Look, I Made A Thing by duckmaniac

[raw]
made by duckmaniac for Ludum Dare 59 (JAM)

Get your tractor ready! Look, I Made A Thing is a short incremental game about drawing mysterious symbols in the field. Improve your vehicle, upgrade your farm, and unlock new seeds — and new ways to communicate with THEM.

The more accurate your sign, the better your chances they will understand you. What will you tell them?

Features: - 3 biomes - 39 upgrades - Progress through resource gathering - Simple and relaxing gameplay

Authors: - Programming: Antoine Bodin - Gamedesign, art: Dmitrii Tarbaev - Music, SFX: Damian Balaz, Henri Nebel, Anton Ernst - Special thanks to Daria Ustimchuk

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Ratings

Overall 100th 4.038⭐ 28🧑‍⚖️
Fun 114th 3.885⭐ 28🧑‍⚖️
Innovation 361th 3.481⭐ 28🧑‍⚖️
Theme 294th 3.962⭐ 28🧑‍⚖️
Graphics 362th 3.865⭐ 28🧑‍⚖️
Audio 238th 3.72⭐ 27🧑‍⚖️
Humor 42th 4.192⭐ 28🧑‍⚖️
Mood 194th 4.019⭐ 28🧑‍⚖️
Given 21🗳️ 18🗨️

Feedback

VoiceofTime
Apr 21st · 13:31 UTC
Really enjoyed playing this! Easy to understand and enjoy, and it didn't take too much upgrading to make the first crop sign!
Ekopeko
Apr 21st · 13:36 UTC
Love this interpretation of the theme!
LDJam user 236055
Apr 21st · 13:39 UTC
sending signals to aliens is such a unique interpretation of the theme! I also love how you can upgrade your tractor in various ways
Julester
Apr 21st · 13:48 UTC
Very fun and charming game. Relaxing with cute artstyle. I only had a issue completing the 2nd crop circle. it might be because i play on keyboard but i could not finish it.
LLlarsO
Apr 21st · 13:53 UTC
Good idea with a funny little intro.

The controls feel good. I just wished a little more feedback, while being on the "correct" lane for the crop sign. It could use more than just changing colours from red to green.

The visuals are coherent and it is nice to look at the different plants.
Upgrades were satisfying and motivated me to unlock them all.

The endscreen is very cool! :)
Sharky3188
Apr 21st · 13:57 UTC
This was a great game, I knew it was the cows all along!
Loved the take on the theme, and it felt really fun. The economy scaled up very fast, but it was a nice addition.
I wish the tractor controlled a little bit better just from a gameplay perspective, but other than those things the game was a great experience.
Pierre-Marie
Apr 21st · 14:11 UTC
Lovely game! I really like the idea of using crop circles to send a signal! Well done!
Helslo
Apr 21st · 15:35 UTC
Very nice and chill experience. I think the diagonal movement isn't normalized, which makes the tractor move faster on the diagonals. Not really a huge deal but once you go diagonal it then makes me feel a bit slow when going back to a cardinal(unless I am just hallucinating the speed difference). Great game!
Tykki19
Apr 21st · 15:49 UTC
Clearly incremental game. Maybe it was only me being me but I didn't know how to get real progress. My idea was that should clear the lines of the sign and I think I did it finally after buying only more gas and speed but I didn't get new level or so...

Good effort with sounds and coherent visuals!
Helgust
Apr 22nd · 07:51 UTC
The best game with a game loop I've seen so far! It's incredibly well put together! It's clear the developer knows exactly what they can and want to do. The visuals, controls, and overall theme are pleasing. I think this game is a great benchmark for what should be done at game jams!
evgenii-petrov
Apr 22nd · 14:44 UTC
Nice and funny incremental game, all elements are there. Chill music and overall vibes.
23edsa
Apr 22nd · 21:17 UTC
Great one, the ending was really surprizing
chakramgl
Apr 23rd · 05:57 UTC
Funny, cute game. I like the visual style — it’s the quintessence of chill.
LDJam user 423838
Apr 23rd · 12:44 UTC
Super chill and charming - making crop circles to signal aliens is such a fun idea and the upgrade loop feels satisfying. Tractor controls are a bit clunky and the lane feedback could be clearer, but honestly just a relaxing good time
kremlebot
Apr 23rd · 21:41 UTC
На удивление, неплохо. Понравилось вступление, эффекты монет тоже классные, ощущения от сбора травы приятные. Не очень понравилось, что постоянно один и тот же знак надо рисовать и в целом что нет геймплея вокруг знаков. Кажется было бы прикольнее, если бы игрок сам выбирал что ему рисовать и в зависимости от этого он бы получал разные ништяки.
gurkenlabs
Apr 23rd · 22:36 UTC
Thank you for this well-paced and extremely polished game! I can easily see the concept being extended for a full release and I enjoyed the quirkiness of your art. Things I found a bit annoying: With the 8-directional movement, having to form perfect circles was a bit frustrating at times and I was often missing the feedback which crops I would be able to mow down and which I would miss. This led to me repeating the second level quite a few times as I was always mowing down crops I didn't intend to remove. Therefore I was racking up obscene amounts of money with no way to spend it as the skill tree had long been fully explored. Overall, this was still a very fun experience :)
Jacky San
Apr 27th · 15:30 UTC
So funny and satisfying incremental game, you all made a great job ! :clap:
(especially fan of this gorgeous musiiic)
LDJam user 423872
Apr 28th · 15:31 UTC
I don't know why, but this game is so addictive! Damn magic! Awesome!
JoeShanahan
Apr 28th · 16:26 UTC
"Mood" is one of those ratings that for many games its unclear what it even means. Not here. 5/5. Great job! :smile:
HexStart
Apr 28th · 21:44 UTC
I really like the core concept, both as a gameplay loop, as well as a unique take on the theme. Cutting crops is fun, and it works well with upgrades and focusing on shapes as the ultimate goal. I was a bit confused about the upper bar (was it my capacity? or how well my shape matches the goal?), and why a round ended before I run out of fuel sometimes. Anyway, I hope that the cows are doing well, wherever they are.
CataclysmicKnight
Apr 29th · 01:38 UTC
I love these kinds of games, and the humor and shortness of the game really made this a fun experience. I’ll admit that the unlocks are unbalanced (I don’t even think I needed any between levels 2 and 3), but seriously, this was a lot of fun to play while it lasted.