The Lost Signal by Tineks

[raw]
made by Tineks for Ludum Dare 59 (JAM)

You are a forest ranger in a lookout tower. Your job is to protect the forest. One day, your equipment picks up an encrypted signal that you need to decode.

screen 1.png

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Ratings

Overall 472th 3.522⭐ 25🧑‍⚖️
Fun 560th 3.196⭐ 25🧑‍⚖️
Innovation 636th 3⭐ 25🧑‍⚖️
Theme 376th 3.841⭐ 24🧑‍⚖️
Graphics 404th 3.792⭐ 26🧑‍⚖️
Audio 287th 3.609⭐ 25🧑‍⚖️
Humor 604th 2.2⭐ 22🧑‍⚖️
Mood 127th 4.152⭐ 25🧑‍⚖️
Given 32🗳️ 30🗨️

Feedback

jianghekai
Apr 21st · 02:00 UTC
good
LDJam user 409682
Apr 21st · 02:00 UTC
The tutorial board — my compliments!

The game has a really great vibe. The forest, the tent, the campfire… it really makes you want to immerse yourself in it.

Thanks!
jianghekai
Apr 21st · 02:05 UTC
The visuals look very comfortable, but the guidance is a bit weak, and I don't know what each prop is used for.
kayrum
Apr 21st · 02:12 UTC
I got stuck for a bit the 3rd part because I had my walkie talkie in hand. But I love the idea and the execution.
Jeffrey Hwang
Apr 21st · 03:39 UTC
The idea and theme was nice :) Congratulation on finishing!
LDJam user 410492
Apr 21st · 04:24 UTC
love the vibe, also the intense fire effect is strangely hypnotic. I was stuck the walkie for a while, the 'dialogue options with the letters all replaced with boxes' was confusing
Brodyaga_sao
Apr 21st · 11:17 UTC
It was a good game, fascinating, there is a rule of three, a variety of mechanics, I passed with pleasure
JuanRod707
Apr 21st · 16:22 UTC
Neat entry, considering how often you use the walkie, the whole flow should be a little bit faster. Really smart and elegant use of the sectors!
awalone
Apr 21st · 18:42 UTC
Unity 2017 Nostalgia #BringBackURP
Firewatch BLOOD DRAGON DLC
WeirdBitGames
Apr 21st · 21:34 UTC
That chill music is really atmospheric. I like how chill everything is at the start. You got your own watchtower to walk round and explode (which was quite fun!). It immediately reminded me of Firewatch!
Dylan Shumway
Apr 22nd · 02:22 UTC
Very chill vibes and music, which took me by surprise with the ending! Echoing some of the other comments about UI speed, and I may have had some issues with calls being accepted? But liked the chill vibe overall! :)
Perovic2018
Apr 22nd · 04:05 UTC
very chilovo
DariZz
Apr 22nd · 11:34 UTC
I loved the idea! I didn't immediately realize I needed to interact with the computer; I only noticed it halfway through the game. I also couldn't figure out how to solve the final puzzle, which was a bit frustrating. The environments are very vibrant. The music, in my opinion, isn't quite right; it needs something more energetic. Overall, it's great! Thanks.
Teaminister
Apr 22nd · 18:00 UTC
Very cool game! Firewatch vibes are great. Music is so c418 like, i love it!
Pacelin
Apr 23rd · 11:49 UTC
The idea is great! I'm having trouble understanding which sector I need to choose. And I'm not quite sure what the flooding and the entity look like. I think I saw a person there, but it's a bit confusing. Overall, the game is cool, but there are some UX issues that need to be addressed.
Tryam
Apr 23rd · 11:50 UTC
Good idea. Nice music.
The lighting in the game needs some work. I didn't even see the entity right away. It's also not always clear which sector the problem is in, as it sometimes occurs at the boundaries of several sectors. I think it would be better to paint the sectors on the floor rather than in the air, to make it more clear.
Thanks for playing!
korzhik
Apr 23rd · 17:35 UTC
Good balance between surveying the area and decrypting the signal — never got bored. Nice visuals and calm music, very meditative gameplay. Had an issue where the UI sometimes overlapped the sector letters. The radio menu activation could also be a bit snappier. But overall it's great, I like it.
Mr. Flower
Apr 23rd · 20:06 UTC
Man, this is a surprisingly chill and fun game to play. Watching the forest around you, doing little minigames to decode the signal. Also I was not ready to see the alien while I was peacefully looking for a fire, lol. Also, absolutely LOVE that y'all took the time to add a camp in the distance with someone walking around, that was so cool and just perfect to see. Good job on this one :D (also music is a 10/10)
VenomousMouse
Apr 24th · 07:18 UTC
Great idea and very nice immersion! But as was said before, a bit of light would be nice.
Scottyartt
May 02nd · 06:42 UTC
Vibes are great. Music and this tower in a middle of the forest, love it. Also love the way we decoding a signal, simple and fun idea to do it. But god killed me haha
Alexandr Gerya
May 05th · 14:19 UTC
took me way too long to find the computer kept wandering around like an idiot once i did the decoding minigame clicked super satisfying