TURN SIGNALS by Sthor726

[raw]
made by Sthor726 for Ludum Dare 59 (COMPO)

An action-arcade game about driving through traffic. Watch those turn signals!

turn-signals-gif.gif

Post your high scores in the comments!

Ratings

Overall 86th 3.69⭐ 23🧑‍⚖️
Fun 37th 3.833⭐ 23🧑‍⚖️
Innovation 269th 2.667⭐ 23🧑‍⚖️
Theme 183th 3.476⭐ 23🧑‍⚖️
Graphics 38th 4.143⭐ 23🧑‍⚖️
Audio 30th 4⭐ 23🧑‍⚖️
Mood 58th 3.833⭐ 23🧑‍⚖️
Given 10🗳️ 12🗨️

Feedback

Kagerowo
Apr 20th · 02:26 UTC
![screenshot.png](///raw/299/f1/z/706da.png)

I don't see any other comments so I guess I'll be setting the bar with measly 113 points lol

Game reminds me a lot of Subway Surfers, although I prefer the snappy controls of that game over the continuous movement. I felt like I ended up missing some coins due to not being positioned exactly right behind them. The signals could have been a little more highlighted, I didn't even notice them being there before I read the game's description, maybe the overly saturated colors of the other elements and the CRT filter end up obfuscating it. The game could be a bit more challenging too, the core loop felt way too simple and gets way too repetitive too quickly, specially for people that have already experienced similar games.

That being said, I love the graphics, art direction and audio design overall, helps create a good mood that accomplishes the fantasy of endlessly driving away.
🎤 Sthor726
Apr 20th · 02:35 UTC
@kagerowo I appreciate the feedback! I definitely agree with your points, I think I will be spending a bit more time focusing on the core gameplay during my next jam.
Jacat
Apr 20th · 02:43 UTC
I think the visuals are great, but more fun elements could be added. Still, the turn signal idea is really nice — it’s inspired by real life.
MaggardJosh
Apr 20th · 03:27 UTC
Visuals and audio are very good on this one! Gameplay needs a bit more to it to make it more engaging. Turn signals were a good way to incorporate the theme.
LDJam user 331502
Apr 20th · 06:37 UTC
A fun take on the theme. It took me a while to figure it out, though, as the turn signals aren't very noticeable. There's also no progression, so it gets boring over time, and I even crashed on purpose because the game wasn't offering anything new. But overall, it looks nice.
William Corrin
Apr 20th · 07:42 UTC
I don't want to re-beat a dead horse, but I agree that the gameplay is just a tad shallow and the turn signals are hard to pick up on. The concept itself is great though! Other types of obstacles or cars, or events and stuff I think would really help a lot.

The graphics are really nice, and the soundtrack is killer. Reminds me of old Sega games.

Still an amazing job for such a short time!
Alex Mulkerrin
Apr 20th · 07:47 UTC
A neat take on the likes of Subway Surfers with an added element of responding to moving obstacles. The music and visuals harken back to the PS1 in a very nice way although the scanline effect is a bit much. The controls being so intuitive and with you starting already on the road was very good.

I found that playing it safe and remaining in the middle lane unless passing and not trying to get all the coins was a solid strategy. I got 120 before crashing. Great entry, I could see this becoming a full fledged game with more features and ramping difficulty :)
FrowsyFrog
Apr 20th · 13:57 UTC
![Captura de pantalla 2026-04-20 085449.png](///raw/234/86/z/709b2.png)

I wonder who dropped so many coins O.o I really liked it! The retro aesthetic fits well! I feel like I would’ve liked it to get difficult much faster, maybe because I enjoy challenges >:) Well done! (Btw I think I'm the highest score right here)
BarnabeWild
Apr 20th · 14:39 UTC
I like much these low gameplay, infinitely going games. pretty simple, fun and addictive!
Jed
Apr 20th · 16:14 UTC
I love it. The theme made more sense and it got more playable once I noticed the turn signals, they were a little hard to see.
WormKingBoo
Apr 20th · 16:30 UTC
Great arcade game! The controls felt smooth, sounds were nice, and I like the style. The CRT shader is a nice touch for the nostalgic vibes.
benatiu
Apr 20th · 19:45 UTC
ahah remember me temple run games. The graphics are really stylish ;)
benatiu
Apr 20th · 19:45 UTC
ahah remember me temple run games. The graphics are really stylish ;)
StormSword
Apr 20th · 21:46 UTC
224 :D The style and music are really cool :D
Just a little hard to see signals of the white cars. Otherwise, good job :D
🎤 Sthor726
Apr 20th · 21:54 UTC
@frowsyfrog Thanks for playing and for your feeback!
LDJam user 342640
Apr 21st · 05:38 UTC
Simple gameloop but with a lot of style and polish, love the vibes, good job!
graebor
Apr 22nd · 14:29 UTC
Very nicely done! My best run was 152 but since I was hitting keys in desperation right at the end it returned to the title screen before I could grab a screenshot :cry: The visuals and music are excellent, I love the stylized motion of the car when you're turning. And the turn signal idea is a great variation on this type of mechanic.

At first I assumed getting coin high would make me invincible - lesson learned! In reality, it actually seems like a punishment rather than a reward, since it speeds you up and you then have less time to react, but as far as I can tell you're not getting more points or anything? Maybe I'm missing something! :thinking: All around, really solid entry, congrats!
Jin9310
Apr 27th · 11:54 UTC
So cool, the music gives it that arcadish retro vibe, I love it :) Interesting take on the theme and honestly spor those signals can be quite tricky :D One thing that I would consider for change is that you allow player to move in more lanes than you display. I thougt that I can have only 3 lines, but it is more and that surpriced me... but that is barelly a complaint :) great job!! ![Screenshot_4.png](///raw/cff/11/z/72cd5.png)
🎤 Sthor726
Apr 28th · 00:32 UTC
@jin9310 Thanks for your feedback!