The Light House Keeper by kenevil1
He's been tending to the beacon, feeding the lanterns, and fighting off the ghosts that want to claim his lighthouse for themselves for forty years. And he'll do it for forty more if it means his one true love makes it back to him someday. He's salty, he's grumpy, and he's hungry for vengeance (maybe a little too hungry).
He is:

Featuring original, hand-crafted music, voice acting, and art! (No AI used)
It's another dark and stormy night and you, The Keeper, must get to the top of the lighthouse to relight it by any cost. One problem: the ghosts, ghouls, and other unnamed horrors beyond your comprehension have seized this opportunity to crawl out of the depths to try and take over!

Fight through hordes of enemies to make your way up the tower, lighting your way with conveniently placed lanterns. Will you save the tower from falling into the hands of your sworn enemies? Will you finally be able to guide your long-lost love back to you?
Instructions: WASD to Move Shift to Dash G to Throw Weapon E to Pickup Weapon
Credits:
kenevil1: developer, gameplay design
Vinnnie: developer, gameplay design, voice
Rise12600: Lead artist, character design, environmental design, animation
HalfPintofBitter: music, voice, sound
Hungsin: 2D art, level design
nextnoon: 2D art, voice, story
Ratings
| Overall | 546th | 3.417⭐ | 32🧑⚖️ |
| Fun | 389th | 3.433⭐ | 32🧑⚖️ |
| Innovation | 747th | 2.733⭐ | 32🧑⚖️ |
| Theme | 715th | 2.967⭐ | 32🧑⚖️ |
| Graphics | 573th | 3.433⭐ | 32🧑⚖️ |
| Audio | 312th | 3.567⭐ | 32🧑⚖️ |
| Humor | 208th | 3.426⭐ | 29🧑⚖️ |
| Mood | 386th | 3.69⭐ | 31🧑⚖️ |
| Given | 25🗳️ | 36🗨️ |
Oh! I find a lantern! It is in bathroom! but i can't take it!
It was hard for me to see what was going on — the visuals are not very clear, and personally I felt there wasn’t enough feedback from the game, especially in combat.
Special respect for the voice acting!
@jpat @jungledorf @rta228 @chakramgl @xiao-duye The colour did get a little messed up by the HTML, but we'll make sure to account for that next time!
@venomousmouse @shivvvy Thanks for the feedback! We'll put some more care into making sure the controls are good next time around.
Huge thanks to everyone for posting their feedback! We loved making the game and we are glad to see people have enjoyed it enough to comment and give us things to improve on!