Garden Plant: Zombie Warfare by adamwoolridge

[raw]
made by adamwoolridge for LD34 (JAM)
Two kids on Segways must defend their garden against the attacking Zombies by GROWING killer plants. Use different TWO BUTTON combinations to grow, attack and grab!

Ratings

Coolness 57% 3
Overall(Jam) 3.74 159
Audio(Jam) 2.74 602
Fun(Jam) 3.62 175
Graphics(Jam) 4.00 211
Humor(Jam) 2.87 389
Innovation(Jam) 3.56 213
Mood(Jam) 3.20 525
Theme(Jam) 4.09 158

Feedback

Catblocker
14. Dec 2015 · 15:47 UTC
First I thought it was going to be a rip-off of plants vs zombies. But it went over my expectations and introduced alot of new game mechanics, it was a complete different game. Liked it alot! One thing i missed though was some better audio (music)
MintArcade
14. Dec 2015 · 15:48 UTC
Wow!, great fun. Played way longer than usual LD game :)
Nice work!
Lamebait
14. Dec 2015 · 16:24 UTC
This was a lot of fun! I like the aspect of having two characters that you control to execute actions. Could be fun as a local coop game if it was expanded on :)
5you
14. Dec 2015 · 16:30 UTC
Nice!
there are some blanks (1minute without an enemy is long) and it too easy so far but it's on a interesting track.

Ideas:
Maybe we could grab a shield with the grab weapon
being able to "regrow" a flower without having to finish it could be handy.

Look forward to see the finished game, you still have some time left, good luck!

Check out Digicross, playable in solo/multi/coop :
http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=46758
Taffaz
14. Dec 2015 · 16:35 UTC
Really good game, I enjoyed it although the enemies just stopped coming after awhile.
🎤 adamwoolridge
14. Dec 2015 · 16:44 UTC
Hmmm sounds like there's a bug somewhere with the enemies stopping, but I can't get it to happen :/
DracoLizardStudios
14. Dec 2015 · 17:00 UTC
Nice job, enjoyed playing this game!
PieChronicles
15. Dec 2015 · 13:33 UTC
what an interesting take on the Plant Vs zombies formula! enjoyed it - but i didnt really get the grab feature?
🎤 adamwoolridge
15. Dec 2015 · 13:49 UTC
The grab feature is for grabbing bonuses :) I only had time to make one though - the little brick blocks. Grab them to restore health to your wall. They only spawn in last few rounds and they scroll forward with enemies
🎤 adamwoolridge
15. Dec 2015 · 13:49 UTC
Actually you can see one in the game screenshot above :)
SeaDads
16. Dec 2015 · 00:13 UTC
Nice! Fun to play with a nice difficulty ramp, I was keen to play more levels! I had a big gap before the final monster on the last level, but other than that it was sweet.
DonEngland
16. Dec 2015 · 02:24 UTC
That is one lazy zombie at the end of level 5
beetracks
19. Dec 2015 · 11:51 UTC
The idea is awesome, but the lack of music annoyed me. I enjoyed the mechanics, the gameplay is very interesting. It seems in the last stage there is no ending condition. After you kill all zombies, it doesn't finish.
ethankennerly
20. Dec 2015 · 16:24 UTC
When I shot flowers at the zombies that were approaching just in time, I felt excited. If you continue to develop this, when I selected one person to grow and another person to select a row, I felt inconvenient.
Riftpoint
22. Dec 2015 · 16:36 UTC
Very cool game, I really enjoyed playing it