Low and Flow by el_kloklo

[raw]
made by el_kloklo for LD34 (COMPO)
!!!WARNING!!! Sometimes the 2nd level bug, and for some reason that I still don't understand, the mommy stay stuck. If it happens, as the reset level button does not work, you need to refresh your browser to restart. Sorry for this.

First of all, I really didn't liked the theme, and thought a lot about aborting.
I've lost a lot of time messing with collision because I wanted to avoid to use character controller.
Anyway I like the ambiance I've managed to set up, even if I wanted to go deeper with teenage party and dating sim, but overscope is jam killer, hey.

About the control : W/X.

Ratings

Coolness 57% 3
Overall 2.77 835
Audio 2.18 639
Fun 2.34 897
Graphics 2.93 574
Humor 2.77 298
Innovation 3.31 385
Mood 2.68 681
Theme 3.50 664

Feedback

anael
14. Dec 2015 · 10:57 UTC
interesting concept, I like it
mahjong50
19. Dec 2015 · 21:23 UTC
I really liked the concept of coming to age.

However it was unclear that I was the child and so it was difficult to understand what I had to do.
Also the controls were unclear in the first couple of scenes, so most of the time I was just touching myself trying to progress the game.
monetai
20. Dec 2015 · 15:14 UTC
cool game, original game
Drtizzle
20. Dec 2015 · 15:19 UTC
Nice concept! I also really like the mix between 2D and 3D. It is pretty long for an adventure game, too bad there wasn't really a puzzle to solve. Also the controls were a bit frustrating, but I guess that is the fault of the theme :)

p.s. Next time please make a WebGL build, so everybody can use their default browser ;)
zenmumbler
20. Dec 2015 · 15:27 UTC
This was actually rather humorous. I think it's good you ended where you did because cycling between 7 different commands was getting a bit tedious. You've truly explored the extent to which this control scheme can go. I'd say max. 3-4 commands. Fun art style and novel idea.
Paco
20. Dec 2015 · 15:51 UTC
LOL, great pun in the (game description's) first sentence : P
PowerSpark
20. Dec 2015 · 18:14 UTC
You have a very successful look for your game here. The controls were difficult but I liked the vast detail in each scene.
Digitaldude555
20. Dec 2015 · 18:44 UTC
Pretty unique game, like the character art and the audio. One of my favorite entries this ludum dare.
caryoscelus
20. Dec 2015 · 20:21 UTC
Cool idea. The growing part, of course. I really hate these controls.
DoppleDanger
20. Dec 2015 · 21:17 UTC
The adult never came close enough for me to observe when I had to learn to walk. Only once when I was still reading the description. I reset the level and game a few times, and waited super long. :/

seems interesting though.
LudoGames
20. Dec 2015 · 21:21 UTC
really needs some polish, the objective isn't clear at all
x92rwzb
21. Dec 2015 · 12:42 UTC
Nice game. The beginning was extremely funny, but I couldn't easily understand what I was supposed to do later.
Benjamin
21. Dec 2015 · 17:21 UTC
It was original. On my first try I was locked on 2nd level becasue the mom/dad was not there. I just restarted it and everything was ok then.
tantumgames
21. Dec 2015 · 17:22 UTC
Good idea, but lacks detail, everything is too wooden
spotco
21. Dec 2015 · 18:09 UTC
Hmmmm the music is interesting. I found it a little distracting sometimes, and confusing in conjunction with the gameplay.
I like the concept/theme, it was more difficult to play and the two button controls, of course, was a challenge. But I got used to it and got pretty far!
Squid Blink Games
21. Dec 2015 · 18:21 UTC
The sound effects and music were a bit distracting to me. I did like the concept and your take on the theme of growing up. I used the mouse since the controls seemed unnatural to me.
Shide
21. Dec 2015 · 20:03 UTC
I enjoy the writing in first scenes, kind of witty and a bit alienating lines. Enjoyable game with strange but interesting visual choices. Nice one :)
Wevel
22. Dec 2015 · 13:20 UTC
Interesting idea, the audio is slightly annoying and the two buttons seem to have been done to try to match the theme rather than to change gameplay
Captain Awesome
23. Dec 2015 · 02:42 UTC
Interesting game! Good art, the 2 button controls are annoying.

Haha, I too have lost a lot of time messing with collision in Unity. And gravity, and raycasting, lol.
Alphish
29. Dec 2015 · 01:53 UTC
The concept itself seems interesting and somewhat original, but it's undermined by unnecessarily inconvenient controls . I'd rather prefer to just click on the action to perform, given there was already area to display all actions available. ^^"