Growthia by oskardevelopment

[raw]
made by oskardevelopment for LD34 (JAM)
Growthia is a slow paced strategy 4X game where the goal is to grow the kingdom and conquer the continent!

- Click on a blue territory to select the units, click on a neighbouring territory to conquer.

- Requires Java 1.7.

- Speed changes or saving are examples of things you can do in the menu.

Programming created and owned by Oskar Pr盲ntare.
Art from Kenney, http://www.kenney.nl/
Music created by Zachary Huff.
Sound effects by SFXR.

Ratings

Coolness 67% 3
Overall(Jam) 3.09 732
Fun(Jam) 2.74 829
Innovation(Jam) 2.41 923
Mood(Jam) 2.76 812
Theme(Jam) 3.32 790

Feedback

eerongal
14. Dec 2015 路 17:31 UTC
Not sure i entirely understand this game...My clicking doesn't seem to do anything?
Jod
14. Dec 2015 路 17:40 UTC
Cool stuff! Loved the music.

Loved how the units upgraded as they got bigger, and the artwork on the different buildings.
KoalaBot
14. Dec 2015 路 17:43 UTC
It was fun! I found it a bit disorienting that the camera instantly popped to a square when I clicked it, but I didn't encounter any bugs! Good work!
馃帳 oskardevelopment
14. Dec 2015 路 18:14 UTC
Hi eerongal! You need to left click on a blue square and then right click where to move, you don't have to bother with right/left clicking if you're on Mac!

Thanks Jod for the kind words!

Thanks KoalaBot for the kind words! What you experienced is what I've added for Mac OS players as to avoid you being forced to use control buttons when moving around. If you're playing on any other OS you won't experience the instant movement.
Connors
14. Dec 2015 路 18:45 UTC
I reached that critical point where I was generating so many units it seemed like I couldn't lose, and there were so many I couldn't even click fast enough to move all of my armies. I was unstoppable!

That's when the game reset itself.
馃帳 oskardevelopment
14. Dec 2015 路 18:49 UTC
Hi Connors!

The game considers that you have finished the game and gives you the victory if you've eliminated all the enemy units and conquered all their buildings - even if the enemy have some land left.

I'm sorry that it felt like the game cheated you from your well deserved victory! I'll try to add a victory text to the game! :)
2011petia
14. Dec 2015 路 19:55 UTC
nice game ! music is realy cool !
Gornova
16. Dec 2015 路 20:35 UTC
Lack of a gui and a tutorial is a weak point of this game :(
AnaglyphCoding
16. Dec 2015 路 20:36 UTC
Clicking didn't seem to do anything. I was very confused
AzureAspect
16. Dec 2015 路 20:46 UTC
Victory achievment! And new game begins
Well working simplistic game, didnt have any need to build any cities. Easier to just conquer opponents cities :)
psypol
16. Dec 2015 路 21:01 UTC
why Linux / Windows / Mac OS link gives also a jar ?
i would like to test the game but cannot play
KriBoNiTa
16. Dec 2015 路 21:02 UTC
It works with right click
Wevel
16. Dec 2015 路 21:40 UTC
Lovely game, the music works well
OrangeeZ
18. Dec 2015 路 07:33 UTC
Clicking didn't seem to do anything.
馃帳 oskardevelopment
18. Dec 2015 路 15:49 UTC
Thanks everyone for the kind words!

>Clicking didn't seem to do anything.

Hi OrganeeZ!

Did you try to select the blue area with the left mouse button, and then move the units to another area with the right mouse button?

If so, did it work if you restarted the game?
Troma
18. Dec 2015 路 23:10 UTC
I loved it! At first, it was tricky to understand what do to but as I retried, I've got really immersed into the game!
Well done!!
abuzreq
20. Dec 2015 路 11:35 UTC
So there is a lot for me to say
(first of all you should have said 'right' click on territory to conquer)
so..
at first the colors were confusing but then slowly I understood , ooh each turn I get one soldier
then different buildings produce different number soldiers
then i realized that I pay for the building using soldiers
hen i realized that there is a sort of dominance and places I come across takes my color
slowly then I starting thinking of stratagies
build as much castles as possible and by that I built 2000 soldiers and was to lazy to accumulate more
one because it was enough to defeat everyone and another because time isn't enough to do much clicks around

So I really loved the game and found out much about the game by playing it which is positive , I my self are working on a strategy game in my free time and find that good because it means your game is intuitive and people can grasp it easily.

Now I looked into your website , and man I saw many manifestations of the same game with different design decisions ,story and graphics.
decisions and balancing in stratagy games are really hard and I symphazie with you , especcially that you need to have an A.I in your case .
there is diffenetly much to improve and I am looking forward for advances in your game.
I made this stratagy game for LD32 and maybe you can take a look at it
http://gamejolt.com/games/nero-s-last-campaign/61915
DinnerInTheDark
20. Dec 2015 路 11:35 UTC
I love these kinds of game, very addictive! Nice!
Mantlair
20. Dec 2015 路 11:42 UTC
Awesome! Music and mood done very nice. Gameplay is cool as prototype and AI was doing good but at this point its kinda simple. Not saying It's boring or bad or something very very nice for a game jam! You should keep working on this! Well done!