by vidarn

[raw]
made by vidarn for Ludum Dare 58

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Zzzyt
Oct 06th 路 13:21 UTC
Unique art style, gives serious rusty lake vibes :D

Really appreciate the subtle effect on the screw heads

I just don't quite get the storyline though

Am I supposed to solve the puzzles without using the screwdriver or something (or is this just screwdriver simulator??)
馃帳 vidarn
Oct 06th 路 13:37 UTC
@zzzyt Thank you for playing and for the comment! I'm happy you liked the art. You've played the game correctly, I guess it's a "screwdriver simulator" ;)
Jes煤s Gonz谩lez
Oct 06th 路 16:53 UTC
At first I was like, oh god, these devs just played Blue Prince and will make me do some annoying badly designed puzzles. But then my expectations where subverted.

Well played.
SmVynt
Oct 07th 路 08:40 UTC
Gorgeous as usual. 10 screwdrivers / 10.
Yorsh
Oct 07th 路 17:55 UTC
It's actually very fun to present the player with puzzles in a game just for them to take them apart. Art is beautiful, just like music (and sound effects as a hole). Neat story and twist. Very well done!
馃帳 vidarn
Oct 08th 路 15:07 UTC
@jesus-gonzalez haha, I'm glad the misdirection landed right with you!

@smvynt Thank you, that's very kind!

@yorsh Thank you for the nice comment :blush:
Pincushion
Oct 08th 路 20:48 UTC
This is beautiful. Great drawings and animation. Nice music. It hurt to tear those puzzle boxes apart. They were beautiful and I really like to solve puzzles. They had nice tactile buttons too. Really good-feeling clicks.
Kamizenki
Oct 09th 路 08:49 UTC
Nice drawing and interactive animation. Love how you tell the story and gameplay fit the theme as well, the music catches the vibe too. Good work!
Aune
Oct 09th 路 11:51 UTC
Such a beautiful well crafted game! The vibe is really excellent!

Given your previous games previous creation I really thought it would have been a puzzle game. I laught a lot. :smile:
LDJam user 280624
Oct 09th 路 13:21 UTC
Excellent game with an amazing plot twist. The puzzles in this game are now my favorite type of puzzles!
LDJam user 384191
Oct 09th 路 17:48 UTC
What a beautiful entry! I like how the serious atmosphere contrast with the conclusion (I actually laughed). Very impressive!
馃帳 vidarn
Oct 10th 路 11:42 UTC
Thank you for the nice comments!

@pincushion Ah, a fellow clicky-button enthusiast! :smile: I'm glad you liked the game, thank you!

@aune Haha, you're very kind, thanks! It's nice to hear the game managed to surprise you :laughing:
mahalis
Oct 10th 路 13:03 UTC
I love the art! Sort of a graphic-novel style with some really nice little touches鈥擨 loved the glint on the screws as they came out. Kinda had a feeling where the story was going after the first box, but I enjoyed the payoff. I鈥檝e never beaten one of these puzzle-box games and now I can say that I have!
cogcomp
Oct 10th 路 18:01 UTC
Very nice game. Relaxed and easy to play. It would've been cool with some alternative endings.
Bea
Oct 10th 路 20:45 UTC
Ah! this was really lovely and satisfying! I think a compelling sensory experience, and overall well paced. A thing I like doing in real life:3
mertanian
Oct 11th 路 07:03 UTC
I enjoyed it! Made me chuckle at the end. Poor Rita, haha.
Boiled down, it is a little bit, as you put it, a "screwdriver simulator", but I don't mind as long as the story is interesting and the experience is nice. I like the visual style. I like how cleverly the last box is placed. The humor is great.
Things that I'd love to be improved are: better dialogues and screw hitbox (It follows the head, which is cool, but it's annoying when it goes away from your cursor and your clicks stop working)
Kenneth Gibson
Oct 11th 路 15:26 UTC
> this one has no screws

> completely destroys it with a hammer
Amiuke
Oct 11th 路 15:47 UTC
Really unique art style! I love the overall atmosphere.
CataclysmicKnight
Oct 11th 路 17:52 UTC
Oh my goodness, this was hysterical. I didn't expect that at all, neither the gameplay nor the ending 馃槄
WetBurritoSupreme
Oct 12th 路 19:41 UTC
This one got me! I loved the set up and redirect of the puzzle game, awesome storytelling in such a short time (both as a solo compo game and in runtime) it fit a lot in! Nicely done!
Endurion
Oct 16th 路 07:13 UTC
Brilliant :)

The overall atmosphere is great! And there I was thinking it's basically a common puzzle game, but you added a great twist. Grand job!
LDJam user 352490
Oct 20th 路 16:48 UTC
I love the art and music of all your games! It's such a painterly vibe, and the way objects and buttons move around the screen has this extra polish that always feels so natural.

The game starts out priming you to think you'll be solving a bunch of puzzles with the door out front. Then you're given this mysterious box you have no idea how to solve. It's fun when games hit you with a sense of confusion, or that feeling that you're lost but you're not sure why.

The punchline was great! I sometimes enjoy going back to games I've finished, breaking them, and looking at all the weird nooks and crannies I wasn't meant to see (like adding a no-clip hack to the Stanley Parable and spending time just flying around and looking at things). But it does break whatever magic the game was trying to achieve. It's hilarious how this game has you do that intentionally, and then laughs at you for destroying the treasure you were looking for all along.
馃帳 vidarn
Oct 24th 路 17:32 UTC
@sudocoffee Thank you for the nice and detailed comment, I really appreciate it!

I see what you mean about games (and other media) losing some of their magic one you take them apart and analyze them. Puzzles are a strange thing I guess, because you can only fully experience them once. The enjoyment is in figuring out how they work, but once you do (or if you break them ;), you cannot have that experience again.