LooPatHero by Finlal

Hello, Ludum!
We skiped last one, and back to 45th LD. That our 15th Ludum Dare entry, yeh.
- Unfortunately, this time we have run out of time, and the game does not really work =\
We made spritesnimations, hud, music, sounds, but the rpg system turned out to be a quite complex stuff, and we did not manage to bring it into working condition. - So we failed this time, yep.
- But we saved this page, and will update to playable version after some time, so that people can play it.
We don't want any high place or anything, remember - WE FAILED, working build will be added after the end of submission hour.
We just want show our game, and give ake some feedback. - Right now battles actually don't work, so you can play as a pacifist :D.
- ### All code, animation and music made during the Ludum Dare #45
Four Quarters team. https://twitter.com/_FQteam
Our previous LudumDare games (includes old LD site entry) - https://fourquarters.itch.io/
Thanks for cover https://twitter.com/BardtheZombie

22.10.19 update
- Last two weeks we've been working on our game. We've improved all elements of the game. Modified the combat system, added new sounds and music, redrawn enemy sprites and much more other things.
- Please enjoy o/
You are brave hero who must defeat the Lich and restore the stolen world!
Put buildings and new lands on your adventure path
- Fill the building scale and summon the mighty Lich in last fight
- Collect and equip loot becoming stronger
Controls:
- Left mouse button
- Right button\space - pause
Esc - menu
Thanks, Four Quarters team.





| original entry | https://www.dropbox.com/s/ktzefrovn7sgspr/_LD45_JustWalkAround.zip?dl=0 |
| Post-LD (web + win + Android) | https://fourquarters.itch.io/loopathero |
| Original URL | https://ldjam.com/events/ludum-dare/45/loopathero |
Ratings
| Given | 225🗳️ | 16🗨️ |
Looks like you have a lot of art work, and the artwork looks pretty good!
Even though you don't have a finished and playable game, it might be worth doing a youtube video of someone running though it so we can see it in action? And failure does not mean you don't deserve a ranking, even though the game did not come together, there's still art and sound and mechanics and the idea, they are all worth getting a ranking :)
Would love to see this when it's done, as it looks like a really classic RPG with great art.
You can play now!
Having said that, the game in the post jam state is excellent overall. It is one of the more fun games I've played so far. I enjoy the strategy of placing the buildings. It's just too slow paced at first. The little polish elements like the animation and sound for swapping between inventory/walk mode are excellent.
The game speed does pick up after placing buildings/towers. The tower doesn't let you know range as you place it, which is important to know if you can't move it after.
I strangely like that it reminded me of passing go in monopoly.
Continuing after losing the game blocks you from restarting.

I think it would be more challenging if you had to place all these buildings you get. You can just ignore the dangerous ones.
Anyway, really cool game. Good Work!

this is end for game right now :)
You vote for a lot of games to have the maximum of views, it's cool to have a lot of playtests and feedbacks, but in that way you collect votes too, that will not be fair for others who participate to this jam.
Anyway, it's a cool game with geat music.
I never had a good enought start on my 3 runs to make a long play, you can maybe make a better balance and less random for the start game.
I even think that you can continue your game with that mechanic up to make a marketable game.
Now it's back in unfinished, thanks for the tip