{"author_link":"\/users\/tenthousandfireants","author_name":"tenthousandfireants","author_uid":1409561,"comments":[{"id":1190786,"author_name":"Theogen","author_uid":"theogen","epoch":1776660522,"text":"I read your devlog on Itch.io, interesting concept! I feel like a compass would be potentially useful, because I kept losing myself when trying to turn to the direction the radar briefly passed by. But I was still able to find both the nice green blob and the evil red blob (which promptly destroyed me) :grin: ","format":"md","likes":2,"spam":"N"},{"id":1190962,"author_name":"Umaiit","author_uid":"umaiit","epoch":1776669016,"text":"Nice and cute game overall! I think the completeness could have be higher.","format":"md","likes":2,"spam":"N"},{"id":1191176,"author_name":"Carrerino","author_uid":"carrerino","epoch":1776678652,"text":"Very nice! I like it so much! :v: ","format":"md","likes":2,"spam":"N"},{"id":1191325,"author_name":"bonedaddy","author_uid":"bonedaddy","epoch":1776684775,"text":"~~This game has potential, in a kind of Sim City like way. It took me a while to figure out how to add groups and drag the light (names, not graphics). It could also be clearer how to beat a level, because I'd get the pass time met but only once did I beat a level. I'd like to play more if I knew what counts as level complete, it's fun!~~","format":"md","likes":3,"spam":"N"},{"id":1191532,"author_name":"Jordan The Human","author_uid":"jordan-the-human","epoch":1776691348,"text":"Great game!","format":"md","likes":2,"spam":"N"},{"id":1192508,"author_name":"tenthousandfireants","author_uid":"tenthousandfireants","epoch":1776709691,"text":"Thank you all for the valuable feedback!   I definitely think I will make time next month to add more and finish this game!","format":"md","likes":3,"spam":"N"},{"id":1193489,"author_name":"LDJam user 0","author_uid":"0","epoch":1776728450,"text":"I don't really know what is happening there. :sweat_smile: \n![Game.png](\/\/\/raw\/daf\/2\/z\/7139c.png)","format":"md","likes":0,"spam":"N"},{"id":1193635,"author_name":"Theogen","author_uid":"theogen","epoch":1776732221,"text":"@bonedaddy it seems you accidentally left a comment meant for a different game :slight_smile: \nhttps:\/\/ldjam.com\/events\/ludum-dare\/59\/traffic-jam","format":"md","likes":3,"spam":"N"},{"id":1194472,"author_name":"SHU WEN","author_uid":"shu-wen","epoch":1776742736,"text":"Great game!","format":"md","likes":2,"spam":"N"},{"id":1194762,"author_name":"TBK_David","author_uid":"tbk-david","epoch":1776746659,"text":"Neat little concept. I'd love to see it developed further.","format":"md","likes":2,"spam":"N"},{"id":1194934,"author_name":"Ricna","author_uid":"ricna","epoch":1776748945,"text":"I'm not sure what I played, but was fun to paint the map :). PS: The VSync is burning the GPU, disable if there's no options. ","format":"md","likes":2,"spam":"N"},{"id":1195752,"author_name":"Nikiroz","author_uid":"nikiroz","epoch":1776760919,"text":"664mb oh god. It\u2019s a shame I couldn\u2019t run the game on my system.","format":"md","likes":2,"spam":"N"},{"id":1196820,"author_name":"bonedaddy","author_uid":"bonedaddy","epoch":1776771592,"text":"@theoratkin Gah you're right I did. I was so confused when my rating on that other page didn't show up. Sorry about that! Thanks for pointing it out","format":"md","likes":2,"spam":"N"},{"id":1199297,"author_name":"Tanjou","author_uid":"tanjou","epoch":1776790354,"text":"Sounds like a cool concept, would love to play this on web or Mac (;v;)b","format":"md","likes":1,"spam":"N"},{"id":1199412,"author_name":"Dywanix","author_uid":"dywanix","epoch":1776791169,"text":"fun idea!","format":"md","likes":1,"spam":"N"},{"id":1200616,"author_name":"Eugenik","author_uid":"eugenik","epoch":1776800335,"text":"I really like the premise of using the radar to guide you while keeping your actual vision limited. It creates a cool sense of suspense when you know something is out there, but have to navigate toward it blind. Great concept for a game jam!","format":"md","likes":1,"spam":"N"},{"id":1204634,"author_name":"gil4","author_uid":"gil4","epoch":1776858310,"text":"Interesting concept! One thing I'd suggest is adding some hints\/explanation to ease the player into the beginning of the game, but of course it's totally understandable for a jam project to lack things like that. Well done!","format":"md","likes":1,"spam":"N"},{"id":1205636,"author_name":"snk","author_uid":"snk","epoch":1776872407,"text":"Nice game! I liked the idea of the rotating radar, so navigating through the map is not only a matter of direction but also rotation. The limited view on what's in front of the player is very nice. I got kind of a scarejump when I encountered the first enemy haha :)\n\nOverall nice job! I'm looking forward future development (:","format":"md","likes":1,"spam":"N"},{"id":1211715,"author_name":"JerryWest","author_uid":"jerrywest","epoch":1777018412,"text":"I think the game could be improved further.","format":"md","likes":1,"spam":"N"},{"id":1216692,"author_name":"ionhaven","author_uid":"ionhaven","epoch":1777236234,"text":"Really neat little concept. I liked the radar mechanic and the limited vision made exploring feel tense in a cool way, especially when you suddenly run into something hostile. Feels like a jam prototype with real potential, I\u2019d definitely try a bigger version.","format":"md","likes":1,"spam":"N"},{"id":1221575,"author_name":"csnxs","author_uid":"csnxs","epoch":1777853700,"text":"I think I get what you're going for, it could be an interesting mechanic, but there's not much of a game here...","format":"md","likes":1,"spam":"N"}],"format":"md","images":["ld59\/wayback-placeholder.png"],"links":[{"url":"https:\/\/tenthousandfireants.itch.io\/ld59-radar-runnings","text":"Link"}],"metadata":{"g_key":"72363","g_author":"1409561","g_event":"LD59","g_eventkey":"113","g_subevent":"JAM","g_urlkey":"309240","g_title":"Radar 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