Almost the Same by NNMBZR
Hi there!
Welcome to Almost the Same.

You are on duty — watching the cameras and drawing faces. Your job is to sketch people so others can recognize them later. If someone is involved in a crime, your portrait might be the only way to identify them.
Some are already marked as suspicious. Some are not.

At the same time, you’ll be working with sketches made by other players — trying to figure out who they saw.
We built a system for generating animated characters — and we’re really proud of how it turned out.
Thousands of unique faces will pass through the cameras.
It’s up to you whether you catch them.

Pay attention to small details. Look closer. Decide for yourself.
And try not to make a mistake.
This is our post-jam version, with improvements we’ve been adding little by little https://almost-the-same.vercel.app/

Ratings
| Given | 59🗳️ | 52🗨️ |
Was very fun to play it, especially when other players leave good hints.
Only thing, it lagged, so i coudn`t play too long.
But it was great experience, thank you all for your work!
Either way, beautiful game. I love having the mechanic of looking over to the screen and back to the canvas, such a simple thing that I think really elevates the central concept. :D
A great concept: the sketch you draw remains in the game, and future players will use it to identify the culprit.
I'll be glad to see this game among the winners :)

The only thing I’d like to see addressed is some kind of validation of the drawing—perhaps counting the number of pixels left on the paper—because during my playthrough I encountered a case where a previous player had left just a single line, from which it was impossible to determine anything.
In the jam version, I had some issues with the camera and a few UI elements that seemed to be misaligned, but other than that, it’s really well done! :)
Unfortunately, with user-generated content, you’re naturally at the mercy of other players’ goodwill. For example, I received a few images where no one even tried to draw a human face. But, of course, that’s not your fault ;)
Like I said, cool game, maybe a little grim ;)
Some issues with some people submitting very basic sketches, but overall that's hard to avoid.
The camera moving around did sometimes feel a bit annoying trying to keep it steady for drawing, but not too big of a deal.
Fantastic entry.
Определенно интересным игровым опытом было получить бумажку с одинокой надписью "бомж" и вычислять наиболее подходящего под это описание кабанчика (распознать удалось корректно)
Overall this was one of the most unique concepts I've seen this jam, congratulations!
The characters are really cool. I think I've almost figured out how to fully replicate the style—maybe just a couple of details left to nail down. =)
And a very interesting choice of engine, too; I've never seen anything like this on Pixi before.
The characters turned out well.
The visual hints, which buttons you should press, are also well implemented.
The overall control while drawing feels good.
As other people mentioned, some kind of feedback for the drawing would be nice.
I had the impression that every pic gave me a point.
I tried to search for the phone number, but did not find anything on the internet.
Is it just a random number or is it from a series or movie?
I saw: 555-35358800.
The music fits the visuals and the gameplay. Really cool idea, that you see the pictures of other players.
I think I will start a career in art now. ;)

топовая графичка, анимации и общий стиль, лучшее что я видел на лудуме. очень харизматичные герои.
по геймплею тоже прикольно, но сложно или невозможно проиграть, и рисовать приходится чаще чем выбирать, что сильно утомляет, особенно когда три или 4 подряд надо нарисовать чувака.
по багам:
- если переходить на другую вкладку и обратно, то музыка запускается поверх повторно, дублируясь
- панель настройки кисти перекрывает часть канвы для рисования
- у меня квота не падала ниже 3х даже при повешении не тех ребят, то есть геймлуп по сути бесконечный, нельзя проиграть.
по фичам:
многие писали что часто рисунки не содержательные, можно было бы на факс добавить кнопку типа зарепортить рисунок, просто чтобы он не попадался другим.
по камере тоже сложно управлять сильно, понимаю что это чтобы усложнить рисование, но ощущается вязкость от управления.
[ПОСЛЕ АПДЕЙТА]
Интро -- МЕГА затянутое, если бы эта версия была на джеме, я бы дропнул не дождавшись самой игры.
ну и перебивки текста между днями убивают пейсинг.
поправили юай в рисовалке +
добавили лицевые контуры, как то ломает атмосферу, кмк.
как и кисти -- можно одной нарисовать всё (но они и не мешают).
проверка на качество -- мешает сильно, я бы ориентировался чтобы просто пустоту не отправляли, или условно 3 линии, а остальное на модерацию самих игроков.


The camera can feel a little awkward at times, but honestly it also adds a lot to the experience. When you’re drawing, you normally can’t fully see the person you’re drawing at the same time, so it actually ends up feeling pretty immersive and intentional.
I’m honestly impressed by how much you managed to do in such a short amount of time.
Congratulations! :tv:
Right now we’re trying to figure out if it’s possible to fix it somehow.
more details here:
https://ldjam.com/events/ludum-dare/59/almost-the-same/bug