Containment by paste0x78

[raw]
made by paste0x78 for LD34 (JAM)
Containment

A lab experiment has broken containment and is loose in the lab. You must begin the failsafe procedure to stop it.

Make the connections on the plugboard and press the big red button!


(This only has one level. I ran out of time)

Made for 1024x768. Others look ok too.

Instructions:

- Move the pegs and make connections between the panels
- Click once to select, click again to place (or drop)
- Selection is made at the end of the peg where the wire connects
- Wires can not be pulled to stretch longer, must be moved

Feedback

piper82
15. Dec 2015 路 03:16 UTC
your download link is broken. screenshot looks awesome.
馃帳 paste0x78
15. Dec 2015 路 03:30 UTC
Sorry about that. Permission issue. Should be good now.
blohod
15. Dec 2015 路 03:51 UTC
quite fun, so little time!
hpearson2
15. Dec 2015 路 03:54 UTC
I can move wires at the start but if I sit for a second and let the physics settle down I am no longer able to click or select wires to move. This is a repeatable error for me and I am unable to continue with the game due to this.

I believe I get the gist of the game and I think it would be a neat thing to play if it had some more development. (would have made an awesome ww2 enigma game) although the graphics were not completed it has a good look and feel
RoynLimb
15. Dec 2015 路 04:00 UTC
This definitely has potential. It reminds me of Keep Talking and Nobody Explodes. You definitely need to up the time limit though. Adding a simple countdown audio clip would be perfect also.
Erlend Aakre
15. Dec 2015 路 04:00 UTC
Controls were a bit frustrating (sometimes very hard to select a plug). 60 minutes was just not enough time to make all the connections. Great graphics!
馃帳 paste0x78
15. Dec 2015 路 04:07 UTC
Ya I was really down to the wire on this. Not sure if I'm able to re-upload to increase the time limit or if that would be against the rules. It is a little too short.
CrazyMinnowStudio
15. Dec 2015 路 05:39 UTC
This has really cool potential, but the current physics and pick and place mechanic made it a bit frustrating.
lawendt
16. Dec 2015 路 03:27 UTC
I think that is too difficult, had some real problems in picking up the wires.
tharealjohn
16. Dec 2015 路 22:00 UTC
Great work! I like how it plays on my frustration to finish. I think the click mechanic would be better if the first click on a wire would pop it out so you know you have a grasp on it. Took me a while to figure out something was happening. The physics on the wires make me laugh when they go nuts.
Loneshark
23. Dec 2015 路 05:33 UTC
It seems that you might be familiar with SCP.

If so then I'm afraid that I'm going to have to keep an eye on [Redacted] so that your entry doesn't cause [Redacted] to occur before we are ready for [Redacted].

At any rate, it's a good thing you didn't include an image of [Redacted]!

However, if nothing I have stated makes any sense to you than I am perhaps mistaken and you are perfectly safe and free to disregard the above. Merry Xmas!
RARoadkill
01. Jan 2016 路 19:13 UTC
This is a really fun idea. would love to see this developed more