{"author_link":"\/users\/anku","author_name":"anku","author_uid":1424594,"comments":[{"id":1195157,"author_name":"Itero Proto","author_uid":"itero-proto","epoch":1776752006,"text":"It looks beautiful, but I don't like this genre of game) Survival, right?","format":"md","likes":1,"spam":"N"},{"id":1195180,"author_name":"LDJam user 236055","author_uid":"236055","epoch":1776752394,"text":"cool short story and very atmospheric game, love the weather effects! At first I didn't understand that the circle around the player is supposed to be a signal where you should go next, it only made sense to me when the player mentioned \"the signal is pointing to the right but the tracks are to the left\" - a possible improvement would be explaining this concept early in the game","format":"md","likes":3,"spam":"N"},{"id":1195186,"author_name":"hotaloca","author_uid":"hotaloca","epoch":1776752481,"text":"The graphics and the mood is nice - the structure with the bonefire and how the freezing gets worse totally worked. I missed the bit the usage of the signal to help guide the solution. Anyway, great submission, congratulations!","format":"md","likes":1,"spam":"N"},{"id":1195484,"author_name":"anku","author_uid":"anku","epoch":1776757263,"text":"@itero-proto\nYeah, it\u2019s survival at its core \ud83d\ude04 But midway we went \u201cwhat if we prioritize mood?\u201d - so we focused more on atmosphere and a simple narrative rather than deep mechanics","format":"md","likes":1,"spam":"N"},{"id":1195548,"author_name":"anku","author_uid":"anku","epoch":1776758143,"text":"@universeflow @hotaloca\nThanks a lot for the feedback - really appreciate it!\n\nWe\u2019ve updated the game page with a short explanation of how the signals work.  \nIn-game we didn\u2019t want to rely on a constant arrow\/waypoint from point to point, but the system ended up being less intuitive than we hoped.\n\nAs usual\u2026 UX takes the blame for everything \ud83d\ude04","format":"md","likes":0,"spam":"N"},{"id":1196829,"author_name":"Teaminister","author_uid":"teaminister","epoch":1776771673,"text":"Sounds are great in my opinion! Visuals are okay, sometimes though layers of items for off, so some bag or campfire were on my head, hahah. And footprints on the snow were to similar to some particles on the snow, so i couldn't clearly see all them.\nIt is an atmospheric short story, but dialogs in the bottom are not really convenient as we run around trying to find our way to the next campfire.\n\nBut nontheless, nice project! I generally liked it!","format":"md","likes":2,"spam":"N"},{"id":1197622,"author_name":"a333","author_uid":"a333","epoch":1776778346,"text":"I liked it. Narrative was good and felt truly like internal monologue, nothing's out of place. I think going for mood was the right call. Difficulty is also just right. \n\nNot sure what was behind the split paths, and maybe some signal justification would be nice. Great work!","format":"md","likes":2,"spam":"N"},{"id":1198232,"author_name":"Kevin Meissner","author_uid":"kevin-meissner","epoch":1776782688,"text":"Cool graphics, very moody, like it :-)","format":"md","likes":2,"spam":"N"},{"id":1198903,"author_name":"Kandvise","author_uid":"kandvise","epoch":1776787433,"text":"I like the flashlight in this game. It casts such beautiful shadows)","format":"md","likes":2,"spam":"N"},{"id":1200826,"author_name":"McBaker","author_uid":"mcbaker","epoch":1776801927,"text":"I liked the mood. \n\nThe game was a bit confusing to me at the start though. I wasn't sure whether I wa supposed to survive for the given amount of time, or find someone.\n\nThe splitting path was a nice addition to the otherwise linear game.\n\nThe messages were not appearing on the 2nd play after I ran out of time.\n\nThe flashlight was cool.","format":"md","likes":2,"spam":"N"},{"id":1200871,"author_name":"el_psy_congroo","author_uid":"el-psy-congroo","epoch":1776802338,"text":"There just aren't enough enemies along the way, and I didn't quite understand the point of the flashlight; I thought it would illuminate some kind of horror. But the idea itself is really cool, and I also really liked the visuals and sound; they're absolutely excellent","format":"md","likes":2,"spam":"N"},{"id":1200929,"author_name":"msipp27","author_uid":"msipp27","epoch":1776802840,"text":"not really a fan of horror games but it played decently","format":"md","likes":1,"spam":"N"},{"id":1200976,"author_name":"el_chivo_vivo","author_uid":"el-chivo-vivo","epoch":1776803165,"text":"Great ambient vibe and use of narrative. I love the size of the sprite in comparison to the play field. it really gives a sense of dread through scale. It reminds me of games like The Long Dark! looking forward for more discoverable consumables like dropped backpacks or pieces of clothing to give the flashlight some more functionality. Your illustration and ambiance is really well done!","format":"md","likes":2,"spam":"N"},{"id":1201430,"author_name":"LDJam user 372231","author_uid":"372231","epoch":1776806646,"text":"I really liked the mix of 3D and pixel art. The flashlight and its shadows look beautiful, and the survival atmosphere is very strong.\nFor me, the experience felt more like an interactive story than a game, because I mostly followed a single path without making many decisions. I lit every campfire, did not have to think much about fuel, and only ate at the very end. When the path split, I followed the signal and reached the group.\nEven so, it was very atmospheric. I think it could become even more engaging if the player could explore in any direction from the start while using the signal as a guide, especially if the signal occasionally disappeared. Great entry overall!","format":"md","likes":2,"spam":"N"},{"id":1201732,"author_name":"gamebuilder","author_uid":"gamebuilder","epoch":1776809170,"text":"A bleak tale, but beautiful at the same time. The mood and feel of this game are impressive. I love the sound and graphics. The game mechanics are also well designed. It took me three tries to win\u2014challenging, but not too difficult. I had fun playing. A solid entry.","format":"md","likes":2,"spam":"N"},{"id":1203214,"author_name":"Lexu","author_uid":"lexu","epoch":1776834916,"text":"Beautiful game! I thought that the flashlight would play into the gameplay more but it was a lovely experience overall. ","format":"md","likes":2,"spam":"N"},{"id":1203346,"author_name":"pro4","author_uid":"pro4","epoch":1776837803,"text":"You did a great job of capturing the mood and environment. I wish I had a little bit more time to more leisurely walk through so I could read the story a little more closely, but it was still a fun experience to get through to the end. Great work!","format":"md","likes":2,"spam":"N"},{"id":1203739,"author_name":"LDJam user 426288","author_uid":"426288","epoch":1776846057,"text":"I really love the atmosphere of the snowy night in the game, but it seems like the flashlight setup doesn\u2019t have much of an effect? Also, after the signal prompt appears, I got a bit confused about what to do next. \u2744\ufe0f\ud83d\udd26\ud83e\udd14","format":"md","likes":0,"spam":"N"},{"id":1203831,"author_name":"nyxkn","author_uid":"nyxkn","epoch":1776847296,"text":"Cute game. Presentation and atmosphere is very nice, although a bit unpolished. The gameplay was a bit bland and too simple, but the story added enough interest to continue. And of course resting by the fire is always an excellent feature :D who doesn't love a campfire? Dialogues sometimes faded a bit too fast, and maybe font was also a bit too small. Overall this game lives on the atmosphere, so with a bit more polish there I think it could be very cool!","format":"md","likes":2,"spam":"N"},{"id":1205638,"author_name":"Andrian","author_uid":"andrian","epoch":1776872439,"text":"The gameplay is so easy to pick up\u2014nothing feels redundant, which is great because I could jump right into the fun! I really appreciated the dynamic lighting, especially the shadows. It\u2019s quite rare for 2D games but it adds so much to the atmosphere. Also, the story hook with the signal and the footprints leading in different directions was genuinely intriguing. Great job!","format":"md","likes":1,"spam":"N"},{"id":1205665,"author_name":"anku","author_uid":"anku","epoch":1776872755,"text":"@nyxkn, @shivvvy, @pro4, @lexu, @gamebuilder, @nadia-pixel, @el-psy-congroo, @mcbaker\nThank you for the kind words. After the judging phase, I\u2019m planning to polish the project a bit more and maybe add some extra gameplay elements that I simply didn\u2019t have time to implement during the jam. I didn\u2019t want to throw in half-working mechanics and hurt the overall impression. Thankfully, you gave me plenty of great ideas to build on in the future.","format":"md","likes":4,"spam":"N"},{"id":1206429,"author_name":"Noodonge","author_uid":"noodonge","epoch":1776881351,"text":"\u041a\u0440\u0443\u0442\u043e\u0439 \u0430\u0440\u0442 \u043d\u043e \u044f \u043d\u0435 \u0441\u043e\u0432\u0441\u0435\u043c \u043f\u043e\u043d\u044f\u043b \u0432 \u0447\u0451\u043c \u0433\u0435\u0439\u043c\u043f\u043b\u0435\u0439 \u043a\u0440\u0447 \u0442\u0443\u0434\u0430 \u0441\u044e\u0434\u0430 \u0445\u043e\u0434\u0438\u0442\u044c \u0438 \u043f\u0440\u043e\u0448\u0451\u043b \u0438\u0433\u0440\u0443 \u0444\u043e\u043d\u0430\u0440\u0438\u043a \u0442\u043e\u0436 \u043a\u0440\u0443\u0442\u043e\u0439 \u043c\u043d\u0435 \u043f\u043e\u043d\u0440\u0430\u0432\u0438\u043b\u043e\u0441\u044c ","format":"md","likes":1,"spam":"N"},{"id":1207092,"author_name":"anku","author_uid":"anku","epoch":1776889874,"text":"@noodonge \u0421\u043f\u0430\u0441\u0438\u0431\u043e \u0437\u0430 \u043e\u0442\u0437\u044b\u0432. \u0412 \u043a\u0430\u043a\u043e\u0439-\u0442\u043e \u043c\u043e\u043c\u0435\u043d\u0442 \u0431\u044b\u043b\u043e \u043f\u0440\u0438\u043d\u044f\u0442\u043e \u0440\u0435\u0448\u0435\u043d\u0438\u0435 \u043e\u0442\u043e\u0439\u0442\u0438 \u043e\u0442 \u0433\u0435\u0439\u043c\u043f\u043b\u0435\u044f (\u043e\u0441\u0442\u0430\u043b\u0441\u044f \u0440\u0443\u0434\u0438\u043c\u0435\u043d\u0442\u0430\u0440\u043d\u044b\u0439, \u0441 \u043d\u0435\u0431\u043e\u043b\u044c\u0448\u0438\u043c \u043a\u043e\u043b\u0438\u0447\u0435\u0441\u0442\u0432\u043e\u043c \u0431\u0430\u0437\u043e\u0432\u044b\u0445 \u043c\u0435\u0445\u0430\u043d\u0438\u043a), \u0438 \u043f\u043e\u043f\u0440\u043e\u0431\u043e\u0432\u0430\u0442\u044c \u0432 \u043d\u0430\u0440\u0440\u0430\u0442\u0438\u0432\\\u0432\u0430\u0439\u0431.","format":"md","likes":0,"spam":"N"},{"id":1207378,"author_name":"Barbapapa","author_uid":"barbapapa","epoch":1776893832,"text":"Cool survival-ish game! Very interesting idea and concept around the theme, quite different in a good way. I liked the retro feel of the visuals and sound, like the sprite not really walking which was cool. And the story! What could improve would be to maybe pause to be able to read the text for the story, and then let the player keep playing so that you don't lose time on reading when walking. Otherwise the game was a fun play!","format":"md","likes":1,"spam":"N"},{"id":1207611,"author_name":"LDJam user 424198","author_uid":"424198","epoch":1776897384,"text":"Cool flashlight shadows, but the character lacks animations. There are no mechanics in the game, just walk around and farming aura","format":"md","likes":2,"spam":"N"},{"id":1208195,"author_name":"pres2300","author_uid":"pres2300","epoch":1776918638,"text":"Cool concept and nice short story! I really liked the art and SFX. I did think the text at the bottom of the screen was a bit too \"far away\" from the rest of the gameplay to read comfortably (kept running into trees and whatnot), but overall I thought this great. Nice work!","format":"md","likes":2,"spam":"N"},{"id":1208262,"author_name":"HDVR02","author_uid":"hdvr02","epoch":1776921211,"text":"\u041f\u0440\u0438\u043a\u043e\u043b\u044c\u043d\u0430\u044f \u0438\u0441\u0442\u043e\u0440\u0438\u044f, \u0445\u043e\u0442\u044c \u0438 \u043d\u0435\u043c\u043d\u043e\u0433\u043e \u043d\u0435 \u0445\u0432\u0430\u0442\u0430\u0435\u0442 \u0433\u0435\u0439\u043c\u043f\u043b\u0435\u044f, \u043d\u0430\u043f\u043e\u043c\u043d\u0438\u043b\u043e \u0438\u0433\u0440\u044b \u0441 java-\u0442\u0435\u043b\u0435\u0444\u043e\u043d\u043e\u0432, \u0435\u0441\u0442\u044c \u0442\u0430\u043a\u043e\u0439 \u0432\u0430\u0439\u0431","format":"md","likes":2,"spam":"N"},{"id":1209454,"author_name":"Ricna","author_uid":"ricna","epoch":1776952907,"text":"Nice graphics :) The journey was too long for me though. Well done :punch: ","format":"md","likes":1,"spam":"N"},{"id":1209745,"author_name":"Kit Gorn","author_uid":"kit-gorn","epoch":1776958819,"text":"\u041f\u0440\u043e\u0441\u0442\u0435\u043d\u044c\u043a\u0430\u044f \u0431\u0440\u043e\u0434\u0438\u043b\u043a\u0430 \u0441 \u0441\u044e\u0436\u0435\u0442\u043e\u043c. \u042f \u0442\u043e\u043b\u044c\u043a\u043e \u0441\u043e \u0432\u0442\u043e\u0440\u043e\u0433\u043e \u043f\u0440\u043e\u0445\u043e\u0436\u0434\u0435\u043d\u0438\u044f \u043f\u043e\u043d\u044f\u043b, \u0447\u0442\u043e \u043f\u043e\u0441\u0442\u043e\u044f\u043d\u043d\u044b\u0439 \u043f\u0438\u043b\u0438\u043a \u0438 \u043a\u0440\u0443\u0433 \u0432\u043e\u043a\u0440\u0443\u0433 \u043f\u0435\u0440\u0441\u043e\u043d\u0430\u0436\u0430 \u043f\u043e\u043a\u0430\u0437\u044b\u0432\u0430\u0435\u0442 \u043d\u0430\u043f\u0440\u0430\u0432\u043b\u0435\u043d\u0438\u0435 \u0441\u0438\u0433\u043d\u0430\u043b\u0430. \u0421\u0442\u0440\u0430\u043d\u043d\u043e\u0435 \u0440\u0435\u0448\u0435\u043d\u0438\u0435, \u0442\u0430\u043a \u043a\u0430\u043a \u043c\u044b \u0438\u0434\u0435\u043c \u043f\u043e \u043a\u043e\u0440\u0438\u0434\u043e\u0440\u0443. \u041c\u043e\u0436\u043d\u043e \u0431\u044b\u043b\u043e \u0431\u044b \u0434\u043e\u0431\u0430\u0432\u0438\u0442\u044c \u043e\u0431\u043c\u0430\u043d\u043d\u044b\u0445 \u0440\u0430\u0437\u0432\u0438\u043b\u043e\u043a \u0438 \u043d\u0430 \u043d\u0438\u0445 \u043f\u043e\u043a\u0430\u0437\u044b\u0432\u0430\u0442\u044c \u043d\u0430\u043f\u0440\u0430\u0432\u043b\u0435\u043d\u0438\u0435. \u0410 \u0435\u0441\u043b\u0438 \u0438\u0433\u0440\u043e\u043a \u043d\u0435 \u043f\u043e\u043d\u044f\u043b, \u0442\u043e \u0437\u0430\u043c\u0435\u0440\u0437\u043d\u0435\u0442.\n\n\u0422\u0430\u043a \u0436\u0435 \u0432 \u043f\u0435\u0440\u0432\u043e\u043c \u043f\u0440\u043e\u0445\u043e\u0436\u0434\u0435\u043d\u0438\u0438 \u043d\u0435 \u043f\u043e\u043d\u044f\u043b, \u043e\u200b\u043a\u0443\u0434\u0430 \u044f \u043d\u0430\u0445\u043e\u0436\u0443 \u0435\u0434\u0443 \u0438 \u0434\u0440\u043e\u0432\u0430. \u041c\u043d\u0435 \u043a\u0430\u0437\u0430\u043b\u043e\u0441\u044c \u044f \u043f\u043e \u043f\u0443\u0442\u0438 \u0438\u0445 \u043d\u0430\u0445\u043e\u0434\u0438\u043b, \u043a\u043e\u0433\u0434\u0430 \u0444\u043e\u043d\u0430\u0440\u0438\u043a\u043e\u043c \u0448\u0430\u0440\u0438\u043b, \u0430 \u043f\u043e\u0442\u043e\u043c \u0434\u043e\u0448\u043b\u043e \u0447\u0442\u043e \u0432 \u043f\u0430\u043b\u0430\u0442\u043a\u0430\u0445. \u0411\u044b\u043b\u043e \u0431\u044b \u043d\u0435\u043f\u043b\u043e\u0445\u043e \u0432\u0438\u0437\u0443\u0430\u043b\u044c\u043d\u043e \u043f\u043e\u043a\u0430\u0437\u0430\u0442\u044c \u0432\u0441\u043f\u043b\u044b\u0432\u0430\u044e\u0449\u0438\u0435 \u0447\u0438\u0441\u043b\u0430 \u0432\u043e\u0437\u043b\u0435 \u043f\u0435\u0440\u0441\u0430 (+1 \u0435\u0434\u0430, +5 \u0442\u043e\u043f\u043b\u0438\u0432\u043e).\n\n\u0421\u043e\u043e\u0431\u0449\u0435\u043d\u0438\u044f \u044f \u0431\u044b \u043b\u0438\u0431\u043e \u043b\u043e\u0433\u0438\u0440\u043e\u0432\u0430\u043b, \u043b\u0438\u0431\u043e \u0441\u0442\u0430\u0432\u0438\u043b \u0431\u044b \u043d\u0430 \u043f\u0430\u0443\u0437\u0443, \u0430 \u0442\u043e \u0438 \u0445\u043e\u043b\u043e\u0434\u043d\u043e \u0438 \u043f\u043e\u0447\u0438\u0442\u0430\u0442\u044c \u043e\u0445\u043e\u0442\u0430, \u0447\u0442\u043e \u0442\u0430\u043c \u043d\u0430\u043f\u0438\u0441\u0430\u043d\u043e) \u041a\u0441\u0442\u0430\u0442\u0438 \u043f\u043e \u044d\u0442\u043e\u0439 \u043f\u0440\u0438\u0447\u0438\u043d\u0435 \u044f \u043f\u043e\u0445\u043e\u0436\u0435 \u043d\u0435 \u043f\u043e\u043d\u044f\u043b, \u0447\u0442\u043e \u0438\u0445 \u0443\u0431\u0438\u043b\u043e.\n\n\u0418\u043b\u0438 \u044d\u0442\u043e \u0437\u0430\u0433\u0430\u0434\u043a\u0430, \u0430\u043b\u044f \u043f\u0435\u0440\u0435\u0432\u0430\u043b \u0414\u044f\u0442\u043b\u043e\u0432\u0430?","format":"md","likes":0,"spam":"N"},{"id":1210361,"author_name":"LDJam user 303624","author_uid":"303624","epoch":1776970808,"text":"I enjoyed it! The pings had me on edge - and the ending was neat. Character was also fun, with animations it'd have been great but it is a jam! :)","format":"md","likes":2,"spam":"N"},{"id":1210698,"author_name":"Carrerino","author_uid":"carrerino","epoch":1776977006,"text":"Well done! I like it. Fantastic atmosphere","format":"md","likes":2,"spam":"N"},{"id":1210999,"author_name":"Soothsayer","author_uid":"soothsayer","epoch":1776984636,"text":"Very atmospheric, really captured the feeling of a winter night. An interesting design choice to use a ping navigation guide and then have it be a largely linear path... the two ideas conflict pretty heavily in my opinion. Overall, neat little project!","format":"md","likes":0,"spam":"N"},{"id":1211559,"author_name":"tweekus","author_uid":"tweekus","epoch":1777013084,"text":"Nice short story. I'm delighted with the shadows. How did you do that?","format":"md","likes":0,"spam":"N"},{"id":1211697,"author_name":"alexey_bobrovskiy","author_uid":"alexey-bobrovskiy","epoch":1777017830,"text":"It's a good game, I've played through it all. It would be more interesting in completely open locations without trees blocking the way.","format":"md","likes":2,"spam":"N"},{"id":1211943,"author_name":"YesterDay","author_uid":"yesterday","epoch":1777027308,"text":"The game has an incredibly strong atmospheric vibe, and the soundtrack fits perfectly with the whole experience.\nIf you zoom in the camera a little more to make the character take up more of the screen and show less of the surrounding environment, the overall mood will feel even more immersive.\nWhen stepping away from the campfire, dimming the screen brightness a bit and widening the flashlight\u2019s illumination range would amp up the sense of exploration, while also making in-game hints more practical.\nBesides, it\u2019d be better to make the UI elements a bit larger as well.","format":"md","likes":2,"spam":"N"},{"id":1211969,"author_name":"IRKAR","author_uid":"irkar","epoch":1777028531,"text":"A simple game with good graphics \u2013 well done ![photo_2026-04-24_14-00-23.jpg](\/\/\/raw\/25b\/76\/z\/728fa.jpg)","format":"md","likes":2,"spam":"N"},{"id":1212615,"author_name":"amo","author_uid":"amo","epoch":1777047038,"text":"The graphics are quite exquisite, and the game atmosphere is well-crafted. However, the story seems to progress a bit too fast. But this doesn't affect my enjoyment of it. It's a great work!","format":"md","likes":1,"spam":"N"},{"id":1212910,"author_name":"PanDuplan","author_uid":"panduplan","epoch":1777056298,"text":"Liked the flashlight illumination and immersive sounds. It's bit contradictory that you should follow signal yet the path is narrow corridor. Solid atmosphere though!","format":"md","likes":1,"spam":"N"},{"id":1213251,"author_name":"Eeva","author_uid":"eeva","epoch":1777065481,"text":"cool mood and graphics but was a bit dissapointed that the story didnt really seem to have an end","format":"md","likes":3,"spam":"N"},{"id":1214926,"author_name":"automatonvx","author_uid":"automatonvx","epoch":1777148581,"text":"Played through till the end, had to restart after dying. I like the idea, but feels like its missing some elements to add to the funness, its a lot of walking with not much happening most of the time.. walk to the next site, defrost, heat, repeat. Maybe more branches or something. The flashlight doesn't seem needed at all. Was really missing having a walking animation for the main character also, as that's what I was staring at the whole time :D. I liked teh concept, and balancing cold and food is potentially, good, maybe it shouldn't be the same place to restock both, like if you had to decide whether to search for food, or carry on following the signal.. that kind of thing :shrug:. Anyhoo appreciate the effort, I know it's hard to find time to get everything done you want to in a jam. Good job","format":"md","likes":2,"spam":"N"},{"id":1214943,"author_name":"Byte Bark","author_uid":"byte-bark","epoch":1777149050,"text":"Nice vibe and well-delivered atmosphere with graphics and audio. I was hoping I could search the trash cans tho :joy: ","format":"md","likes":1,"spam":"N"},{"id":1214975,"author_name":"LDJam user 234567","author_uid":"234567","epoch":1777149911,"text":"I really liked the idea of making sure not to get too cold. It\u2019s a concept worth exploring further :thumbsup: ","format":"md","likes":2,"spam":"N"},{"id":1215148,"author_name":"Cat In Hat games","author_uid":"cat-in-hat-games","epoch":1777158951,"text":"Atmospheric\u2014especially since I really love survival games.","format":"md","likes":1,"spam":"N"},{"id":1215718,"author_name":"apt_prose7","author_uid":"apt-prose7","epoch":1777193665,"text":"Engaging and enjoyable, with smooth controls.","format":"md","likes":1,"spam":"N"},{"id":1215833,"author_name":"VenomousMouse","author_uid":"venomousmouse","epoch":1777198318,"text":"Very nice survival game with great atmosphere. Nice job!","format":"md","likes":2,"spam":"N"},{"id":1217010,"author_name":"Awwwz","author_uid":"awwwz","epoch":1777267116,"text":"\u5f88\u7cbe\u81f4\u7684\u5c0f\u7269\u4ef6\uff01\u5f88\u559c\u6b22\u8fd9\u4e9b\u6811\uff0c\u7bdd\u706b\uff0c\u4eba\u7269\uff0c\u5c3a\u5bf8\u653e\u8fd9\u4e48\u5c0f\u6709\u70b9\u53ef\u60dc\u4e86\u3002\u52a8\u4f5c\uff0c\u64cd\u4f5c\u53cd\u9988\u90fd\u5f88\u4e1d\u6ed1\uff0c\u5f88\u4eab\u53d7\u5728\u96ea\u5730\u91cc\u8d70\u8def\u7684\u611f\u89c9\uff01\u5982\u679c\u4e0d\u662f\u5e73\u79fb\u800c\u662f\u6709\u4e2a\u8d70\u8def\u52a8\u753b\u4f1a\u66f4\u597d\u3002\u5149\u7167\u548c\u5730\u56fe\u90fd\u975e\u5e38\u6f02\u4eae\uff0c\u504f\u84dd\u7684\u6697\u5149\u611f\u89c9\u5f88\u7f8e\u3002\u3002\u3002\u3002\u4f46UI\u6709\u70b9\u5e38\u89c4\uff1f\u66f4\u98ce\u683c\u5316\u4e00\u70b9\u4f1a\u6bd4\u8f83\u7b26\u5408\uff0c\u633a\u559c\u6b22\u6e38\u620f\u6c1b\u56f4\u7684\uff01\nThese are exquisite little items! I really like the trees, campfire, and characters; it's a bit of a shame they're so small. The animations and controls are very smooth, and I really enjoyed walking in the snow! It would be even better if there was a walking animation instead of just panning. The lighting and map are beautiful; the bluish-gray lighting is lovely... But the UI is a bit conventional? A more stylized UI would suit it better. I really like the game's atmosphere!","format":"md","likes":2,"spam":"N"},{"id":1217138,"author_name":"LDJam user 424326","author_uid":"424326","epoch":1777279516,"text":"![\u0438\u0437\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u0435_2026-04-27_163747773.png](\/\/\/raw\/689\/76\/z\/72cc8.png)\n\nThe graphics and music are good.\n\nAt the beginning, I felt a lack of backstory or context\u2014it wasn\u2019t clear what was going on or that I was supposed to move somewhere. I spent quite a while trying to figure out how to gather wood and kept interacting with the axe near the starting point. Then I thought wood was collected by approaching the forest, which at first seemed to be the case. I only realized on my second playthrough that wood actually accumulates on its own. In the end, it feels like wood is somewhat redundant as a resource, since the cap is quite high and it gathers automatically.\n\nOn my first run, I naturally ran out of time. On the second, I followed the path at the fork marked by tracks. I didn\u2019t hesitate, but still didn\u2019t make it to the campfire on the other side, which was a bit frustrating. On my third attempt, I completed the game, although it felt a bit unexpected, since there were no clear visual cues indicating that I was on the right path or that the goal was located there\u2014it just looked empty.\n\nOverall, I\u2019d say the game turned out quite well, especially considering it was made by just two people, though there\u2019s still room for improvement.","format":"md","likes":2,"spam":"N"},{"id":1218876,"author_name":"JoeGreen","author_uid":"joegreen","epoch":1777445425,"text":"The visual style and sound do an amazing job at setting the atmosphere and mood! The flashlight looks great, but I never figured out what it's for (maybe it's needed later, but I hit a dead end and didn't have enough fuel to go back). Personally, I'd make the objects and the environment a bit bigger \u2014 I had to stick my nose right up to the monitor to make out the details.","format":"md","likes":2,"spam":"N"},{"id":1219611,"author_name":"JerryWest","author_uid":"jerrywest","epoch":1777549031,"text":"The atmosphere of survival in the heavy snow is great. I love this kind of atmosphere experience. The light and shadow effects are stunning! It would be even better if there were more interactive gameplay effects created by the hand shadow effects.","format":"md","likes":1,"spam":"N"},{"id":1220204,"author_name":"Nanamaki","author_uid":"nanamaki","epoch":1777650687,"text":"The sound design is excellent\u2014I really love the atmosphere it creates, especially the feeling of walking through the snowstorm.","format":"md","likes":1,"spam":"N"},{"id":1220709,"author_name":"marks","author_uid":"marks","epoch":1777732889,"text":"Killed it with the atmosphere and the audio! Really like the audio with reaching the campfire.\n\nAlso, amazing work on the level design on how it plays with tension where it becomes slower and near-death, was on-edge near the end!\n\nWished the story didn't end so abruptly, the level did an amazing job building the tension and the experience is over at it's peak! I think something like a simple, short cutscene (even if it's just fade-out + some text) would help with the tension release.\n\nGreat job, good luck!","format":"md","likes":2,"spam":"N"},{"id":1222165,"author_name":"AO-85","author_uid":"ao-85","epoch":1777928784,"text":"Nice graphics :) The journey was too long for me though. ","format":"md","likes":0,"spam":"N"},{"id":1222545,"author_name":"Norah","author_uid":"norah","epoch":1777993534,"text":"The overall mood is really great ! I maybe would\u2019ve liked just a tiny bit more difficulty or storytelling, but otherwise it was really good, congrats! :smile: ","format":"md","likes":0,"spam":"N"},{"id":1223062,"author_name":"Meta-link","author_uid":"meta-link","epoch":1778078340,"text":"Interesting game ! The gameplay is pretty basic, but the whole mood is really cool.\n\nGood job :slight_smile: ","format":"md","likes":0,"spam":"N"},{"id":1224424,"author_name":"LDJam user 423872","author_uid":"423872","epoch":1778264135,"text":"Very cool atmosphere. It's a pity that there is no character animation.","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld59\/wayback-placeholder.png"],"links":[{"url":"https:\/\/ankuladin.itch.io\/ld59","text":"updated itch.io version"}],"metadata":{"g_key":"68860","g_author":"1424594","g_event":"LD59","g_eventkey":"113","g_subevent":"JAM","g_urlkey":"292607","g_title":"Signal Through the Blizzard","g_status":"WAYBACK","g_place":"99999","g_commentcount":"55","g_site2_node_id":"424595","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"424595","n_urlkey":"292607","n_parent":"424249","n_path":"\/events\/ludum-dare\/59\/signal-through-the-blizzard","n_slug":"signal-through-the-blizzard","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"424594","n_created":"0","n_modified":"0","n_version":"1373292","n_status":"WAYBACK"},"node":{"id":424595,"parent":424249,"_superparent":9,"author":424594,"type":"item","subtype":"game","subsubtype":"jam","published":"2026-04-20T21:16:17Z","created":"2026-04-06T15:32:10Z","modified":"2026-04-29T15:35:19Z","_trust":1,"version":1373292,"slug":"signal-through-the-blizzard","name":"Signal Through the Blizzard","body":"## A small rescue story in a snowed-in forest.\n\n![GamePlay.png](\/\/\/raw\/29a\/76\/z\/70f92.png)\nA tourist group is missing. You follow their trail, pick up the last signals, and slowly learn what happened out there.\n\nBut the forest doesn\u2019t care. The cold builds up over time, the weather gets worse, and deep snow speeds up frostbite.  \nStay alive: warm up at bonfires, and eat to restore health.\n![\u041a\u043e\u0441\u0442\u0435\u04402.png](\/\/\/raw\/29a\/76\/z\/70f89.png)\n\n## Signals\n\nYour tracker gives you **visual + audio** pings that point toward the next signal source.\n\n- **Far away** \u2192 pings are **rare**, and the **search sector is wide**\n- **Closer** \u2192 pings become **more frequent**, and the **sector narrows**\n- Each ping is both a **directional visual pulse** and a **sound cue**, so you can navigate even in low visibility.\n\n**Far away**\n\n![Far Signal.png](\/\/\/raw\/29a\/76\/z\/71d6f.png)\n\n**Closer**\n\n![Close Signal.png](\/\/\/raw\/29a\/76\/z\/71d71.png)\n\n## Play\n\n**Play updated version on itch.io:** https:\/\/ankuladin.itch.io\/ld59  \nOr download the **Jam build (original) PC version** there for the jam experience.\n\n## Controls\n\n- **WASD** \u2014 Move  \n- **Mouse** \u2014 Aim \/ Flashlight  \n- **E** \u2014 Interact (bonfire)  \n- **Hold Q** \u2014 Eat (only while standing at a **lit** bonfire)\n\n## Update (Polish Pass) \u2014 No Gameplay \/ Story Changes\n\nThis update is pure polish \u2014 no gameplay, story, progression, or content changes.\n\nWhat\u2019s changed:\n- UI responsiveness improvements.\n- Thought text polish: better readability, typewriter output, and adjusted on-screen timing (text content unchanged).\n- Smoother transitions for lighting and ambience (no more abrupt switches).\n- Various minor bug fixes.\n- Small tweaks to camera and environment visuals (no changes to level layout\/topology or placed gameplay objects).","scope":"public","node-timestamp":"2026-04-29T12:20:46Z","meta":{"author":[424594,426445],"link-01-tag":[42336],"grade-07-out":"1","allow-anonymous-comments":"1","cover":"\/\/\/content\/29a\/76\/z\/70fab.png","link-01":"https:\/\/ankuladin.itch.io\/ld59","link-01-name":"updated itch.io version"},"meta-timestamp":"2026-04-29T15:35:19Z","path":"\/events\/ludum-dare\/59\/signal-through-the-blizzard","parents":[1,5,9,424249],"files":[{"id":48503,"author":424594,"node":424595,"tag":0,"name":"$$embed-48503.zip","size":25368128,"timestamp":"2026-04-20T21:12:25Z","status":64},{"id":48520,"author":424594,"node":424595,"tag":0,"name":"$$embed-48520.zip","size":25367315,"timestamp":"2026-04-20T21:18:56Z","status":64},{"id":48578,"author":424594,"node":424595,"tag":0,"name":"$$embed-48578.zip","size":25428899,"timestamp":"2026-04-20T21:41:54Z","status":64},{"id":48594,"author":424594,"node":424595,"tag":0,"name":"$$embed-48594.zip","size":25426600,"timestamp":"2026-04-20T21:46:50Z","status":64},{"id":48683,"author":424594,"node":424595,"tag":0,"name":"$$embed-48683.zip","size":25430434,"timestamp":"2026-04-20T22:19:50Z","status":64},{"id":48739,"author":424594,"node":424595,"tag":0,"name":"$$embed-48739.zip","size":25441271,"timestamp":"2026-04-20T22:37:48Z","status":64},{"id":48807,"author":424594,"node":424595,"tag":0,"name":"$$embed-48807.zip","size":25450265,"timestamp":"2026-04-20T22:54:10Z","status":64},{"id":48831,"author":424594,"node":424595,"tag":0,"name":"$$embed-48831.zip","size":24229978,"timestamp":"2026-04-20T23:02:17Z","status":64},{"id":48891,"author":424594,"node":424595,"tag":0,"name":"$$embed-48891.zip","size":24214395,"timestamp":"2026-04-20T23:21:52Z","status":64},{"id":48929,"author":424594,"node":424595,"tag":0,"name":"$$embed-48929.zip","size":24214433,"timestamp":"2026-04-20T23:31:17Z","status":64},{"id":48979,"author":424594,"node":424595,"tag":0,"name":"Build.zip","size":24214433,"timestamp":"2026-04-20T23:44:28Z","status":0},{"id":49037,"author":424594,"node":424595,"tag":0,"name":"Signal_Through_the_Blizzard.zip","size":44282939,"timestamp":"2026-04-20T23:51:49Z","status":9}],"files-timestamp":"2026-04-20T23:51:49Z","love":0,"comments":48,"comments-timestamp":"2026-04-29T06:50:25Z","grade":{"grade-01":63,"grade-02":63,"grade-03":62,"grade-04":63,"grade-05":63,"grade-06":61,"grade-08":64},"magic":{"cool":118.77174974834,"feedback":119,"given":76,"grade":62.714285714286,"smart":-2.5349097036592},"_wayback":{"timestamp":"20260429162429","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/432255+432251+431991+432250+432247+432242+432236+432231+432232+432221?author&parent&superparent","source":"global-node-catalog"}},"text":"## A small rescue story in a snowed-in forest.\n\n![GamePlay.png](\/\/\/raw\/29a\/76\/z\/70f92.png)\nA tourist group is missing. You follow their trail, pick up the last signals, and slowly learn what happened out there.\n\nBut the forest doesn\u2019t care. The cold builds up over time, the weather gets worse, and deep snow speeds up frostbite.  \nStay alive: warm up at bonfires, and eat to restore health.\n![\u041a\u043e\u0441\u0442\u0435\u04402.png](\/\/\/raw\/29a\/76\/z\/70f89.png)\n\n## Signals\n\nYour tracker gives you **visual + audio** pings that point toward the next signal source.\n\n- **Far away** \u2192 pings are **rare**, and the **search sector is wide**\n- **Closer** \u2192 pings become **more frequent**, and the **sector narrows**\n- Each ping is both a **directional visual pulse** and a **sound cue**, so you can navigate even in low visibility.\n\n**Far away**\n\n![Far Signal.png](\/\/\/raw\/29a\/76\/z\/71d6f.png)\n\n**Closer**\n\n![Close Signal.png](\/\/\/raw\/29a\/76\/z\/71d71.png)\n\n## Play\n\n**Play updated version on itch.io:** https:\/\/ankuladin.itch.io\/ld59  \nOr download the **Jam build (original) PC version** there for the jam experience.\n\n## Controls\n\n- **WASD** \u2014 Move  \n- **Mouse** \u2014 Aim \/ Flashlight  \n- **E** \u2014 Interact (bonfire)  \n- **Hold Q** \u2014 Eat (only while standing at a **lit** bonfire)\n\n## Update (Polish Pass) \u2014 No Gameplay \/ Story Changes\n\nThis update is pure polish \u2014 no gameplay, story, progression, or content changes.\n\nWhat\u2019s changed:\n- UI responsiveness improvements.\n- Thought text polish: better readability, typewriter output, and adjusted on-screen timing (text content unchanged).\n- Smoother transitions for lighting and ambience (no more abrupt switches).\n- Various minor bug fixes.\n- Small tweaks to camera and environment visuals (no changes to level layout\/topology or placed gameplay objects).","title":"Signal Through the Blizzard","wayback_recovered":true,"wayback_source":{"timestamp":"20260429162429","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/432255+432251+431991+432250+432247+432242+432236+432231+432232+432221?author&parent&superparent","source":"global-node-catalog"}}