Build-A-Bot by Tykki19

[raw]
made by Tykki19 for Ludum Dare 58 (JAM)

Congratulations! Build-A-Bot has hired you to be their new trusty assembler!

YOUR JOB

1) Assemble bots

2) Sell them

Animation_small.gif

NEW! Golden Bot Challenge! A meta challenge to make the game more difficult. Build a full bot with only gold parts and win the game without selling it! PRO TIP: The collected bots and parts stay until the next days ;-)

Animation<em>goldenbot</em>crop.gif

CLICK THE LINK BELOW TO PLAY

Ratings

Overall 37th 4.174⭐ 45🧑‍⚖️
Fun 13th 4.295⭐ 46🧑‍⚖️
Innovation 41th 4.057⭐ 46🧑‍⚖️
Theme 206th 3.977⭐ 46🧑‍⚖️
Graphics 204th 4.091⭐ 46🧑‍⚖️
Humor 348th 3.107⭐ 44🧑‍⚖️
Mood 220th 3.814⭐ 45🧑‍⚖️
Given 40🗳️ 64🗨️

Feedback

azahara
Oct 06th · 22:41 UTC
Really fun concept! I loved building robots out of random parts. The conveyor belt felt slow at first, but later it turned into pure panic like AAAH, hurry up! Nice job!
preef
Oct 07th · 09:04 UTC
I like the idea and the sound effects, but it was a bit too easy to just wait for fully-assembled bots to come down the line.
Chikendeath
Oct 07th · 09:08 UTC
good job, i like the idea to create robot with constraint
🎤 Tykki19
Oct 07th · 09:09 UTC
I would say challenge and the real fun starts on Day 3 when getting a full not rusty robot should not be a valid tactic anymore
AbsolushZero
Oct 07th · 09:12 UTC
Like this idea of building robots and the difficulty that increase each day with new type of parts! Good job!
Bumble
Oct 07th · 09:12 UTC
This game gets difficult really fast! I like how you managed to create a rather challenging game with so little interaction but a lot of fun concepts that emerge. Being able to only cherry-pick parts when you first drag the whole assembly from the line into one of your slots makes the game really interesting. I managed to get myself fired at day 4 :sweat_smile:
Curtis Pelissier
Oct 07th · 09:13 UTC
Great work! I can only go to Day 4, it becomes really hard, really soon ahah! The gameplay is fun and easy to learn. It requires to choose quickly and wisely to progress. Well balanced too. This is an excellent entry, congratulations!
k1ruko
Oct 07th · 09:14 UTC
Nice game! Got me addicted collecting these parts to assemble full robots, the idea and art are really good, maybe a little difficult for me because i only made it to day 4, XD.
space8
Oct 07th · 09:15 UTC
Brilliant game! I enjoyed every second of it and it is so satisfying when the right amount of robot clicks in the right spot and you create a perfect robot. My dream is to one day manifest the all golden robot of my dreams. Amazing work.
Egrassah
Oct 07th · 09:28 UTC
Nice game, fun to play, it was really satisfying to assemble robots withe the difficulty well balanced
Great job, congrats !
marcherin
Oct 07th · 09:41 UTC
Very fun idea with simple yet entertaining execution!
I really enjoy building robots, it's ready satisfying and the gameplay is fun to learn
The sound effect is great too. Great job with the details
Aquanim
Oct 07th · 09:41 UTC
Upon failing Day 5 I would have liked to be able to replay only Day 5 rather than having to play through from Day 1 again. Otherwise, this was very fun!
milq
Oct 07th · 09:54 UTC
Wow! This was so much fun! Every element of the game is very well designed and polished: the art, the music, the gameplay, everything. At first, I wasn’t sure if I had to rotate the arms myself, but then I saw it happens automatically. Maybe making it a bit faster or slightly more difficult could be nice, though that’s just a personal opinion. I have to say, it’s a very complete game that gradually adds new elements as you play. I loved it, great, great entry!
Keith Wang
Oct 07th · 12:07 UTC
That is a really fun game and feels satisfying to assemble a full robot.
Starting day 3 it really getting hard.
Truedat
Oct 07th · 12:27 UTC
well designed game! lost due to not getting the golden upper body i waited the whole round for it ;( good job !
Phobos001
Oct 07th · 13:39 UTC
I was kinda bummed that I had to start all the way back at the beginning after I lost one day, but it's not hard to catch back up to where you were at once you get a better idea of how to sort things out. Very good game!
Patatje
Oct 07th · 15:59 UTC
Seriously incredible game! super well tought out gameplay loop, with each level introducing a new mechanic. also love the cute artstyle. could easily see myself coming back to this one to try and beat day 5 :)
MJ12
Oct 07th · 16:41 UTC
Basically a new reincarnation of tetris, well done!
BlackCat508
Oct 07th · 17:20 UTC
This is actually a really well executed idea! Super easy to understand and get into, very cool!
Roitchie
Oct 07th · 17:22 UTC
This is an amazing entry. The core loop is fun. Trying to figure out how to combine the various body parts and then each day adding one new mechanic to gradually ramp up the difficulty. I think you've nailed the difficulty and fun. It's very polished too.
Ather
Oct 07th · 17:32 UTC
The difficulty is super well handled, great game !
Bracula
Oct 07th · 17:33 UTC
Nice work! It's really engaging, and surprisingly complex. Lots to keep track of, which I really like in a game. Well done
Frib
Oct 07th · 17:34 UTC
That was pretty fun! I lost on day 4 on my first attempt, then made it to day 5 but I accidentally trashed a 1k robot instead of selling it so I lost that at the end too :D was also waiting for legs that never came :(

Good job! Very enjoyable :D
🎤 Tykki19
Oct 07th · 17:45 UTC
@frib Sorry for your $ 1000 loss! We just wanted to leave that chance in. Some regret for not rewarding with the day replay possibility. Still huge thanks for playing!
chuckeles
Oct 07th · 17:54 UTC
Wow, I’m genuinely blown away by the quality here. This is such a well-made, polished game — everything just clicks 👏 I had a lot of fun playing and got totally into it, trying hard to beat it. I eventually lost around the 5th level, but it was a great ride.

You’ve got something really solid here — definitely worth polishing further. Great job! 🎮🔥
Jawdan
Oct 07th · 18:38 UTC
Had a great time playing this one! The loop is fun and the art is especially clean, nice job!
mackelio
Oct 07th · 20:39 UTC
a actually quite deep game :D the mechanic is really cool! only got to day 3 but i will jump back into it again now! its really well made! great job!
🎤 Tykki19
Oct 07th · 20:48 UTC
@azahara @preef @chikendeath @absolushzero @bumble @curtis-pelissier @k1ruko @space8 @egrassah @marcherin @aquanim @milq @keith-wang @truedat @phobos001 @patatje @mj12 @blackcat508 @roitchie @ather @bracula @frib @chuckeles @jawdan @mackelio

I just wanted to thank you all from playing and rating!!!

Just for your info that if you beat the Day 1, then you beat the AI. I just tested with AI multiple times and its high-score was 4 robots on Day 1. Test Case closed.
danicoredj
Oct 07th · 20:55 UTC
great idea and stile
Jim jagers
Oct 07th · 22:01 UTC
Incredibly cute game, the gameplay was very addicting
Ciphereo
Oct 08th · 06:12 UTC
So much fun! I like this game. It's done really well!
SnowPriestess
Oct 08th · 09:07 UTC
Loved the game, I manage to win the 5 days yay!! Makes me want to play more levels now haha! The artstyle is also very cute!
🎤 Tykki19
Oct 08th · 09:09 UTC
@snowpriestess I have been waiting this comment to arrive that Day 5 would be completed. Congrats and thanks for playing!
OldDog
Oct 08th · 09:48 UTC
This game is really fun! Even though it keeps me scrambling the whole time, I’m thoroughly enjoying it. Every little detail is done so well, and assembling a complete robot to sell is such a satisfying experience. The only downside is that there’s not much content later on — it’d be great if we could build other things, like a two-headed robot that brings in extra profits, adding more strategy to the gameplay. This game has tons of potential. Five stars!
CodeRaurus
Oct 08th · 09:58 UTC
Really fun! The game suffers a bit from RNG but I like the increasing difficulty and added mechanics. Didn't realize at first that you can save parts for the next round.

I think I beat the last level? I heard the countdown sound and figured that was it for me... But no, instead I cleared the level!

I wish you didn't have to restart from the beginning when failing a day.

Good job!
🎤 Tykki19
Oct 08th · 09:59 UTC
@olddog Thanks for playing and bringing ideas to the table! Indeed we had more ideas for varied robots but jam... Maybe in future...
🎤 Tykki19
Oct 08th · 10:03 UTC
@coderaurus Indeed tables can be utilized when preparing to the next day as no-one cleans them for the next day. Thanks for playing!
Tesseus
Oct 08th · 10:48 UTC
@snowpriestess Hey! Congratulations! Today I came up with a new meta challenge to make the game more difficult:

**Golden Bot Challenge!** Build a full bot with only gold parts and win the game without selling it! ![emoji_gold_small.png](///raw/094/f5/z/6ee2a.png)

PRO TIP: The collected bots and parts stay until the next days ;-)
Aviv Levy
Oct 08th · 12:57 UTC
The was a really cool concept, loved the introduction of rusty parts. It got pretty hectic at the end, in a good way. Very cool!
franklyn01
Oct 08th · 15:12 UTC
Really cute game! Got pretty stressful towards the end but I managed to beat it! Great job!
LizzieA
Oct 08th · 19:08 UTC
I LOVE this game! thank you for your work :sparkles:
Euler Moises
Oct 09th · 04:17 UTC
I loved it!
I saved it to play more later.
Thank you for this game!

Congratulations
Le Don
Oct 09th · 10:31 UTC
This game is amazing! But I also think it relies a lot on rng. I couldn't get past day 3, as it seems the last body part for my bots wouldn't spawn. Because of that restarting the whole game from day 1 also feels too hard for a punishement.

EDIT: Oh, I didn't realize the arms could be switched up. Now I could get to day 5, but in the end it still felt to rely heavily on rng.
🎤 Tykki19
Oct 09th · 10:45 UTC
@le-don I agree that re-start opportunity per level would be ok even when levels 1 and 2 are quick ones to beat and get up with the speed. Thanks for feedback and playing!
cartmouse
Oct 09th · 13:25 UTC
Super solid! Feels really tight and polished. I really like the art and the sound design. The conveyor along with the time pressure and the puzzle of moving all the pieces around trying to find space to put a spare arm down while you move the body you just picked up into play *chefs kiss*

Only comment is that it took me waay to long to realise that the arm can be used for both sides

Amazing job!
🎤 Tykki19
Oct 09th · 13:29 UTC
@cartmouse Thanks for the feedback and playing!

I have been watching our GIF and thinking that it could be that when hovering bot on spot requiring to turn its arm to other side it could just do it on that hovering moment. Well, good enough... maybe...
naru
Oct 09th · 21:16 UTC
Awesome game! I liked building lego robots in the childhood)
Wouter52
Oct 11th · 10:04 UTC
What a fun game! I have nothing bad to say, it was just a enjoyable experience from top to bottom. I think it's smart how you did the disclaimer, because the instructions at the bottom alone weren't as clear otherwise

I like how individual parts can be removed and put back on the conveyor belt

Two little things:
1. the countdown starts sounding the alarm pretty late in my opinion. When it goes of there is little time to pivot and get those last dollars in the pocket if you know what I mean.
2. it was not clear to me that the arms are independent of which side they go. I see it in de GIF now

The graphics and sound design were very nice
🎤 Tykki19
Oct 11th · 10:21 UTC
@wouter52 Indeed the arm thing could be clearer but we wanted to at least automate that part to keep controls simple.

Alarm sound was finally set to last 5 secs and it might be late for big moves but at least to do those last actions and not to just end without notice.

Big thanks for playing!
F1Krazy
Oct 15th · 13:44 UTC
This was fun! I like the way that the first four levels slowly introduce the mechanics and then the fifth and final level just ramps up the difficulty as a final test. Sadly I fell about $1000 short but I had fun regardless!
torcado
Oct 17th · 13:01 UTC
this is so good!! really cute art, really fun idea. the actual gameplay is engaging despite being comprised of only picking up and placing pieces. having the building platforms double up as a pseudo inventory creates a really neat optimization environment as you try to manage pieces to build as fast as possible. i would really love if price calculations were not simply linear; trashing one rusty piece vs five gives the same points per piece, so there's no interesting though process going in. same goes for golden pieces. if they compounded, it would add a lot of depth for very cheap (e.g. do i submit now for guaranteed points or risk waiting for more golden/rusty to improve the score, making it harder to manage my inventory altogether)
i think this is a perfect jam idea and execution. small, simple, and effective. really nice work!
🎤 Tykki19
Oct 17th · 15:03 UTC
@torcado Thanks for playing and the feedback. That idea about more situational pricing hasn't come up before but indeed would be something to consider!
Wouter52
Oct 26th · 07:38 UTC
4.2 stars for the fun category! Whouw! Congratz! :smile:
🎤 Tykki19
Oct 26th · 08:26 UTC
@wouter52 Pretty great have to admit! We tried our best to enhance from previous year and it went better than we thought.

Congrats for your success too!
🎤 Tykki19
Dec 01st · 12:30 UTC
Sorry for the late ping but we have a Christmas spin-off out with more mechanics if you are interested!

[Santa's Botshop](https://tykki19.itch.io/santas-botshop)

![thumbnail.png](///raw/4cd/d5/z/6fa3c.png)

@azahara @preef @chikendeath @absolushzero @bumble @curtis-pelissier @k1ruko @space8 @egrassah @marcherin @aquanim @milq @keith-wang @truedat @phobos001 @patatje @mj12 @blackcat508 @roitchie @ather @bracula @frib @chuckeles @jawdan @mackelio @danicoredj @jim-jagers @ciphereo @snowpriestess @olddog @coderaurus @aviv-levy @franklyn01 @lizziea @euler-moises @le-don @cartmouse @naru @wouter52 @f1krazy @torcado