{"author_link":"\/author\/wulfdesign\/","author_name":"wulfdesign","author_uid":"19657","comments":[{"author_name":"ehgoodenough","author_uid":"41870","time":"Dec 15, 2015 @ 4:53am","epoch":1450154880,"text":"Even has a boss!! Nice!!"},{"author_name":"kirbytails7","author_uid":"4767","time":"Dec 15, 2015 @ 7:42am","epoch":1450165020,"text":"Interesting premise. I like collecting the things to use against the boss."},{"author_name":"Gipzo","author_uid":"32280","time":"Dec 15, 2015 @ 10:01am","epoch":1450173360,"text":"Funny little game. Good sounds and music. Additional star for the boss :)"},{"author_name":"dcRfj15","author_uid":"49644","time":"Dec 15, 2015 @ 10:19am","epoch":1450174440,"text":"Nice entry!\r<br\/>I enjoyed playing through the game. The graphics were nice, and the levels were interesting. It was nice that there was a story as well as a boss. The background music was pleasant as well, and created a nice mood.\r<br\/>\r<br\/>My minor critiques would be that the moving platform behavior seemed to be a little buggy at times. I fell through a moving platform a couple of times. Also, a little more player feedback on what damages the player might be nice. I ran across the green tiles which damage you a lot on my first attempt because I didn't realize that the tiles deal damage to the player."},{"author_name":"Warboys","author_uid":"33962","time":"Dec 15, 2015 @ 6:00pm","epoch":1450202100,"text":"Interesting theme. The jumping and running mechanics felt good, although I also fell through some moving platforms and felt that getting damaged could do with a bit more feedback."},{"author_name":"Creddie","author_uid":"66509","time":"Dec 15, 2015 @ 10:01pm","epoch":1450216560,"text":"Thanks for the helpful suggestions. A new build is forthcoming."},{"author_name":"Dry Tree","author_uid":"5357","time":"Dec 19, 2015 @ 11:33pm","epoch":1450567680,"text":"Nice game. It took a while to figure out that I was supposed to throw food during the boss fight - I guess that's where the 'growing' comes in. After the boss it just went to a black screen with music playing; but it doesn't seem like that's supposed to happen."},{"author_name":"spotco","author_uid":"35477","time":"Dec 21, 2015 @ 6:23pm","epoch":1450721880,"text":"Music went really nicely with the game, only simple tip: add arrow keys in addition to wasd keys. I'm always reluctant to play 2d platformer in wasd so it would be super helpful to have arrows too for better user experience (and it's really easy to add).\r<br\/>the level was pretty well designed and the platformer was fun (not too challenging, just right). Was unclear what the collection of food was for in the beginning."}],"images":["ld34\/19657-57d39323848eb6b1e3750937c079ed3e.jpg","ld34\/19657-80836a5f40d580ff64997fdcd17b1076.jpg","ld34\/19657-6c909b4fc5c97d68fc8ba97b51213e9b.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/14630927\/LD34PublicShare\/ViceGrip_v1_Web_Build\/Vice%20Grip%20Web%20Build.html","text":"Unity Web Player v1"},{"url":"https:\/\/drive.google.com\/folderview?id=0B8bHsdJxt4vzNF9QRS1ncGctenc&amp;usp=sharing","text":"Windows v1 &amp; v2 [post jam bugfix]"},{"url":"https:\/\/drive.google.com\/folderview?id=0B8bHsdJxt4vzNF9QRS1ncGctenc&amp;usp=sharing","text":"OS\/X v1 &amp; v2 [post jam bugfix]"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/14630927\/LD34PublicShare\/ViceGrip_v2_Web\/ViceGripWeb.html","text":"Unity Web Player v2 [post jam bugfix]"}],"metadata":{"g_key":"7060","g_author":"19657","g_event":"LD34","g_eventkey":"31","g_subevent":"JAM","g_urlkey":"7092","g_title":"Vice Grip","g_status":"UCHK1","g_place":"99999","g_commentcount":"8","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/19657-shot0-1450170106.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/19657-shot1-1450170106.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/19657-shot2-1450170106.png-eq-900-500.jpg"],"text":"\"Grow psychologically by recognizing and overcoming personal flaws. Defeat Gluttony to loosen vice\u2019s grip on your troubled soul. A disturbing journey through the bowels of your mind.\"\r\n\r\nControls:\r\n[W\/A\/S\/D] - Move \/ Jump\r\n[E] Throw Food\r\n\r\nto use with\r\nLudum Dare iframe embeded Web Player play...\r\nRight Click on and select full screen after untiy loads to not get dumped out full screen iframe\r\n\r\nRegular web player link works fine.\r\nNote: PC & iOS build links not tested yet.\r\n\r\nTeam Virtue Credits\r\nOriginal Art, Music, Game Design, & Code in 72hrs\r\n(well MOSTLY all original code)\r\n\r\nClinton Reddie\r\nGame Concept\/ Project Lead - Unity Coding - Level Design\r\nhttp:\/\/www.clintonreddie.com\r\n\r\nMatthew Griebner\r\nPixel Art - Tileset - Character - Boss - Animation\r\nhttp:\/\/theancientstory.weebly.com\r\n\r\nLarry James\r\nWulf Design Studios\r\nGeneral lackey - Level consultant & prototyping - Tiled2Unity Workflow\r\nhttp:\/\/www.facebook.com\/WulfDesignStudios\r\n\r\nKeenoy Art\r\nConcept Art - Background Art - Character Concept - Boss Concept - Art Assets\r\nhttp:\/\/www.keenoy.org\r\n\r\nPaul Beaudry\r\nOriginal Music composition \/ Soundtrack \/ Environmental Sound\r\nhttp:\/\/www.autoaudiomedia.com\r\n\r\nv1 - original submission before jam deadline\r\nv2 - opening screen, bug fixes, credits, control screens added - along with final boss death animation not playing bug fixed.","title":"Vice Grip"}