The Grande Concoction by Artificer
THE GRANDE CONCOCTION IS UPON US!!
Apprentice, get the ingredients in my letter and FEED THEM TO BALIR
Best of luck while I'm on the mend
hint press E to dismiss my letter :kiss:
Play on itch.io for fullscreen!
:video_game: Controller supported!
- Move: WASD or Controller
- Levitate Item (Select): Left Mouse, Right Trigger
- Open/Close Letters: E or Triangle (PS5)
- Jump: Space or X (PS5)
- Run: Shift or Left Trigger
- Pause/Restart: ESC

Fixes:
- Multiple sub second landings won't bury your head in the floor
- Collision box for a room no longer intersects something not in view
- Pressing jump in air no longer makes you jump again on landing
- Silver hat is no longer yucky
- White potion starts in correct position
- Baubles that clip through the world (naughty) go back to their spawn rather than puked out by Balir
- The letter no longer has a floating shadow
- Mouse capture on web works better now (poor FPS games)
- Made note larger for easier reading!
| SourceHut | https://sr.ht/~artificer/LD58/ |
| itch.io | https://itv-artificer.itch.io/the-grande-concoction |
| Original URL | https://ldjam.com/events/ludum-dare/58/the-grande-concoction |
Ratings
| Overall | 142th | 3.198⭐ | 65🧑⚖️ |
| Fun | 179th | 2.825⭐ | 65🧑⚖️ |
| Innovation | 173th | 2.794⭐ | 65🧑⚖️ |
| Theme | 156th | 3.294⭐ | 65🧑⚖️ |
| Graphics | 79th | 3.73⭐ | 65🧑⚖️ |
| Audio | 143th | 2.746⭐ | 63🧑⚖️ |
| Humor | 84th | 3.098⭐ | 63🧑⚖️ |
| Mood | 125th | 3.167⭐ | 62🧑⚖️ |
| Given | 53🗳️ | 97🗨️ |
I did have a tough time collecting the items. The hovering is difficult to control, which I think is part of the charm, but did lead to a lot of running up and down stairs for the same item. And I'm terrible at finding items in 3d, so I quickly lost track of what I'd put in already, what items I know about, etc. I think a checklist and some indicator in the note that ordering matters (sorry if that exists and I missed it) would go a long way!
Again, well done! I'm amazed you made all those assets and arranged them so compellingly in such a short time.
Nice little game, I wanted to see the end after feeding this great soup !
I little bit difficult to handle but nice entry anyway ! Great job! :smile:
Super clean visual style, could have done with some music, but I loved the theme and execution. I actually had plans for something similar at one stage, so it feels doubly heart warming to see this come to life. Also pretty polished for 2 days. Well done!
@jabzey wizards don't need handrails i guess. Thanks for the feedback, I think I'd make the items larger and remake the list for clarity if I do a later release. Cheers!
@klausklapper 0-0 sorry... I made the basement and that slight crack punishment for missing the cauldron and it's a little too good at its job LOL. Thanks for playing!
you have done a great job in just two days. the visuals are clean and the movement works wonderful, even if i fall a few times xD - you should be very proud of yourself! looking forward to your next entry
I love how silly the writing is in this. Had fun climbing the staircase looking for the right things; would be neat if there were some decoy items to throw you off the scent lol. Great work on your first compo entry!
Movement is way too floaty and unintended falling through a floor gap stopped being funny after the 20th time. It's not immediately obvious that you have to feed the cauldron in order. Good visuals.
always hat-off for a compo entry though.
Also, I have a suspicion the creator might be a medic, judging by the handwriting.

I recorded myself playing, and I hope me being terrible isn't frustrating to watch, ha!
https://www.youtube.com/watch?v=QfnJn25rTjA
@avhatar HAHA not a medic, I just was rushing as I made, modeled, and implemented the letters in the last 30 mins of the jam :x glad you had fun!
And a
## big thank you
to everyone who has played and rated my game! The feedback and compliments mean a lot to me :two_hearts:
It seems like the discourse is mixed when it comes to how the movement feels, but honestly I like it quite a bit. The running particularly has a solid feel and I like how it syncs well with the audio. I'm blown away you made this many assets for the Compo, just a ton of effort all around. Solid work!
Gets quite laggy on my trusty old PC, but it's web, so that's to be expected. The ledge around the cauldron is annoying, I kept falling in.