by ChiFu

[raw]
made by ChiFu for Ludum Dare 58

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mr_mesmer
Oct 06th · 23:29 UTC
This game is an illusstration of so-called "tragedy of the commons", when commune commons to be used non-effective to decorate individual hikka-house.
kkritikov
Oct 07th · 01:20 UTC
Оч классный визуальный стиль, мне понравилось! Напомнило старые флеш игры и эмо. Единственное что я бы добавил механику бега, чтобы было веселее ходить и подбирать вещи
SiluetSalat
Oct 07th · 07:18 UTC
Синема. Но не хватает чутка разнообразия в механиках
Lefinno
Oct 07th · 11:35 UTC
cool artstlye~ very trippy
Kit Gorn
Oct 07th · 11:42 UTC
Понравилась рисовка и подача. Стиль выдержан. Игра хоть и не небольшая но хорошо отполирована. Не соврем очевидны кнопки над головой. Охота щелкнуть на предмет, а не на визуальную подсказку)

I liked the art and presentation. The style is consistent. The game, while not small, is well-polished. The overhead buttons are a bit obvious. You're tempted to click on the object, not the visual cue.
Igojka
Oct 07th · 11:46 UTC
Красивое)
Truedat
Oct 07th · 11:47 UTC
i like the unique looking style of your game. was a fun experience thx!
milq
Oct 07th · 11:55 UTC
I played it all the way through and loved every moment of it! The story draws you in right from the start, and everything, the item collecting, the art, the music, the theme, the atmosphere, fits together beautifully. If I had to suggest one thing, maybe a small visual cue for the mouse when hovering over clickable objects could help. Still, my sincerest congratulations, it’s a very solid and complete game from start to finish. I reached the “The End..?” screen, and now I’m wondering if there’s a sequel coming or if I missed something to collect or do. Truly, a great great game!
Jim jagers
Oct 07th · 12:32 UTC
Very interesting game, the artstyle, sounds and UI really carries it. The language selection was also pretty neat you dont often see Ludum Dare games with that option
Yatsu
Oct 07th · 13:43 UTC
Классный виузал. Атмосфера которая мне всегда нравится в твоих играх. Немного сбивали с толку выпадающие крестики, очень круто. Надеюсь ты продолжишь делать игры, чтобы я смог наслаждаться ими ещё
Psevdonim
Oct 07th · 15:33 UTC
A small but overall nice point-and-click game with a unique visual style and a touch of psychedelia.
Well done!
DirtyOlive
Oct 07th · 15:37 UTC
The art style is fabulous! It reminds me of games made by Tomorrow Corporation. The visual feedback of the game's graphics in response to the mouse position is also exquisitely designed. If some eerie changes occurred in the scene during the second collection, it would be more interesting!
SolidHinken
Oct 07th · 15:42 UTC
Art.
recursor
Oct 07th · 16:17 UTC
A strange and unique experience that left me thinking that perhaps the oddity of the world and the breaking of the lights to collect stuff was the way the little guy in the game was perceiving the world, not the way it actually was. This game just made me think deep thoughts about teh assumption that everyone experiences reality the same.
LDJam user 280624
Oct 07th · 16:18 UTC
Wow... Such an atmospheric and pleasantly creepy game
Pandalk
Oct 07th · 17:09 UTC
very strong mood, the backgrounds reminded me of earthbound, I enjoyed the experience !
yungfrv
Oct 07th · 17:40 UTC
the story was really interesting and the atmosphere as well!! u nailed it
evil23
Oct 07th · 18:04 UTC
Nice artwork. I think, I missed something. The only thing I could interact with were the trashcans (and I tried clicking everything) :/
Anyway, good job!
kremlebot
Oct 07th · 19:15 UTC
Стиля навалено, психодел жесткий, но геймплей сомнительный)
Damyyr
Oct 07th · 19:31 UTC
I'm confused...but in the good way? Anyway great entry!
Flinge
Oct 07th · 21:49 UTC
I didn’t understand a thing, but as always, it’s absolute cinema from master Chifu. He is Christopher Nolan of games
megalukes
Oct 08th · 02:30 UTC
This one was scary! I really liked the game’s graphic style, it was kind of creepy and always keeping you on edge. I was expecting something worse, like a jump scare or something like that by the end. I think I can say the weak point for me was the mouse controls because they were a bit hard to use and because of this it took me quite a while to collect the items. But maybe that’s because of the web export which tends to have issues like that. Other than that, really good job!
OldDog
Oct 08th · 03:41 UTC
The atmosphere and details are absolutely amazing — I’m totally in love with this game. It’s such a promising project with huge potential!
GARYglhf
Oct 08th · 09:49 UTC
A beautiful game with a cool atmosphere and a very sad ending. I really enjoyed the game.
Melomaner
Oct 08th · 12:39 UTC
In the second location, there were only crosses, but aside from that, the game was super chill and atmospheric! I really liked it :)
Geckoo1337
Oct 08th · 14:01 UTC
Привет. Я очень рад тому, что я нашел совсем [случайно случайно случайно] твой проект. Мне понравилось играть, собирая [туда-сюда туда-сюда туда-сюда] множество вещей... Есть репетиция (а не скучна) - и отрицать этот факт не могу. Однако следует учесть, что эстетический дизайн очень красив - уникален. Я бы хотел погулять дальше препятствия. Одна из моих самых любимых игр во время 58 Лудум-Дара. Соблазнение эффективно. Тебя поздравляю за то, что ты сделал(а). Тебе желаю успехов и самого лучшего в жизни. Пока пока ++

Technically, it's a success with a cool visual. I have read your explanation in order to get a circular movement moving forward. I thought that the camera rotated on the single Y axe, but obviously I was wrong. The main character is very pretty - something black and sad, but as I said above - the charm works. Everything works as expected with some single keys - nothing more, and I guess that this is why I love your project. One of my favorite entries - and my first comment and ratings for this 58th LudumDare session. Bye ++
Euler Moises
Oct 08th · 14:53 UTC
Sad, but very well-crafted.
What caught my attention most was the art. Very typical of those Flash games from the early 2000s.

Congratulations
KayF1n
Oct 08th · 15:17 UTC
So much fun! Loved the mood and the character
Doughseller
Oct 08th · 15:36 UTC
looks good!
surfacedfox
Oct 08th · 15:54 UTC
This felt tense to play, in a good way. And yeah, like many others pointed out, it reminds me of early 2k flash games
Vladcfg
Oct 09th · 08:46 UTC
прикольно что ты успел даже локализацию запилить на джем. по самой игре, выглядит она просто охрененно, спрайты простенькие но эффекты просто вытаскивают, я к сожалению пока что такие делать не умею)
YibiRabbit007
Oct 09th · 13:31 UTC
Great! It's my first horror game in LD, and the atmosphere is indeed well-rendered. However, at the beginning, my eyes had a hard time adjusting to the fast-rotating 3D background.

The fear brought by the audio is quite strong, and my slow movements really intensify it. Hopefully, I won't be this scared when I'm alone at night haha.

Over time, I increasingly felt like a destroyer rather than a collector, you know. My mouse kept clicking nonstop. And if at this moment you hid something dirty, hmm! Even scarier options!
MrPaket
Oct 09th · 13:35 UTC
Очень стильная игра. Жаль добряка на главном герое.
Я получил что-то сравнимое с кинематографичным опытом. Немного не понял для чего кресты, но, полагаю, это уже найденные предметы. Было бы супер круто, если бы циклов сбора было чуть больше и каждый раз менялось окружение и взаимодействие игрока с миром. Игра чем-то напоминает старые флеш игры квесты из детства с соответствующей атмосферой.
Я нашёл баг, при котором если подобрать несколько предметов сразу, то их анимации наслаиваются друг на друга.

It's a very stylish game. It's a pity for the kind-hearted man on the main character.
I got something comparable to a cinematic experience. I didn't understand what the crosses were for, but I guess these are already found objects. It would be super cool if there were a little more collection cycles and each time the player's environment and interaction with the world changed. The game is somewhat reminiscent of the old flash quest games from childhood with the appropriate atmosphere.
I found a bug where if you pick up several items at once, their animations overlap each other.
LDJam user 0
Oct 09th · 13:39 UTC
Ratings given: 1
Ratings received: 51.125

Not cool.
denilseven
Oct 09th · 14:14 UTC
The level of polish here is off the charts! Amazing visual style and the details are much appreciated
I played it a couple of times looking for different endings, but only got the "Not enough items" ending and the normal where you collect every item. **Has anyone managed to interact with that tree on part 2?** I've even tested staying in the room for a few minutes when it tells you to "rest up" but doesn't look like anything special happened
IDK, I'm probably overthinking it XD Maybe I just have to think a bit more about the main story
Great game mate! Cheers
LDJam user 246128
Oct 10th · 02:00 UTC
Wow, that was a unique one. Probably the most unique so far on this jam. Amazing work, very style-heavy.

On a technical standpoint, I wonder, is "water/pool-like" background a prerendered one or it is some shader magic?
BlackCat508
Oct 12th · 20:26 UTC
I really like the unique design! This had very cool vibes
LDJam user 0
Oct 16th · 12:22 UTC
The event is not just about you. Go rate other games, dude.

1/5 all around.
ShadyShade
Oct 18th · 11:37 UTC
Вышло очень круто и атмосферно. Игра отлично заполишена, так ещё и присутствует локализация
Короче это лайк, мне понравилось :thumbsup:
Из недостатков могу только отметить, что под конец начинает раздражать долгий подбор предметов и недостаток разнообразия
🎤 ChiFu
Oct 18th · 18:44 UTC
@mr-mesmer проверка связи
🎤 ChiFu
Oct 18th · 18:45 UTC
mr-mesmer
🎤 ChiFu
Oct 18th · 18:56 UTC
@mr-mesmer @kkritikov @siluetsalat @kit-gorn @igojka @yatsu @kremlebot @geckoo1337 @vladcfg @mrpaket @shadyshade спасибо за фидбеки!

Если вдруг хотите и дальше следить за моим творчеством, у меня есть тгк!

[https://t.me/ChifuIsMe](https://t.me/ChifuIsMe)
mr_mesmer
Oct 18th · 22:00 UTC
@chifu слышу вас, приём. Погода отличная, связь SINPO 54455. Уже в тг канале, как слышно? 73!