Syagori, don't listen to anyone! by HNKXOBKA

[raw]
made by HNKXOBKA for Ludum Dare 59 (JAM)

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Syagori, don't listen to anyone!

When care becomes destruction.

Become the caretaker of an underground bunker. Your task is to preserve the life of a beautiful girl named Syagori at any cost. Syagori, don't listen to anyone! is a psychological allegory about control and care. About how, by wanting to protect a loved one, we sometimes destroy them. There are no right answers here. Only choices.

Welcome to the bunker. The SIGNALS have already begun!

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🕹 LMB - INTERACT

💻🎹 Code/Music - https://t.me/syagodev

🎨 Art - https://t.me/pompyaskovna

№1 HotFix - Game dont crush!

№2 HotFix - Text and bug fix from 0.5 to 0.05!

Ratings

Overall 594th 3.339⭐ 30🧑‍⚖️
Fun 700th 2.885⭐ 28🧑‍⚖️
Innovation 712th 2.846⭐ 28🧑‍⚖️
Theme 569th 3.426⭐ 29🧑‍⚖️
Graphics 372th 3.845⭐ 31🧑‍⚖️
Audio 288th 3.607⭐ 30🧑‍⚖️
Humor 367th 2.896⭐ 26🧑‍⚖️
Mood 213th 3.98⭐ 27🧑‍⚖️
Given 27🗳️ 35🗨️

Feedback

LDJam user 425464
Apr 21st · 08:05 UTC
What a captivating weird game. I really need to replay this later to see in what way im the bad guy.
xiyuan
Apr 21st · 08:35 UTC
Oh,I messed everything up.
Alex de la Cour
Apr 21st · 08:37 UTC
I really love the combination of cute and funny but bleak and creepy. Played it through a few times, could only get the bad ending on the times that I kept her alive (maybe because I wasn't following protocol very well) but I'll have to try again and see if I can get a better outcome.
harujam
Apr 21st · 08:44 UTC
The soundtrack is so good!
Oradimi
Apr 21st · 10:21 UTC
A very intriguing experience. I like the art and music! I tried many times but I feel like no matter what I do, whether I act gentle or brutal, I get the bad ending
Vadoha5
Apr 21st · 12:12 UTC
The game is both cute and creepy at the same time. I consider this a plus
Alex O
Apr 21st · 12:30 UTC
Liked how the theme was interpreted here and the overall setting, although it would be nicer if every item had a description with their stats to know what to use and what not
j111
Apr 21st · 12:40 UTC
Tried three different endings (not sure if there are more) — each one was pretty sad in its own way. Kinda creepy honestly. I thought she'd finally get to see the light in the end, but it just got even sadder.
II-P
Apr 21st · 14:03 UTC
Very moody! Cute visuals and bgm are very engaging too! But still, despite the instructions, it's very vague how to keep Syagory alive.
LDJam user 423838
Apr 21st · 14:08 UTC
they grow so fast 😔
Eugenik
Apr 21st · 15:32 UTC
The way the game leans into the difficult balance between protection and control is really unsettling. It makes you pause and think deeply about those moments when caring for someone goes wrong. This is a genuinely thought-provoking piece.
fimiq
Apr 21st · 18:04 UTC
Thanks for the great experience. It's a very interesting story.
fimiq
Apr 21st · 18:04 UTC
Thanks for the great experience. It's a very interesting story.
TopperVideoGames
Apr 21st · 20:51 UTC
I was able to protect her, even if her life became dreadfully boring. The simple choices in keeping her alive do encourage thinking ahead some. It is pretty easy to let two bars down to nothing and get the worst ending. It feels like the dialogue choices impact the stats, though I may be reading into it too much.
Great mood setting, a real catch-22 situation where there is always a down side.
500
Apr 22nd · 15:47 UTC
The game mechanics are very creative
Stormdrill
Apr 22nd · 17:39 UTC
Love the aesthetic! It’s pretty simple, but it just feels right to look at
LDJam user 148539
Apr 22nd · 23:12 UTC
Very interesting :thumbsup_tone5:
LDJam user 407524
Apr 22nd · 23:13 UTC
This deserves a very high ranking in mood for sure
GARYglhf
Apr 23rd · 21:37 UTC
Мне понравилось очень интересно. Но Сягори у меня умирает)
Coda Highland
May 03rd · 21:03 UTC
Not really my style of game, but that's not your fault. Graphics are nice!