Oak Creek: The Final Broadcast by poisondart00
Oak Creek: The Final Broadcast - Game Jam Submission
THE HOOK
The sky didn't just turn dark—it started to scream. You are Henry, a man who woke up too late to a world overwritten by a lethal frequency. Your house is pitch black, your car is a fused wreck, and Sarah is gone. The "Signal" is already tracking your heartbeat.
THE CORE MECHANIC
Your light is your lifeline. In Oak Creek Valley, batteries are being drained by the atmosphere itself. Every battery you scavenge grants only 5 seconds of visibility. You must balance the dim safety of your Normal beam with the high-cost utility of your Strong mode to find the next "pulse" of power before the darkness—and the things moving within it—find you.
GAME FEATURES
High-Tension Resource Management: Survive on a 5-second battery loop.
Signal-Based Horror: Enemies don't just see you; they track your electrical frequency.
Atmospheric Exploration: Navigate the abandoned streets and a haunted supermarket of Oak Creek Valley.
Narrative Discovery: Piece together the mystery of the invasion through hidden notes and logs.
CONTROLS
[F] - Toggle Flashlight (Save power when you can)
[1] - Toggle Normal/Strong Mode (Strong mode drains 2x faster)
[WASD] - Movement
[Q] - Pause
[T] - Reset Level (When the signal takes you)
(Disclaimer: I did use AI to help with the story line.)
Ratings
| Given | 0🗳️ | 0🗨️ |