Goomba Simulator 2025 by LandoSystems
- * HTML/WebGL *
- * Desktop/Java *
- * Source *
Goomba Simulator 2025
⌛ This game is a sequel to Goomba Simulator 2015 which we made 10 years ago! ⌛
Click the link above to play the original, or visit lando.systems to play all 33 Ludum Dare Games we've made since 2013!

🍄 You're a Goomba! Collect Mario's Lost Relics To Save the Mushroom Kingdom 🍄
When the shadowy cabal that keeps the Mushroom Kingdom in balance forgets to pick up Mario's junk after he passes through, the Mushroom Kingdom starts to fall apart.
Use the S key to suck in your fellow enemies so you can use their powers!
When, in the course of human events, it becomes necessary for a Ludum Dare team to revisit past work, only a fool doesn't heed that call. This is the 10th anniversary sequel to our 2015 Ludum Dare entry!
💥 😑 Due to an internet outage that happened literally 5 minutes before submission hour, we were delayed in getting some web build fixes out. But we think everything's fixed now :fingers_crossed: 💥
# Controls:
- WASD (or controller stick) to move
- Space to jump
- S to suck in other enemies
- S + Enter to jettison your previous powers_
* Gamepad only partially works in web *
# About the Team:
LandoSystems is a group of jammers from Madison, Wisconsin that varies in size from 2 to 12 people. This is the team's 33rd Ludum Dare game!! :tada:
# Team Members:
Code: - Doug Graham dsgraham :elephant: dsgraham on mastodon - Brian Ploeckelman PalpatinesSmile :elephant: brian on mastodon
Art: - Matt Neumann
Music and Text: - Pete V
### Attribution:
- None of this would have happened without the unmatched skill and dedication of the teams behind the Super Mario Bros games.
Ratings
| Given | 13🗳️ | 11🗨️ |
There might be a bug in the last level. First time I tried, i think bullet bill was missing to get through the last bricks. Second time, it was there. But maybe I just missed it the first time...
The lore was a bit dense - almost as much reading as gameplay. Might have been better to trim that down or spread it out? And the visuals of the level design were a bit hard to follow. It was a guessing game to know which objects were solid.
Those critiques aside, it's a good gameplay concept, and satisfying to take on other powers. You got a lot done! Congrats and great job.
Did you learn a lot from building this game?
