Perperuna - The Rainmaker by greeboCherry

[raw]
made by greeboCherry for LD34 (JAM)
You are an Indian shaman who brings rain to his' tribe's fields to grow corn.

Press Z and X buttons when Ancestor's spirits lines up with their corresponding totem.

Made by:

Marcin Kozieł - programmer and project manager
Piotr Masek - lead programmer
Tomasz Dec - artist
Krzysztof Kowalczyk - designer
Damian Czajka - sound producer
Maciej Jaroszewicz - additional artist



__________
Couple of private words from Marcin: this is my first game I made. Not counting couple of never really started text-based RPGs. It's really beautiful when dreams come true.

Ratings

Coolness 59% 3
Overall(Jam) 3.03 772
Audio(Jam) 3.16 439
Fun(Jam) 2.66 889
Graphics(Jam) 3.06 710
Humor(Jam) 2.42 642
Innovation(Jam) 3.09 555
Mood(Jam) 3.04 662
Theme(Jam) 3.56 626

Feedback

mockthebear
15. Dec 2015 · 03:18 UTC
i think i killed evebody :C 68%
i really was inpressed when i saw the clouds growing :o
samreid
15. Dec 2015 · 03:18 UTC
Clever idea!
CalmKai
15. Dec 2015 · 03:22 UTC
good, but cant see the score!
TeamKawaiiju
15. Dec 2015 · 03:23 UTC
cool idea good use of theme but takes way too long to finish a level only to find out there shall be no rain and my people will starve :(
Lizandros
15. Dec 2015 · 07:51 UTC
Very immersive game with good graphic and music :)
zamotany
15. Dec 2015 · 09:29 UTC
Good job, but game is little to easy
rzuf
15. Dec 2015 · 16:43 UTC
Uh, indians doing throat singing? xD
Nice sounds and music, but the background bit was not in sync with the spirits pattern. I liked the clouds getting bitter as the game progresses.

Dobra robota chopaki!
A tekstowe erpegi to najlepsze erpegi! :D
Gipzo
15. Dec 2015 · 18:44 UTC
It's a pitty that drums, that you play are not connected to the background music and are just random sounds.
jerry111zhang
15. Dec 2015 · 22:17 UTC
Great graphics! Too easy though
AM_Games
16. Dec 2015 · 13:50 UTC
Clever idea. Game could be made a bit more difficult though :)
NecroMac
16. Dec 2015 · 22:10 UTC
Great graphics, but it's hard to tell if you are doing well.
sP0CkEr2
20. Dec 2015 · 07:15 UTC
neat idea - very clever - great job
Finn Stokes
26. Dec 2015 · 08:32 UTC
Cool idea and good use of the theme! I love the way the clouds grow in the background as you play.

It is a pity that the gameplay rhythms aren't connected with the bacground music.
nassi
27. Dec 2015 · 15:02 UTC
Didn't have any audio in the WebGL version and some parts of the screen were outside the window.

Would have been cool if the spirits coming from different heights had had more of an impact on the gameplay. Like others have mentioned, it was somewhat easy at the moment. I liked the animation of the shaman though.