Inattentive cashier by YugiMuto

[raw]
made by YugiMuto for Ludum Dare 59 (JAM)

You need to give a signal to a very inattentive cashier who takes a long time to notice your sign. The main thing is not to catch the other person's eye. If your neighbor starts looking ahead, they'll soon look your way. Be careful! 2026-04-21<em>06-21-16.png 2026-04-21</em>06-39-15.png

Ratings

Overall 566th 3.375⭐ 26🧑‍⚖️
Fun 441th 3.354⭐ 26🧑‍⚖️
Innovation 504th 3.271⭐ 26🧑‍⚖️
Theme 488th 3.625⭐ 26🧑‍⚖️
Graphics 389th 3.813⭐ 26🧑‍⚖️
Humor 54th 4.104⭐ 26🧑‍⚖️
Mood 501th 3.5⭐ 25🧑‍⚖️
Given 28🗳️ 28🗨️

Feedback

squimmy
Apr 21st · 03:08 UTC
it's a cute little game, but without something to change-up the gameplay a little each level, i didn't really feel compelled to finish all the levels...
🎤 YugiMuto
Apr 21st · 03:16 UTC
@squimmy Thanks for playing! I basically conceived it as a "flash game" to have fun with the action, so I made a short story out of the levels. I hope you found the game funny.
squimmy
Apr 21st · 03:22 UTC
@YugiMuto Yeah, it reminded me a lot of old flash games -- in a good way.
takhomasac
Apr 21st · 03:35 UTC
very silly concept lolol nice work
Ilya Kr
Apr 21st · 05:45 UTC
Cool idea, reminds me of the mechanics from the game Murder)
Pavel.Cherepanov
Apr 21st · 06:25 UTC
The graphics are cool. A funny little game, but the gameplay is repetitive, so I didn't finish it, sorry)
semenov
Apr 21st · 07:32 UTC
six seven!
🎤 YugiMuto
Apr 21st · 14:29 UTC
@takhomasac Thank you very much, I am very pleased
🎤 YugiMuto
Apr 21st · 14:31 UTC
@ilya-kr Thank you, that's right
🎤 YugiMuto
Apr 21st · 14:33 UTC
@pavel-cherepanov For some reason, I thought people would find it funny and want to go through it all. I was wrong =)
ForsakenAginor
Apr 21st · 14:34 UTC
Good graphics. That's all.
🎤 YugiMuto
Apr 21st · 14:35 UTC
@semenov SIX SEVEEEEN!!!
🎤 YugiMuto
Apr 21st · 14:37 UTC
@forsakenaginor Thank you very much, although I thought that humor was my strong point =)
starr
Apr 21st · 16:03 UTC
Funny game with awesome character design


!>:middle_finger:
HardyTryer
Apr 21st · 18:45 UTC
I was only able to beat the game because of a bug - I won’t spoil which one. Playing it properly, I couldn’t even get through the first level. Still, I’d appreciate a guide - maybe I’m missing something.

But the coolest thing about this game is that it’s one of the very few second-person games. Truly a piece of genius ahead of its time.
Myokka
Apr 21st · 18:49 UTC
I only managed to get through three levels. The graphics are cool, they take me back to the days of flash games. The gameplay is simple, but that doesn't make it any worse.
fkjaha
Apr 21st · 20:16 UTC
I cant say the gameplay was fire, but the concept was funny.
Yury Vetur
Apr 22nd · 11:46 UTC
Забавная игра брат)
🎤 YugiMuto
Apr 22nd · 17:33 UTC
@starr Thank you very much
🎤 YugiMuto
Apr 22nd · 17:35 UTC
@hardytryer Thanks, we'll take the secret of this bug to the grave with us =)
🎤 YugiMuto
Apr 22nd · 17:36 UTC
@myokka Thank you very much, I am very pleased
🎤 YugiMuto
Apr 22nd · 17:36 UTC
@fkjaha Thanks, I basically just wanted to amuse people =)
🎤 YugiMuto
Apr 22nd · 17:37 UTC
@yury-vetur спасибо братик, пусть англичане нас с тобой переводят)))
Acid Infinitely
May 01st · 13:12 UTC
The game feels too random, and player control doesn’t really matter.
KALABHERS
May 02nd · 14:29 UTC
What I loved
Really fun and cheerful concept! I enjoyed watching the characters change — it's genuinely funny and amusing. The spirit feels just like old-school Flash games. Thanks for that vibe!

Suggestions for improvement

1. Progress reset behavior
Currently, there's no difference between a full fail and manually removing the gesture (signal) — the progress bar resets to zero in both cases. It would work better if removing the signal simply paused progress or let it decay slowly, with a full reset only for real mistakes or timeouts.

2. Level count indicator
It would help a lot to know how many levels remain. For example, during transitions, show "Level 4/10". If I knew only two levels were left, I'd push to the end. Without that info, I just played around, understood the mechanics, and stopped — because I have no idea how much more is left.![Снимок экрана 2026-05-02 170658.png](///raw/244/46/z/7306b.png)
Transkuja
May 02nd · 14:37 UTC
The first level got me laughing really hard :laughing:
very dark lord
May 03rd · 16:48 UTC
Very nice drawings and funny idea!
ieee333
May 04th · 15:49 UTC
Funny concept and the art style is really interesting—I like it. The music also has a lot of memes in it.
Alexandr Gerya
May 04th · 20:55 UTC
reminded me of Barnyard the game
Norah
May 05th · 14:15 UTC
Very funny and original take on the theme :laughing:
LDJam user 424943
May 06th · 15:31 UTC
It actually turned out really funny 😁

I finished it completely. Despite the simple mechanics — or maybe because of them — it makes you want to reach the end