The Terraformer by Cloverfall
You are a Lone Automated Terraforming Unit, (LATU), deployed to a barren exoplanet in a faraway solar system. Your mission: Terraform the wasteland.
To function, ensure to maintain a Signal with your crew. Signal is supplied by already deployed Signal Towers on the exoplanet's surface. Place further Signal Towers, expand, and terraform the barren world into a green environment.

Mechanics
- Signal: Signal (/ dBm) is your currency. Charge it close to Signal Towers, spend it to expand.
- Expansion: Use your signal to build more signal towers to expand your range across the planet.
- Terraforming: Your goal is to plant and sustain 25 trees to complete a successful terraform.
- Care: To ensure the wellbeing of each tree, they must be watered. A lack of water is indicated through shrinking and yellow leaves.
Economy
| Item | Cost | | :--- | :--- | | Signal Tower | 50 dBm | | Tree | 25 dBm | | Water | 15 dBm |
Controls
| Action | Input | | :--- | :--- | | Pan Camera | Middle Mouse Button and Drag | | Zoom | Scrollwheel | | Move | Left Click and Drag | | Plant Tree | '1' | | Place Tower | '2' | | Water | 'Q' |
| Link | https://github.com/lucas19919/LD59 |
| Original URL | https://ldjam.com/events/ludum-dare/59/the-terraformer |
Ratings
| Overall | 570th | 3.37⭐ | 29🧑⚖️ |
| Fun | 740th | 2.778⭐ | 29🧑⚖️ |
| Innovation | 544th | 3.196⭐ | 30🧑⚖️ |
| Theme | 520th | 3.554⭐ | 30🧑⚖️ |
| Graphics | 491th | 3.625⭐ | 30🧑⚖️ |
| Audio | 363th | 3.444⭐ | 29🧑⚖️ |
| Humor | 268th | 3.25⭐ | 26🧑⚖️ |
| Mood | 470th | 3.558⭐ | 28🧑⚖️ |
| Given | 50🗳️ | 30🗨️ |
Also I should mention you have wrong controls in the description, it plants the tree on '1' and places the tower on '2'
I struggled a lot at first with the camera and character controls, but I know that spherical movement is not easy to pull off. I wish there was buttons on screen to do the different actions, as I had to scroll down the page to check the controls, which is a bummer. Other than that, I enjoyed planting things around the planet, and I like the mood of the game. The voice can be repetitive after some time, mostly because voice lines can overlap.
Congratulations for the entry!
Interesting entry! I liked planting plants and managing the signal - the mechanics were very interesting and engaging. Sometimes it was a bit clunky as due to unknown reasons (had 100% signal) I couldn't place a tower, tree or even water a plant. I liked what and how robot was saying different things - that was really funny. Well done overall!
Thanks for the feedback. When placing the signal towers there is a certain minimum distance they need to be from each other, I was planning to still indicate that but we ran out of time. The idea with the biomes also sounds really fun, and I will actually look into that. I tried to sort of emulate the controls of a blender with the mouse wheel drag, but I fully agree they are a bit cryptic
I really liked the music, though. It reminded me of Stranger Things.
The lack of feedback for "unsufficient funds" was really frustrating in the beginning, and froced to re-read the instructions several times to get a grasp of how the game works and what is the goal.
Player control feeled very tricky and "worked" against the players will several time, maybe there is a sphere related bug?