Crypt Creeper by Spice Cabinet

[raw]
made by Spice Cabinet for Ludum Dare 58 (JAM)

Made in 72 hours for LD58 - Collector


You’re the little Crypt Creeper and it’s Halloween night, which means all the ghosts and ghouls in your cemetery are going to be on their worst behavior!

To keep things orderly you need to collect all the bones they’ve scattered throughout the cemetery while avoiding the ghosts and headstones. Good thing you’re dexterous!

Controls:

WASD - Move around your cabin

Space Bar - Jump, double jump, and triple jump!

Shift/Right Click - Dash (use midair to avoid ghosts)

R - Restart from the beginning

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Share your high scores with us in the comments, and let us know what you liked and where we can improve. Thanks for playing!

Ratings

Given 19🗳️ 7🗨️

Feedback

Clément de La Bourdonnaye
Oct 06th · 23:00 UTC
Nice! I like that there's some explanation of the controls and it's quite smooth to play with!
Cope
Oct 06th · 23:13 UTC
Fun. Great addition to LD
LDJam user 236256
Oct 07th · 15:54 UTC
Simple but pretty fun game and cute art.
Pandalk
Oct 07th · 15:56 UTC
Really pretty, it plays well too, is there a purpose to the crouch mechanic?
🎤 Spice Cabinet
Oct 07th · 16:02 UTC
@pandalk there was intention for the level to involve sliding under obstacles using the crouch mechanic, but time became too much of a constraint.

We also wanted to implement an increasing difficulty curve but had to go for a middle of the road static difficulty instead. 🤷‍♂️
LDJam user 246128
Oct 10th · 11:17 UTC
Cute game! At first I didn't realize you can double and triple jump. Also, if you time yourself just right, you can get stuck on a flat vertical side of a platform (that is -- until you jump).
Frau Blut-Kranz
Oct 12th · 00:07 UTC
Very cute game. Love the artstyle and music. It's spooky too just right for the upcoming season. The intro went a little fast, but i think it sets the pace for the game. I like it. Good Job.
Myst
Oct 21st · 05:49 UTC
I loved the art style in this game, and everything from the music to the sprites to the little string thing trailing behind my little guy was really well done. The tutorial section was also very cute, although I do wish there was a more efficient way to skip it. The game-play itself was simple, yet fun, and I had a good time with it.
My high score was 240 points.
Lyssa
Oct 22nd · 07:38 UTC
I love the cute sprites and the game became a lot more fun once I realized I could double and triple jump, this is something I know I could sink hours into. Only thing I ran into was that sometimes skipping the tutorial would LAUNCH me way past the my character and the camera would have to come back to where the character was lol
LittleGamer
Oct 22nd · 08:46 UTC
Made 220 on my last run !
It's a fun game, and quite pretty. It's sometimes a bit difficult but nothing unbeatable as long as you are patient and attentive. My only complaints might be that the theme, while respected, is included in a relatively generic way, and about the FPS or IPS ; this could be my screen, but I felt like the IPS weren't high enough for the speed of the game, tiring a bit the eye. This is especially visible in the intro sequence where the sprites gets a little bit choppy in their movement toward the left side of the screen.

It feels weird complaining about this because I usually don't care about FPS/IPS problem as long as its at a constant 30, but since this game is very dependent on its scrolling, I actually noticed it. Again, might be my hardware tho.
Nice entry overall.
Praccen
Oct 22nd · 10:14 UTC
Nice! Feels coherent in style and works nicely. Good job!
Everglow
Oct 22nd · 11:09 UTC
Very interesting game! The controls are also very smooth! Recommended.
Ciphereo
Oct 22nd · 14:06 UTC
Such a cute game!! The operation and control are very smooth! Well done!
Anya_Voinova
Oct 22nd · 20:23 UTC
A very cute and fun game. The theme is well-developed, and it's just in time for Halloween. It's awesome that you managed to implement generation. Sometimes the bones spawn right next to ghosts, making them impossible to collect. Also, I didn't quite understand why the graves are deadly; aren't we supposed to be digging them up to steal the bones? Perhaps it would have been better to choose a different image for the danger, like a zombie, for instance.