{"author_link":"\/author\/littlethor\/","author_name":"LittleThor","author_uid":"26496","comments":[{"author_name":"sydan","author_uid":"50347","time":"Dec 14, 2015 @ 4:16am","epoch":1450066260,"text":"On the WebGL one I get unknown compress method as an error..."},{"author_name":"GenusNymphicus","author_uid":"61971","time":"Dec 14, 2015 @ 11:41am","epoch":1450092960,"text":"Can't play the WebGL ver. Sorry!\r<br\/>Error: (GET http:\/\/florent-martinais.com\/Hanabi\/WebGL\/Release\/WebGL.js 404 (Not Found))"},{"author_name":"sharpfrog4","author_uid":"60660","time":"Dec 14, 2015 @ 11:53am","epoch":1450093680,"text":"Not really sure what I'm supposed to do, but it's very pretty"},{"author_name":"Elenesski","author_uid":"57748","time":"Dec 14, 2015 @ 4:54pm","epoch":1450111740,"text":"On the WebGL one I get unknown compress method as an error... but the WEB version seemed to work fine.\r<br\/>\r<br\/>Wasn't sure where the game was, I could drag the mouse over the scene, but couldn't interact with it."},{"author_name":"LittleThor","author_uid":"26496","time":"Dec 14, 2015 @ 7:40pm","epoch":1450121700,"text":"The WebGL version is fixed!\r<br\/>\r<br\/>I wish I had more time to work on a tutorial, it's very sad to see people that don't understand :( sorry guys!\r<br\/>The gameplay is very easy: just click on circles in the sky. While clicking, draw the shapes following dotted circle."},{"author_name":"Anshul Goyal","author_uid":"18701","time":"Dec 14, 2015 @ 8:23pm","epoch":1450124280,"text":"Interesting. That was different. Definitely a game for touch based devices."},{"author_name":"LittleThor","author_uid":"26496","time":"Dec 15, 2015 @ 12:05pm","epoch":1450180800,"text":"@Anshul : Thank you! This game was indeed meant to be exported on android, but you know, I didn't really had the time to deal with mobile platform issues in addition of other platforms :s\r<br\/>\r<br\/>@Everyone: the WebGL issue is not fixed after all. As the problem seems to be linked with the last version of Unity, I think I will not be able to fix it."},{"author_name":"Ayaya33","author_uid":"64876","time":"Dec 15, 2015 @ 12:37pm","epoch":1450182720,"text":"I think this would be a great game on Android\/iOS, but on Windows I just couldn't get the controls to work.\r<br\/>\r<br\/>They worked sometimes but not others. Maybe I don't have a steady enough hand..."},{"author_name":"Leaghorn","author_uid":"45380","time":"Dec 15, 2015 @ 12:44pm","epoch":1450183140,"text":"Nice idea but the controls are either very unacurate or I dont know what exactly I have to do. It's very hard to make the explosion."},{"author_name":"Chubb1337","author_uid":"60288","time":"Dec 15, 2015 @ 5:30pm","epoch":1450200300,"text":"Nice game, original, but it has got some issues with detecting the circles. I am for 100% sure I've drawn my circles correctly, but it still doesn't turn into fireworks sometimes.\r<br\/>\r<br\/>Also, the particles created by the fireworks could use some work ;)"},{"author_name":"justinooncx","author_uid":"38380","time":"Dec 15, 2015 @ 5:30pm","epoch":1450200300,"text":"Really difficult to draw circles with a mouse..."},{"author_name":"Garris","author_uid":"33993","time":"Dec 16, 2015 @ 12:06am","epoch":1450224060,"text":"This game confused me somewhat. I wasn't really sure that what I was doing was working, or that it was what I was supposed to be doing at all. I got 900 points, though I'm not entirely sure what I did to earn them. But it was very pretty, and an interesting idea!"},{"author_name":"Andrei","author_uid":"25430","time":"Dec 16, 2015 @ 12:48am","epoch":1450226580,"text":"Cool game! Interesting approach on theme.\r<br\/>Well executed mechanic. But I think it should be more clear when we miss the circle."},{"author_name":"Modoc73","author_uid":"50179","time":"Dec 16, 2015 @ 3:59am","epoch":1450238040,"text":"I liked the trail for the cursor. Good job."},{"author_name":"Andrew Deem","author_uid":"25356","time":"Dec 16, 2015 @ 7:09am","epoch":1450249440,"text":"Okay, this one might be my favorite so far. It's so chill and calm and has a great atmosphere, audio, and graphics. And it's a compo game?! Seriously, good freakin' work here. I love this."},{"author_name":"Pietdagamer","author_uid":"46438","time":"Dec 16, 2015 @ 9:27am","epoch":1450257720,"text":"Quite hard, but a really cool concept and very well executed!"},{"author_name":"Khallane","author_uid":"55243","time":"Dec 16, 2015 @ 11:08am","epoch":1450263780,"text":"Interesting idea, a bit hard sometimes though"},{"author_name":"deadpixl","author_uid":"48193","time":"Dec 16, 2015 @ 1:51pm","epoch":1450273560,"text":"Cool idea, I wasn't sure if I was doing it correctly.  I tried to follow the dotted lines but didn't get anything that resembled screenshots."},{"author_name":"Geckoo1337","author_uid":"35835","time":"Dec 16, 2015 @ 11:14pm","epoch":1450307340,"text":"Not really sure what I'm supposed to do, but it's very pretty. Nice background ++"},{"author_name":"Quique","author_uid":"57876","time":"Dec 17, 2015 @ 7:22pm","epoch":1450379820,"text":"I love the idea but a little hard sometimes"},{"author_name":"DieBackStudios","author_uid":"62053","time":"Dec 18, 2015 @ 5:14am","epoch":1450415340,"text":"Very innovative idea i give you that looks really pleasing to me :)\r<br\/>Good Work kudos"},{"author_name":"fluidvolt","author_uid":"26913","time":"Dec 19, 2015 @ 1:47am","epoch":1450489320,"text":"Relaxing... I couldn't get a single firework at first, until I slowed down my drawing. With some chilled-out music this would be even better. Good job."},{"author_name":"DinnerInTheDark","author_uid":"57665","time":"Dec 21, 2015 @ 9:55pm","epoch":1450734600,"text":"I think this game might be more enjoyable with a touchscreen. Nice polished game. A bit of music would be nice."},{"author_name":"EvanEGibbs","author_uid":"45698","time":"Dec 28, 2015 @ 8:16am","epoch":1451290260,"text":"I enjoyed this a lot! The look and especially the sound of the fireworks was very cool. The game was very therapeutic and I could see it going with some ambient music. 2300 people enjoyed the fireworks! So I feel pretty good about that. :) Nice job!"},{"author_name":"Tapehead","author_uid":"64267","time":"Dec 30, 2015 @ 1:20pm","epoch":1451481300,"text":"nice entry! as soon it's running well then it's very satisfying :) well done!"},{"author_name":"Molpe","author_uid":"67097","time":"Dec 31, 2015 @ 10:14pm","epoch":1451599740,"text":"Great idea and it looks really nice. \r<br\/>\r<br\/>I've made a short let's play video if you want to check it out x)\r<br\/>https:\/\/www.youtube.com\/watch?v=sEqcl9WtswM"},{"author_name":"local minimum","author_uid":"24765","time":"Jan 2, 2016 @ 2:40pm","epoch":1451745300,"text":"It really looks stunning and I liked the atmospheric sounds, however I tried a full game and half without managing to make a single firework explode. So I think that there's a desperate need to either make the game more forgiving\/increase tolerance, include visual instructions on how to do it, and\/or have dynamic feed-back while playing showing when you are on the right track and when you fail."},{"author_name":"LittleThor","author_uid":"26496","time":"Jan 4, 2016 @ 8:49am","epoch":1451897040,"text":"Thank you everyone for your comments!\r<br\/>I know there is a lot of issues with feedbacks, and I think this is this particular point that make the game hard to play (this, and the mouse instead of a touch screen).\r<br\/>For instance, when you miss to draw a circle, the trail renderer continues: it's not obvious that you missed.\r<br\/>\r<br\/>Once again, thanks to all of you. I'm really glad a lot of people enjoyed my game, even with its imperfections."}],"images":["ld34\/26496-67b3eb3b0344a01b0a6baf00f52c2efb.jpg","ld34\/26496-bad427d071804ceaa602cea8ad4a9f52.jpg","ld34\/26496-5a9a546c5e47753f3b0cde2b11c3af3b.jpg","ld34\/26496-d8ece5f44617e24380dda9c66473aa00.jpg"],"links":[{"url":"http:\/\/florent-martinais.com\/Hanabi\/WebNew\/WebNew.html","text":"Web"},{"url":"http:\/\/florent-martinais.com\/Hanabi\/Hanabi_WindowsBuild.rar","text":"Windows - best for small screens"},{"url":"http:\/\/florent-martinais.com\/Hanabi\/Hanabi_Source.rar","text":"Source"}],"metadata":{"g_key":"6997","g_author":"26496","g_event":"LD34","g_eventkey":"31","g_subevent":"COMPO","g_urlkey":"7029","g_title":"Hanabi","g_status":"UCHK1","g_place":"491","g_commentcount":"28","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/26496-shot0-1450058868.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/26496-shot1-1450058868.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/26496-shot2-1450058868.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/26496-shot3-1450058868.png-eq-900-500.jpg"],"text":"Draw shapes in the sky to make beautiful fireworks! But do it quick!\r\n\r\nInstructions:\r\nMouse only. Click on circles and draw them following the dotted lines!\r\n\r\nTheme:\r\nI chose the \"growing\" theme for this compo entry. And I must admit I don't really fit it. Fireworks? Yes! Growing like flowers is the sky! ;)\r\nMy goal was only to make an interesting game and spend good time doing it. Goal reached!\r\n\r\nNotes:\r\nSource files will come on next few days: too tired to wait files to upload (it's 3AM here!)","title":"Hanabi"}