5G Crash by krawa

[raw]
made by krawa for Ludum Dare 59 (JAM)

Defend your 5G tower from a horde of conspiracy maniacs. Survive the chaos, upgrade your signal, and don’t let them shut you down. еккее2ff.gif Insane conspiracy theorists are swarming in from all corners of the city, drawn to a hill where a brand-new 5G tower rises. While it transmits its signal, you must hold the line. Upgrade the tower, install additional antennas, and call in drones and satellites for support. Build barbed defenses, slow enemies with wind turbines, and don’t let the crowd reach their target. Protect the tower and see the signal through to completion. 2.1.png екке2y.gif 3.png Thanks for taking the time to check out our project.
 This is our first game jam, and it was a really awesome and memorable experience. It was great to be part of such an active and friendly community. We’d love to hear your feedback — play the game, rate it, and leave a comment. The game was made by a small team of three, and this is just the beginning for us. ек5.gif

Ratings

Overall 59th 4.141⭐ 48🧑‍⚖️
Fun 13th 4.266⭐ 49🧑‍⚖️
Innovation 553th 3.167⭐ 47🧑‍⚖️
Theme 141th 4.207⭐ 48🧑‍⚖️
Graphics 154th 4.271⭐ 50🧑‍⚖️
Audio 142th 3.967⭐ 47🧑‍⚖️
Humor 10th 4.522⭐ 48🧑‍⚖️
Mood 230th 3.956⭐ 47🧑‍⚖️
Given 51🗳️ 54🗨️

Feedback

LaurLehepuu
Apr 21st · 09:44 UTC
The soundtrack for this game is absolutely amazing! Gameplay is also quite simple to understand but there's enough to do that it isn't boring. Art is also very charming. Good job on the jam!
Vorkuta
Apr 21st · 10:02 UTC
Was able to pick up the core loop quickly and works and feels good for a game in this genre. Nice one!
Gamayun.Games
Apr 21st · 10:23 UTC
Animations are really fun! I wish I knew what I am buying, though
And that difficulty spike is insane :)
Very nice work!
Grimslinger
Apr 21st · 10:38 UTC
Super fun and polished! Like vampire survivors tower defense. :)
hotdog
Apr 21st · 11:08 UTC
nice artwork! Love the simple parallax feels dynamic
celiolymph
Apr 21st · 22:53 UTC
Such a unique art style—the naked old man is so amusing! The simple visuals paired with the music create a really distinctive vibe. Great game!
Gamcho
Apr 21st · 23:20 UTC
Upgrade system was really fun! and the enemies animation haha so cute!!! music also great fit with your game. I like it!!! bb.
Maxence Delacroix
Apr 21st · 23:37 UTC
Love the overall humour, as well as the designs and animations. Really good difficulty balance, even though the very first enemy I encountered (red cap guy) could reach me and hit me once even though I felt like I reacted quickly. Bonus point for the boss and the end credits. Nice rythm.
Congrats for the game! It was fun to play, i was hooked.
LDJam user 423872
Apr 22nd · 02:09 UTC
This is so funny! All the enemies are just amazing.
Hiretsu
Apr 22nd · 06:02 UTC
Fun concept with a lot of cool ideas and really funny characters and animations! Balancing and explaining a bit more to the player what each upgrade does could be improved, but overall it works out well! Good job!
FeeVBooL
Apr 22nd · 10:03 UTC
Thank you all so much for your feedback, our team really appreciates the warm reception of our game ❤️

Even though we didn’t manage to include everything we originally planned, we’ll be gradually adding it directly on the game page 🚀
We’ve noticed a lot of feedback about upgrades being unclear, so we’ll be adding descriptions for each of them in the annotations below the game ✍️
Hopefully, this will make the experience even smoother and more enjoyable 😊
Dogshroom
Apr 22nd · 16:15 UTC
Love the spin on tower defence/bullet heaven/incremental game. And animations are very fun! Would love to see tooltips for upgrades.

Great entry!
dk5000p
Apr 22nd · 16:20 UTC
Love all the different enemy types. Like the weapon descriptions on the game page, would have liked them also in the game. A fun take on a tower defense game.
bellicapelli
Apr 22nd · 16:24 UTC
I love the artstyle, it's simple but really charming. I wish there were tooltips for the upgrades to know what I was purchasing and I got my butt kicked pretty quickly (but I might just be bad at games)

Great job!
ToSMaster
Apr 22nd · 16:27 UTC
A wacky game with a lot of humor and wacky characters! The balancing feels great and whenever I felt like getting overwhelmed I got a life saving upgrade that swings the game back in my favor! Great idea and a lot of creative and funny upgrades!

Also: **I did not like cats getting hurt** :(
Borbi
Apr 22nd · 16:28 UTC
amazing game, passing is great it wasn't too hard or too easy, I love enemies design, the old lady at the end almost got me hah, overall grate expirience, you all did great job
MtWhateverest
Apr 22nd · 16:32 UTC
5/5 all around. Really well made and fun to play! Great job! :)
Orlov Nikolay
Apr 22nd · 16:45 UTC
Reminds me about Plants vs Zombies a bit , good game you made guys, good luck in the further projects.
VenomousMouse
Apr 22nd · 16:59 UTC
Very cool and funy game!
Echo Team
Apr 22nd · 19:43 UTC
Finally, some metal in a Ludum Dare.
Agent p
Apr 22nd · 21:23 UTC
Super fun game! Humor and progression are great, though, at some points, it felt like any number of enemies could come and hit me regardless of what I did. But it evened it self out in the end. Though my only critique would be that the barbed wire felt it was destroyed to quickly. The music and art are really great as well! Overall amazing first gamejam!
LDJam user 427605
Apr 23rd · 05:07 UTC
Господи, какой же кайф. Наконец-то я поиграл в игру, а не в незаконченную поделку. И при том очень крутую игру, и с юмором.
Спасибо вам троим, за такой прекрасный проект.
Жанр не нов, но вы прекрасно его переобули в актуальную тему и с юморком.
Очень насмешил дизайн мобов, и "бздыки" по ванне :D

Хорошо просчитана прогрессия, но в 2\5 игры я немного удивился когда на меня ринулась толпа, а у меня всего один дешевый дрон.
Показались немного бесполезными одноразовые бусты. Колючая проволока не вносила ощутимый урон и рассыпалась, солнечные панели тяжело защитить + они дают мало голды (в сравнении с прогрессией), а что делают два других - я не понял, извините(. Так же некоторые звуки были через чур громкими, особенно котики ахах.

Но это всё минорные замечания, в комплексе игра работает, и работает замечательно! Просто поразительно проект какого качества вы смогли сделать за такое короткое время! Спасибо вам!
LDJam user 424535
Apr 23rd · 09:17 UTC
very funny! love incrementals
🎤 krawa
Apr 23rd · 12:23 UTC
@gamayun-games @hiretsu @dogshroom @dk5000p @bellicapelli
Guys, it's all done — we heard you. The game page now includes clear descriptions for all upgrades ✨
DAYA
Apr 23rd · 13:16 UTC
This is a hilarious game, I literally died laughing. The pacing is tense in all the right ways, and the tutorials are natural—I picked up the mechanics instantly. The item design is incredibly rich and varied; it's hard to believe this was made in just 3 days! The gameplay feels very complete. It brought me so much joy and excitement. I really love it
FeeVBooL
Apr 23rd · 16:12 UTC
![AAAAAA.png](///raw/ad4/96/z/727aa.png)
A little behind-the-scenes from last weekend :D
Max Corke
Apr 23rd · 17:27 UTC
fun game and an interesting take on the theme I think! No wonder they're trying to destory the 5G towers though, I had no idea how much of a death trap they were!

Art was very cool and hit on a great style and the music was good too, really heightened how intense the later waves were.

Kinda nitpicky, but I wish the placeables like the barbed wire and solar panels remained selcted after placing. was a bit annoying to have to go into a menu to set up the defences again. Still had a good time with it though, very nice work! :D
🎤 krawa
Apr 23rd · 17:29 UTC
@daya Thank you so much! We’re really happy you enjoyed it and that the mechanics felt natural right away. Your kind words mean a lot to us!
Bumble
Apr 23rd · 19:45 UTC
This game reminded me of flash game defend your castle but with a fun twist on the theme! I won the fight against whatever that last monstrosity was :smile:
Very well made entry!

One thing: The game seems to not restrict rendering out of bounds whatsoever and on ultrawide screens you can see 'behind the curtain'.
jka
Apr 23rd · 20:58 UTC
Had a lot of fun with this one! The art's really cool and funny. Was chuckling when the guy with the bathtub on his back first showed up :grin: Had my head banging throughout, the music is stellar :metal:
Andreas Roschal
Apr 23rd · 21:56 UTC
The enemy design is hilarious. Had a lot of fun playing it.
LDJam user 371030
Apr 24th · 20:10 UTC
Bring me the HEAVY METAL, brother \m/ \m/ \m/ Haaaa :metal: !!!!!!!!!!
NuclMe
Apr 24th · 20:39 UTC
Great job, team! Для первого джема это просто суперский результат. Игра получилась очень фановой и затягивающей, а геймплей ощущается бодро. Отдельный респект за юмор: я честно пытался наладить связь, но дошел до момента с бабкой, и она просто разнесла мою вышку в щепки! 😂 Это было неожиданно и очень смешно. Динамика отличная, визуальный стиль приятный - для команды из трех человек за 72 часа это крепкая работа. С дебютом вас, буду ждать ваших новых проектов!
Ethernal Tech
Apr 25th · 13:29 UTC
Visually this is absolutely stunning, the sprite design is a solid 10/10!

The animations are full of personality and really bring the characters to life, and the overall art direction is just fantastic. It all works together really well with the humor and the vibe of the game.

Gameplay-wise it’s also very fun and easy to get into, with a satisfying loop and a lot of charm.

If anything, a bit more clarity on upgrades could help, but honestly the presentation alone makes this stand out a lot.

Amazing work!!! :smile:
Sobigdrasil
Apr 25th · 14:42 UTC
I was missing my favourite character in this lore - alumminium hat guy :D
It's a crazy good funny idea and it plays also very smoothly and the funny crazy touch on the art gives an extra-kick of madness... I think while I played I became a 5G worshiper
Dennis
Apr 25th · 15:06 UTC
Nice game and a great description page.
LDJam user 371030
Apr 25th · 22:44 UTC
LOOOOOL LOOOOOL LOOOOOOOOL. Good one :smile: :rofl:
JoeGreen
Apr 26th · 08:01 UTC
This game is hilarious! Got a bit confused when some upgrades need to be placed on the tower while others just activate nearby. Lost a lot of HP because of that, but still beat it on my first try.
Wallted
Apr 28th · 19:24 UTC
Funny, well executed idea. The balance was perfect, I felt threatened, and just after a while after getting all upgrades it was the boss time. This credits roll is hilarious, thank you :D
Gecko64
Apr 29th · 12:19 UTC
Really enjoyed playing the game and going through the tech tree! I also loved the artstyle so much! Good job :)
BorodaOlen
Apr 29th · 20:29 UTC
Хорошая игра, видно что получилось проработать над балансом игры, после каждого проигрыша есть ощущение что ещё чуть чуть и справлюсь. Мне понравилось
LDJam user 424326
May 02nd · 05:16 UTC
Good job! I like your visual style and the concept.

At some point the game becomes very difficult, but it’s presented really well.

The final boss is hilarious hahaha
NBumgardner
May 06th · 15:14 UTC
The game made me laugh and smile. Using a mouse-over control felt great to reduce clicks and auto-target compared to similar giant-tower-defense genre games, while also fitting better into the Signal theme.

I wonder how many levels and enemy types there were. The crawling enemy's attack animation was my favorite.
FeeVBooL
May 06th · 18:06 UTC
@nbumgardner Yeah, good question. We had more enemy types planned originally, but with only 72 hours we couldn’t fit all of them into the final game 😅![image 127.png](///raw/ad4/96/z/73250.png)