Ballast by Ekoxe
Another peaceful day at sea. Your trustworthy submarine will take you deep into the ocean.

... That said, there used to be a full crew working here, but now it's just you.

Things can get chaotic quite quickly around here.
Manual:
- If our submarine crashes we will * take in water *
- If the wheel is at * max we will take in water *
- Watch the TV if you want to
- If the pressure is at * max the containers and the wheel will accelerate *
- If one of the containers is full, the submarine will * speed up *
Good Luck!
| Link | https://ekoxe.itch.io/ballast |
| Original URL | https://ldjam.com/events/ludum-dare/48/ballast |
Ratings
| Overall | 244th | 3.95⭐ | 32🧑⚖️ |
| Fun | 179th | 3.967⭐ | 32🧑⚖️ |
| Innovation | 210th | 3.917⭐ | 32🧑⚖️ |
| Theme | 863th | 3.683⭐ | 32🧑⚖️ |
| Graphics | 419th | 4.1⭐ | 32🧑⚖️ |
| Humor | 182th | 3.8⭐ | 32🧑⚖️ |
| Mood | 520th | 3.793⭐ | 31🧑⚖️ |
| Given | 25🗳️ | 34🗨️ |
I wish there was some way to pump the water out, and maybe added benefit to keeping systems close to max. All in all an epic game!
Definitely a good kind of stressful trying to keep all the various plates spinning.
The TV is a nice touch too!
I didn't read the manual, it was fun to understand the mechanics by myself.
I only would have preferred if more of the interaction and gauges were representative of some "real" submarine behaviors. (I get the pressure, but maybe I didn't understand the others)
This would work great as a mobile game too.
Great job!
Brilliant stuff!