Repulsion by DieBackStudios
This is my Ludum Dare 34 Entry for the two tied themes:
Two Button Control and Growing.
This game will trick your mind, test your reflexes, and
Put your hand-eye coordination skills to its full use,
Made by one man in span of 48 hours.
*PLAY STORE VERSION NOW AVAILABLE*
*WEB-UPDATE*
-Now You can use the collected orbs to continue with another life.
-Added How To Play Tutorial
Rules are simple:-
Black cant touch white, White cant touch black.
But beware, Don't Grow too big as the other might shrink out of existence
Press Z to move Orb Anticlockwise,
Press X to move Orb Clockwise, and
Press Z+X to Switch Orb's places, Change color of the orbit.
Added Second Binding-
Z- Left Arrow
X-Right Arrow
If you are having difficultly understanding the game mechanics, READ THIS :
**Try Concentrating on the color of the orbit you are revolving around.**
**Growing Shrinking Mechanics - Explained**
Its like if you only pick black ones and ignore all white ones, the black orb will swell up and white orb will shrink. If one orb gets too small you will loose obviously,
This is to prevent players to camp on only picking one color.
You can actually change the color of the big circle(orbit) by pressing Z+X, So if your one orb(black or white) gets too big you need to ignore those color incoming projectiles by changing the color of big circle(orbit) to maintain the balance between black and white.
Thank you all for these overwhelming positive reviews :)
Seems Easy? Go try for yourselves.
Good Luck Have Fun!
For upcoming Updates and more,
Follow me @DieBackStudios
Enjoy.
Two Button Control and Growing.
This game will trick your mind, test your reflexes, and
Put your hand-eye coordination skills to its full use,
Made by one man in span of 48 hours.
*PLAY STORE VERSION NOW AVAILABLE*
*WEB-UPDATE*
-Now You can use the collected orbs to continue with another life.
-Added How To Play Tutorial
Rules are simple:-
Black cant touch white, White cant touch black.
But beware, Don't Grow too big as the other might shrink out of existence
Press Z to move Orb Anticlockwise,
Press X to move Orb Clockwise, and
Press Z+X to Switch Orb's places, Change color of the orbit.
Added Second Binding-
Z- Left Arrow
X-Right Arrow
If you are having difficultly understanding the game mechanics, READ THIS :
**Try Concentrating on the color of the orbit you are revolving around.**
**Growing Shrinking Mechanics - Explained**
Its like if you only pick black ones and ignore all white ones, the black orb will swell up and white orb will shrink. If one orb gets too small you will loose obviously,
This is to prevent players to camp on only picking one color.
You can actually change the color of the big circle(orbit) by pressing Z+X, So if your one orb(black or white) gets too big you need to ignore those color incoming projectiles by changing the color of big circle(orbit) to maintain the balance between black and white.
Thank you all for these overwhelming positive reviews :)
Seems Easy? Go try for yourselves.
Good Luck Have Fun!
For upcoming Updates and more,
Follow me @DieBackStudios
Enjoy.
| Google PlayStore | https://play.google.com/store/apps/details?id=com.DieBackStudios.RepulsionLite |
| Web (GameJolt) | http://gamejolt.com/games/repulsion/116244 |
| Web (itch.io) | http://diebackstudios.itch.io/repulsion |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=62053 |
Ratings
| Coolness | 79% | 2 |
| Overall(Jam) | 3.37 | 466 |
| Audio(Jam) | 3.86 | 102 |
| Fun(Jam) | 3.19 | 487 |
| Graphics(Jam) | 3.64 | 412 |
| Innovation(Jam) | 3.52 | 240 |
| Mood(Jam) | 3.36 | 390 |
| Theme(Jam) | 3.93 | 284 |
I still don't quite understand the growing/shrinking mechanics though - but that might just be because I'm dumb!
Great work!
Thanks :) glad you like it means a lot
@SeriousCreeper
Ya i was thinking about adding life's lets see if more people find it too difficult i will do so :) Thanks for reviewing
@NirabazGames
Thanks for time :) Glad you enjoyed it
@Neoludo
Well yeah i plan to release this on mobile devices quite soon, :) its so good to see people enjoy your games isn't it.
Sorry about that growing shrinking mechanics maybe i didnt explain it quite well, its like if you only pick black ones and ignore all white ones, the black orb will swell up and white orb will shrink.
If one orb gets too small you will loose obviously
This is to prevent players to camp on only picking one color.
Hope its clear :P
Thanks for your time.
@bessdlan
Sorry if its too hard :P ill try and tweak if lots of people find it too punishingly hard xD
Thanks you for the review
What are the condition for loosing ? Sometime the droplet reached the limit, but the game keeps runing.
Thankyou for review
@TheMergeConflicts
Ya i have lots of ideas in mind to expand this game :) Thanks for your time reviewing.
@SvenFrankson
As mentioned its simple
You will loose if
Black touch white, Or White touch black.
But White can touch white and black can touch black,
Thanks for your time playing :)
@bloomingbuds
You got it nailed down :) Glad you liked it
Thanks for reviewing
I have two concerns tho: a second binding for non-qwerty keyboard would have been nice (like the arrow key)
I'm not sure I understood all of the defeat conditions, dunno if it's a bug or a lack of feedbacks.
Still, great game!
Thank you for reviewing :)
@Nizar89
Glad you liked it, ya ill add second binding thanks for reminding added on todo list :)
@Warboys
Thank you for your kind words, happy to see you liked it :)
:) Thank you
@Jace239
Yes, a few games are required to get proper hold of controls,
Thanks for reviewing :)
@MisterMortal
You can actually change the color of the big circle by pressing Z+X, So if your one orb(black or white) gets too big you need to ignore those color incoming projectiles by changing the color of big circle to maintain the balance between black and white.
Hope you Understood :)
Thanks for playing.
Feels good to see people enjoy ur game :) Thanks
@KZdev
Thanks, such positive reviews is the reason i do this :D
Actually to make it fare its like you can miss the sperms (as so you called it xD) of the same color as the big circle, and you can switch its color by pressing Z+X
"Black cant touch white, White cant touch black."
But white can touch white, and same for black :)
Thanks for playing and reviewing.
Oh boy, was I ever so wrong.
I know the theme is two-button controls, but I think having a third separate button for the switch would make the game a bit less frustrating. Maybe consider releasing a post-jam version with an extra button?
Anyway, great work.
But anyway it's nice reaction based hardcore game,good job =)
Gameplay is also simple to grasp, but very challenging and addicting. Really speaks to my own bullethell/twitch-game preferences.
The only nitpick I could really comment on is that sometimes, it felt a bit too sensitive on what constituted a failure. At a few points I was right next to the projectile and for some reason it called it a missed. Might've been that I was a little bit too far away, but still felt a little bit sensitive.
Anyways, great concept! Kudos! :)
I tried a few times and get 10 as maximum score.
Audio is very repetitive, but obviously intended this way.
Well played.
I would like to take this opportunity to ask a favor. You already rated my game, but I was not allowed "innovation rating." Please could you assess this item now? Take the opportunity to play with some corrections. Very thanks:http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=36629
But your mechanics is different. And if honestly I don't really understand why I die all the time. More instructions maybe?
Thanks glad you liked it
@banana4life
I added second binding left and right arrow keys :)
Thanks for review
@eemmbbeerr
hahaha xD Thanks mate
@Dejvo
Maybe ill tweak the difficulty in the future :) Thank you for playing
@BulletsArePeopleToo
Yeah sure man i am planing on releasing it on mobile stores with many more new controls features enemies xD and planning boss fights xD hilarious Thanks
Thanks for the compliments :)
@crashmore studios
Thanks for the comment noted ill the to make it better
@Trasevol Dog
Thanks ill try and improve
@Geckoo
Thanks, one of your fav means a lot :)
@blohod
Haha thanks man i saw your stream, i added more instructions people seem a bit confused playing at first, Thanks you helped a lot
Glad you liked it :D
@Nugget Team
Thanks for playing :)
@Lullaby
Confusion is the key :P I love tricking minds haha xD
Thanks for review :D
@Leaghorn @vicious_br
Thanks appreciate your review :)
@Ivan Volkov
Reviewed your game :) looks awesome Added more instructions as asked thanks :)
Done bro rated again :)
What else category do i put it in? :/
It runs on unity web player on windows, mac, what else to mark it.
Try to export the game on other platforms (at least a WebGL or Win version). I had to open Internet Explorer to play! :o
Good job! :)
Thanks, ok ill do that thanks for advice^^
It doesn't feel consistent as to how to lose. Sometimes I miss blobs and it's game over immediately, sometimes I miss and nothing happens. Can't tell what's going on.
The trails are confusing too. The colours in the back are too, it feels like they means something but I can't tell what.
There's just too much going on to be simple enough for a good reflex game.
Thank you for your honest words i hugely appreciate it,
Yea you are right i guess i made it little too confusing for players to understand,
Or i really failed in giving proper instructions on how to play,
Really sorry about this i am going to add full how to play tutorial first then move on improving the game
Thanks :)
I'm not sure I understand why you have the growing/shrinking mechanic depend on the color. I think it should either not be a mechanic at all, or depend on the ball, to encourage switching. I don't know xD
Not sure why dos said it wasn't a web game... it is.
Anyway, good luck with the post-compo version!
Thanks mates :)
Really appreciate the kind words, i have been getting this problem that many people didn't get the mechanics, mostly because i didnt explain it well quite frankly :P
So, i started working on post compo version with tutorial on how to play and stuff +playstore version coming soon! :D
X or Z button.
I think its why the game is difficult, and i think it will be better on the touch screen.
amazing graphic btw~ good work
Yes i am almost done with my mobile touch screen version :)
Thanks mate
@publicidadeba
OMG!! Thats a huge compliment thank you so much it really means a lot, makes all the efforts worth it :D
Thanks mate, but no idea about ikaruga ill look it up lol :P
@Modoc73
Thanks man, ya i reviewed your game :)
hahah XD ya maybe, Thanks for playing :)