Pinky Guard: The Celestial Facility by Cat In Hat games

[raw]
made by Cat In Hat games for Ludum Dare 59 (UNFINISH)

We ran out of time. This is not a finished version. What you can play right now is a set of systems — without a complete experience (and not even all of them are in).

What we’re uploading isn’t a full game, but a work-in-progress build. Some parts are working, some are partial, and some didn’t make it in at all. There’s no proper ending. No progression, no technologies. No real balance either — there’s simply not enough there yet. We had to cut a lot just to get it into a shareable state.

So yes — we didn’t make it within the jam.

But we didn’t walk away empty-handed. We now have a foundation and a much clearer understanding of what this game should become.

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Pinky Guard: The Celestial Facility

A 3D Management Strategy Game | Ludum Dare 59 Entry (72-hour jam)

About This Game

Inspired by Luke Humphris' animated series "Pinky Guard" - a darkly comedic story about humanity containing an immortal Celestial threat. We're an indie team creating this non-commercial fan project to explore the world from the animation through interactive gameplay.

Note: This game is based on an independent animated series. To fully appreciate the universe and support the original creator, search for "Pinky Guard Luke Humphris" on YouTube. The animation provides essential context for the game's premise and atmosphere! Pinky Guard

The Story

Years ago, the Immortal Celestial descended to conquer Earth. Humanity stopped him - barely - and now constantly suppresses his regeneration every single second. A massive multi-level facility was built around his giant body.

You control one floor of this structure, built above or even inside the Celestial's regenerating organs. How will he react to our presence? Only time will tell...

Gameplay

Manage your Pinky Guard team and make critical decisions under pressure from limited resources, random events, and constant threats. This is accessible management strategy where you respond to chaos through characters, not abstract systems.

Balance exploitation, safety, and ever-present catastrophe. Expect absurd, chaotic situations constantly. If something can go wrong — it will!

Controls

  • WASD - Move camera
  • MouseWheel - Zoom In/Out
  • Left Click - Interact

Features (72h Jam Version)

  • 3D facility with free camera
  • Character-driven management

~~Random events & threats~~

~~Resource pressure systems~~

~~Emergent chaos mechanics~~

Development Plans

Created in 72 hours for LD59, but we're continuing development to implement all planned features and better capture the original animation's atmosphere.

For the full experience and to support the original creator, enjoy the series

This is a fan-made, non-commercial project inspired by Luke Humphris' "Pinky Guard" animation.

Ratings

Given 38🗳️ 33🗨️

Feedback

7uc4s
Apr 21st · 10:19 UTC
I have no clue what I am doing, but this made me laugh :joy: The audio is pretty cool and I could feel a lot of time was spent on that assets, isn't it? :sweat_smile: Anyway, would love to put my hands on a more interactive version :) (I could not interact with anything, just move the camera?)
![Untitled.png](///raw/be9/d5/z/71e61.png)
🎤 Cat In Hat games
Apr 21st · 11:24 UTC
@7uc4s Oh, assets! Thank you for reminding. With all this hurry, we forgot to mention that some of the environment assets were from Unity Asset Store (free assets: "Cosmic Retro" by **The PolynestLab** & "Animals Free" by **ithappy**).

Animations – Mixamo.

Our 3D artists created rooms, organic masses, characters, and also some other stuff that is not in the game.

We will add this information into the game later.

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Glad you got some positive emotions even in this cut version. Subscribe on Itch, updates are coming.
GideonGriebenow
Apr 21st · 13:33 UTC
Hey. Sorry you couldn't "finish" (as if a game is ever finished!) yours. Better luck next time...
🎤 Cat In Hat games
Apr 22nd · 06:30 UTC
@gideongriebenow Thank you!

*... is ever finished* - Someday it will be!😋