Buried Treasure by Pincushion
Search beneath the soil to find your treasure.
Dig up goodies, make money, and don't forget to buy some treasure maps.
Find loot using your scanner. When all 5 proximity lights are green, left click to dig up your treasures.
Be careful not to run out of battery. Each dig takes 1 battery tick. You can recharge your scanner at the shop. "n" for the shop. "m" to look at your maps.
Notes / Bugs
- Sorry, no sound.
- Running out of battery does nothing. You can keep digging without a charge.
- If the web build is laggy or not working, there's a Windows and Linux build (couldn't figure out the Mac build on time, sorry!)
Screenshot

Ratings
| Overall | 221th | 3.174⭐ | 25🧑⚖️ |
| Fun | 194th | 3.109⭐ | 25🧑⚖️ |
| Innovation | 212th | 3.022⭐ | 25🧑⚖️ |
| Theme | 133th | 3.783⭐ | 25🧑⚖️ |
| Graphics | 196th | 3.217⭐ | 25🧑⚖️ |
| Mood | 250th | 2.761⭐ | 25🧑⚖️ |
| Given | 19🗳️ | 21🗨️ |
Ive had a metal detector for years but im just too lazy to learn how to use it and go and find somewhere to search so im very grateful for this game.
Other than that I had alot of fun.
For a compo it is very impressive in my opinion what u did in those 48hrs.
I think what wouldve been cool is to add the shop as a place on the island and when u are close u can open the shop UI there. Even a box with the words "Shop" wouldve been cool so you can actually go there. (But as I said since you did everything by urself im not gonna rate u on that lol just an idea :smiley_cat:
Also I think the web build is broken for me. I spawned in some kind of limbo. It looks kinda pretty though. I had to download the game instead, which fixed everything.

Negitives aside, the mechanics you made with the metal detector and how far I am from something in the ground are really nice. The shop is also a very good addition and the objective UI makes it clear what you would like me to accomplish! I think refilling my battery is a bit expensive and if i'm unlucky can result in soft locks. (perhaps battery packs around the map could solve that)
Either way, it is very impressive that you made a 3D game in just 2 days with cool outline shaders I may add, in godot engine none the less!
There was a bug, and the ring found without a map simply didn't count, even though the required number was found. There are also some balance issues in the economy— if you find several planks and metal shards in a row, suddenly you can't recharge.

Good job!