itch.io/going-down |
| Original URL | https://ldjam.com/events/ludum-dare/57/going-down-protocol |
Ratings
| Given | 4🗳️ | 4🗨️ |
I found myself getting quite motion sick due to the way the look direction lags slightly behind the mouse pointer, though.
Edit @ein:
Gave it another try and ended up playing through the whole thing! Loved it! Seriously creepy AF!
The audio, the atmosphere... May as well be the best game I've played on this jam :)
@slay-a-stone You can find hints for all floors just below the game on the itch page.
The puzzles felt intuitive, I was a able to figure out everything on my own. I really like how the limited space of the elevator was used hide the puzzles in pretty clever ways
The puzzles were really hard for me and I had to use some of the hints but I kind of prefer that to easy puzzles I can just blow through quickly.
A bit awkward mouse control, but it's ok for a web build.
A great and well-polished game. Good job!
The music is also amazing, there is an acapella at some point that I thought was really beautiful :smile:
Hints are also something I appreciate about this game, I feel like more games should have optional hints for players that get stuck and end up quitting before experimenting the whole game, I only needed to look up a hint once and liked how it didn't show me the answer outright, instead providing a small hint. Although I feel like it would've been better if you didn't tell me that there are no jumpscares, though I understand that some people don't like them.
Overall, this was a really nice experience, I'd love to see this game expanded further, you obviously have a talented team and good coordination!
One thing that would improve this entry would be some sort of built in hint-system. Maybe some way to interact with the intercom or an internal dialog you could optionally progress to get hints would basically "finish" this game in my mind. Great entry.
https://youtu.be/nf3qh8a2Rvs