Growth Shmup by sedistra

[raw]
made by sedistra for LD34 (COMPO)
A shmup where you grow in size on killing enemies and lose size upon being hit. You die when you're hit when you're below a certain size threshhold.

Arrow keys to move
Z to shoot
X to bomb

Built in XNA

Feedback

lastninja2
16. Dec 2015 路 10:54 UTC
Enjoyed this one ;)
馃帳 sedistra
16. Dec 2015 路 14:36 UTC
Thanks for trying it out!
antonuklein
16. Dec 2015 路 14:49 UTC
You left a debugging file in there and the Web link leads to a Windows download.

As for the game itself, it has a lot of promise to it. Making you larger when you hit and making you smaller when you get hit is a clever mechanic, it's just too easy to get hit when you become somewhat large. It's also quite difficult to see yourself amidst both the enemy bullets and your own.

Also, programming tip:
When rendering doubles/floats, render them with this instead of the actual value so it won't have roundoff error (it will still have it internally, it's just not noticeable by the player). It also uses banker's rounding, so a 1.275 renders as 1.28 instead of 1.27.

Math.Round((decimal)d, 2);
jofra
17. Dec 2015 路 02:00 UTC
Really innovative use of the theme!! Nice!
Efuvex
17. Dec 2015 路 10:41 UTC
Web seems to be windows only