{"author_link":"\/author\/cake_catastrophe\/","author_name":"Cake_Catastrophe","author_uid":"5901","comments":[{"author_name":"Elenesski","author_uid":"57748","time":"Dec 14, 2015 @ 9:15am","epoch":1450084200,"text":"Good idea.  Had fun."},{"author_name":"deadpixl","author_uid":"48193","time":"Dec 14, 2015 @ 2:39pm","epoch":1450103640,"text":"Really cool idea,  I liked that the previously explored area was still visible to the player!  I really liked the entire exploring theme and the revealing of the titles.  I feel the supplies could of given more."},{"author_name":"Viza","author_uid":"36967","time":"Dec 14, 2015 @ 8:57pm","epoch":1450126320,"text":"Hey this is cool a cool turn-based-exploration-kind game!\r<br\/>I would really like to play an extended version of it with more land to explore, more enemy types, more resources, etc."},{"author_name":"zguerrero","author_uid":"65241","time":"Dec 14, 2015 @ 9:16pm","epoch":1450127460,"text":"Cool game, fun and simple, good job!"},{"author_name":"MintArcade","author_uid":"35966","time":"Dec 14, 2015 @ 9:18pm","epoch":1450127580,"text":"Very addictive game play, great fun."},{"author_name":"LabOne","author_uid":"25948","time":"Dec 14, 2015 @ 9:20pm","epoch":1450127700,"text":"Very addictive game.\r<br\/>There was bug, after I have killed enemy on last turn, death sound keeps playing."},{"author_name":"walaber","author_uid":"31888","time":"Dec 14, 2015 @ 9:39pm","epoch":1450128840,"text":"really nice job!  very complete idea for such a short time frame.  didn't really get much of the theme in there, but this is a nice game!"},{"author_name":"arzi","author_uid":"1524","time":"Dec 14, 2015 @ 11:20pm","epoch":1450134900,"text":"Nice! I think this could be a good start for a much larger game :)"},{"author_name":"Bobsleigh","author_uid":"44126","time":"Dec 15, 2015 @ 8:51pm","epoch":1450212360,"text":"Awesome game, took me very long to find a city, but then i found 3 clustered together. Random maps will do that. Lots of fun. Loved the song selection, took me a while to notice it thought."},{"author_name":"davisan","author_uid":"10464","time":"Dec 15, 2015 @ 9:15pm","epoch":1450213800,"text":"Nice game! The exploration sense was very good!"},{"author_name":"pvwradtke","author_uid":"3728","time":"Dec 16, 2015 @ 4:12am","epoch":1450238820,"text":"Good, but very easy to run out of fuel :)."},{"author_name":"barret907k","author_uid":"14910","time":"Dec 16, 2015 @ 4:22am","epoch":1450239420,"text":"Very fun."},{"author_name":"KaiseanGames","author_uid":"44370","time":"Dec 16, 2015 @ 7:06am","epoch":1450249260,"text":"I had a lot of fun, even though I couldn't get how to set a new city as a checkpoint. Anyway, nicely done. :)"},{"author_name":"TomenLuca","author_uid":"66261","time":"Dec 16, 2015 @ 11:15pm","epoch":1450307400,"text":"Great strategic game! Amazing how you made this in 48 hours all on your own. Check out this video made about your game btw: https:\/\/www.youtube.com\/watch?v=vqguj6yIwWY The video is also about our game and I thought I shouldn't deny you the pleasure."},{"author_name":"ChromeWisp","author_uid":"60770","time":"Dec 19, 2015 @ 8:48pm","epoch":1450557780,"text":"Absolutely amazing for a game made in 48 hours!  Your interpretation of the growing theme was creative as well."},{"author_name":"Blobo","author_uid":"52667","time":"Dec 19, 2015 @ 8:56pm","epoch":1450558260,"text":"Really cool game! it took me a while ,45 turns, but i got there eventually."},{"author_name":"hadesfury","author_uid":"10263","time":"Dec 20, 2015 @ 10:23pm","epoch":1450649880,"text":"I had great time with your game .. don't understand the variable revenue that seems to be sticked to 10 ...\r<br\/>\r<br\/>but I was fun even If I did'nt catch that I had to find the tower ..\r<br\/>\r<br\/>but I found it .. and win"},{"author_name":"Joror","author_uid":"15925","time":"Dec 20, 2015 @ 11:53pm","epoch":1450655280,"text":"I always like exploration games, and this one has a cool new way for it!\r<br\/>Somehow I did not find a city to restart with, which kind-of limited my playthrough.\r<br\/>Do explore this concept further! :)\r<br\/>(a more finely tuned random map could fix that)"},{"author_name":"adsilcott","author_uid":"49637","time":"Dec 24, 2015 @ 6:55pm","epoch":1450983000,"text":"I really enjoyed this! I would play more of it if you made a sequel. I noticed that if there's two supply tiles next to each other that you could refill your supplies all the way by going between them. Was this intentional? I thought it made it more fun actually, although it seemed like if we were getting supplies then it should be costing a small amount of gold. I hope you work on this more!"}],"images":["ld34\/5901-dd89035186c5f316beae4368ea6e7c8d.jpg","ld34\/5901-20c1639e55bda5556cb9c667e15361f5.jpg","ld34\/5901-5db55b1dd7ab5de7b3c97919317cd744.jpg","ld34\/5901-922313c778c4bf30349b356d7c104228.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/50973552\/LD34\/EndOfRadio_Win32.zip","text":"Windows"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/50973552\/LD34\/EndOfRadio_Source.zip","text":"Source"}],"metadata":{"g_key":"7033","g_author":"5901","g_event":"LD34","g_eventkey":"31","g_subevent":"COMPO","g_urlkey":"7065","g_title":"The End Of Radio","g_status":"UCHK1","g_place":"94","g_commentcount":"19","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/5901-shot0-1450057303.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/5901-shot1-1450057303.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/5901-shot2-1450057384.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/5901-shot3-1450057384.png-eq-900-500.jpg"],"text":"In a diesel-punk future where all long-distance communication has been destroyed, you set out with a convoy of unlikely heroes in search of a great source of power - the legend of the last functional radio station in the world.\r\n\r\nPlunder ruins, build up your retinue and establish travel routes between the surviving towns along your journey. Also, the world is now filled with giant man-eating dragonflies. Thought I should mention that.\r\n\r\nNOTES! \r\nRunning out of supplies is not a game-over - keep playing.\r\nMaps are random and some are hard! If you start surrounded by mountains, it might be worth refreshing!\r\n\r\nAdditional instructions!\r\n\r\n- Towns (Brown Squares) restore your Supplies, allowing you to travel further in one trip.\r\n\r\n- Ruins (Yellow Squares) can be plundered for lots of gold (first visit only!).\r\n\r\n- Mountains (Grey Squares) are impassable!\r\n\r\n- Cities (Blue Squares) act as check points - you can start your next expedition from any City you've discovered.\r\n\r\n- The Radio Tower is a red square - you should know it when you see it.\r\n\r\nTheoretically it's possible to get an uncompletable map. I've never seen it happen, but I'm sure that means everyone's gonna get it. Ran outta time to fix this bug, though it should be pretty simple, might make a post-compo version if I get (m)any reports?\r\n\r\nOH! The theme here is 'growing' by the way - originally in my head it was more of a city builder. When I added a fog of war I really liked how the tiles lit up as you moved around and it morphed into this 'cause I liked it.","title":"The End Of Radio"}