{"author_link":"\/users\/alisher-fazilov","author_name":"alisher_fazilov","author_uid":1219951,"comments":[{"id":1194818,"author_name":"Ilya Kr","author_uid":"ilya-kr","epoch":1776747333,"text":"Good atmosphere!","format":"md","likes":1,"spam":"N"},{"id":1195164,"author_name":"semenov","author_uid":"semenov","epoch":1776752134,"text":"I've been wanting to experience the space program for a long time!","format":"md","likes":1,"spam":"N"},{"id":1198156,"author_name":"bobanko","author_uid":"bobanko","epoch":1776782158,"text":"nice music! hard to understand how to operate. missing keyboard controls. ui is too small, pls add full-screen mode","format":"md","likes":1,"spam":"N"},{"id":1198234,"author_name":"starr","author_uid":"starr","epoch":1776782708,"text":"Good concept, can't say much about gameplay - I didn't understood it.  ","format":"md","likes":1,"spam":"N"},{"id":1198807,"author_name":"Melomaner","author_uid":"melomaner","epoch":1776786776,"text":"Overall, I think the idea is really cool. It feels like there\u2019s room for thoughtful play and some creative problem-solving, rather than just being a simple \u201cpick the right option\u201d kind of puzzle.\n\nI especially like the mechanic where not all commands go through \u2014 it adds an interesting layer where you have to remember which inputs failed, especially as you progress. Keeping track of which signals were sent and which weren\u2019t becomes really important, and that\u2019s a nice twist.\n\nIt wasn\u2019t immediately clear how everything worked at first, but once it clicked, it started to make sense.\n\nOne thing I\u2019m still a bit unsure about is what exactly you can and can\u2019t step on. At first I thought the squares were meant to be interacted with directly (like digging or activating them), but it seems that\u2019s not quite the case. It feels more like you\u2019re navigating around the edges and searching, but then it\u2019s a bit unclear what the purpose of some other buttons is. I get the idea with the chest acting as an obstacle, but beyond that I\u2019m not entirely sure how everything ties together.\n\nStill, overall it\u2019s a really interesting concept \u2014 nice work!","format":"md","likes":1,"spam":"N"},{"id":1199874,"author_name":"Yury Vetur","author_uid":"yury-vetur","epoch":1776794364,"text":"Good game!","format":"md","likes":1,"spam":"N"},{"id":1203616,"author_name":"LDJam user 312900","author_uid":"312900","epoch":1776844028,"text":"Cool idea, I like the idea of qeueing the movements. The graphics and audio also fit well. I think the main lacking element would be more intuitive puzzles. Maybe you could send signal to different recievers to do something etc. Nice job on the entry!","format":"md","likes":1,"spam":"N"},{"id":1203998,"author_name":"YugiMuto","author_uid":"yugimuto","epoch":1776849678,"text":"Great idea, board game vibe, and an interesting puzzle! Good luck with the game!","format":"md","likes":1,"spam":"N"},{"id":1204605,"author_name":"Color and Form","author_uid":"color-and-form","epoch":1776858082,"text":"The little green men are very funny. It's a great idea, but the predictability of the Martians' behavior wasn't enough.","format":"md","likes":1,"spam":"N"},{"id":1206513,"author_name":"MalusDark","author_uid":"malusdark","epoch":1776882308,"text":"It's a very cool idea, and I had a lot of fun playing it. We all know that reading the \"introduction\" isn't always a priority, so I immediately jumped into the gameplay, which is incredibly intuitive.\nThe only thing I would like to have is the ability to move the camera slightly upward, zoom in a bit, and so on. However, this is not part of the gameplay, so I don't think it's worth mentioning.","format":"md","likes":1,"spam":"N"},{"id":1208580,"author_name":"lethabry","author_uid":"lethabry","epoch":1776932995,"text":"Really clever concept! The music is great. One small suggestion: please add an in-game rulebook. Wishing you the best of luck with the project!","format":"md","likes":1,"spam":"N"},{"id":1208972,"author_name":"Gecko64","author_uid":"gecko64","epoch":1776942849,"text":"I enjoyed the idea of the game with the queueing and all that. There are a couple short comings with various bugs and the ui but its good what you've achieved in 3 days. Good job :)","format":"md","likes":1,"spam":"N"},{"id":1210792,"author_name":"Frinako","author_uid":"frinako","epoch":1776978835,"text":"A fun, simple game that's addictive. The rover-kill mechanic is well-implemented, lol. The music is well-chosen and fits the game perfectly.\nI like that not all commands can be executed\u2014it's a bit random. It's addictive!\nI'm on my fourth playthrough, and I still can't get all 5 crystals\u2014it's a challenge!","format":"md","likes":1,"spam":"N"},{"id":1215875,"author_name":"LDJam user 424943","author_uid":"424943","epoch":1777200275,"text":"The project looks very interesting. It\u2019s clear that the mechanics were carefully thought through. However, this genre isn\u2019t really my thing, so I can\u2019t evaluate it objectively.\n\nThanks for the tutorials both in the game and on the page. I still had to figure things out through trial and error to understand how it works in practice, but it\u2019s convenient that you can always go back to the description if needed.\n\nAs I understand it, there\u2019s no way to attack the martians \u2014 you can only avoid them. I\u2019m missing an attack option)","format":"md","likes":1,"spam":"N"},{"id":1216111,"author_name":"emiagin","author_uid":"emiagin","epoch":1777210784,"text":"really cool idea","format":"md","likes":1,"spam":"N"},{"id":1216554,"author_name":"hoarime","author_uid":"hoarime","epoch":1777231877,"text":"green people with big black eyes stole my soul one night","format":"md","likes":1,"spam":"N"},{"id":1218273,"author_name":"Mokabread","author_uid":"mokabread","epoch":1777381194,"text":"Love this clever puzzle design! The unreliable signal and delayed command mechanics are such a fun twist, bringing great strategic depth and replay value. The style and sound fit perfectly, though a few rules feel a little unclear at first. Overall such a creative and well-thought-out game!","format":"md","likes":2,"spam":"N"},{"id":1222149,"author_name":"Alexandr Gerya","author_uid":"alexandr-gerya","epoch":1777928468,"text":"that delayed signal thing is lowkey genius makes it so much harder lol","format":"md","likes":1,"spam":"N"},{"id":1223937,"author_name":"OddballDave","author_uid":"oddballdave","epoch":1778189765,"text":"That Martian is a menace. This was a lot of fun. I liked the delayed commands and the mixed up signals were an interesting addition. Everything was straight forward and worked well. Good stuff :8ball: ","format":"md","likes":1,"spam":"N"}],"format":"md","images":["ld59\/wayback-placeholder.png"],"links":[{"url":"https:\/\/fazilovdev.itch.io\/lagworld-relay-59","text":"Link"}],"metadata":{"g_key":"72450","g_author":"1219951","g_event":"LD59","g_eventkey":"113","g_subevent":"JAM","g_urlkey":"309349","g_title":"Lagworld Relay 59","g_status":"WAYBACK","g_place":"483","g_commentcount":"19","g_site2_node_id":"424895","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"424895","n_urlkey":"309349","n_parent":"424249","n_path":"\/events\/ludum-dare\/59\/lagworld-relay-59","n_slug":"lagworld-relay-59","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"219951","n_created":"1775636871","n_modified":"1779617277","n_version":"1360763","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD59","removed_author":false},"_superparent":9,"_trust":1,"author":219951,"body":"Part of the user interface may not be visible, please open in full screen or download the build for Windows\n\nYou're an intern at the Mars Rover Control Center, and your first mission just went live. There's one problem: signals take time to travel 225 million kilometers.\n\nBuild command sequences, send them into the void, and watch as your rover executes them with frustrating delay. Scan uncharted sectors, gather valuable crystals, and navigate treacherous terrain \u2014 but remember: you won't see what's happening until 2 transmissions later.\n\nCan you complete the mission before your rover's systems fail?\n\n\ud83d\udd39 Available Commands:\n\u2191 \u2193 \u2190 \u2192 \u2014 Move across the grid.\nScan \u2014 Reveals fog of war in a 3\u00d73 cell radius.\nGather \u2014 Collects crystals from your current position.\nRepair \u2014 Restores damaged rover subsystems (consumes resources).\n\n\ud83d\udd39 Signal Delay:\nVisual feedback occurs every 2 transmissions. Between updates, the rover executes your queued commands blindly \u2014 you only see text-based status reports.\n\n\ud83d\udd39 Martians:\nLocal creatures move randomly after each of your turns. If you end up on an adjacent cell or the same tile \u2014 they attack and damage your subsystems.\n\n\ud83d\udd39 Terrain Hazards:\nCliffs and craters deal damage when entered. Craters can be crossed, but require a double command and increase the risk of wheel\/engine failure.\n\n\ud83d\udd39 Damage & System Failures:\nEach malfunction degrades rover performance. Damaged systems may cause the rover to skip movement commands or shuffle the order of queued commands. If 2 or more critical subsystems fail (Camera, Antenna, Wheels, Engine) \u2014 communication is lost permanently. Game Over.\n\nYour goal is to collect all crystals in the Mars sector.![3.jpeg](\/\/\/raw\/f2b\/53\/z\/71202.jpg)![2.jpeg](\/\/\/raw\/f2b\/53\/z\/71203.jpg)![1.jpeg](\/\/\/raw\/f2b\/53\/z\/71204.jpg)","comments":19,"comments-timestamp":"2026-05-07T21:36:05Z","created":"2026-04-08T08:27:51Z","files":[{"author":219951,"id":48654,"name":"$$embed-48654.zip","node":424895,"size":31813231,"status":64,"tag":0,"timestamp":"2026-04-20T22:08:55Z"},{"author":219951,"id":48721,"name":"Lagworld_Relay_59.zip","node":424895,"size":31813094,"status":0,"tag":0,"timestamp":"2026-04-20T22:33:50Z"},{"author":219951,"id":48796,"name":"$$embed-48796.zip","node":424895,"size":31810810,"status":73,"tag":0,"timestamp":"2026-04-20T22:52:27Z"},{"author":219951,"id":48799,"name":"Lagworld_Relay_59.zip","node":424895,"size":31810810,"status":9,"tag":0,"timestamp":"2026-04-20T22:52:57Z"},{"author":219951,"id":48816,"name":"Lagworld_Relay_59.zip","node":424895,"size":57768309,"status":9,"tag":0,"timestamp":"2026-04-20T22:56:22Z"}],"files-timestamp":"2026-04-20T22:56:22Z","grade":{"grade-01":24,"grade-02":24,"grade-03":24,"grade-04":24,"grade-07":24,"grade-08":24},"id":424895,"love":0,"magic":{"cool":77.649286955553,"feedback":21,"given":10.25,"grade":24,"grade-01-average":3.5,"grade-01-result":483,"grade-02-average":3.273,"grade-02-result":505,"grade-03-average":3.841,"grade-03-result":144,"grade-04-average":4.068,"grade-04-result":228,"grade-07-average":2.955,"grade-07-result":352,"grade-08-average":3.432,"grade-08-result":544,"smart":-7.9707233805348},"meta":{"author":[219951,399977],"cover":"\/\/\/content\/f2b\/53\/z\/710fc.png","grade-05-out":"1","grade-06-out":"1","link-01":"https:\/\/fazilovdev.itch.io\/lagworld-relay-59","link-01-tag":[42336]},"meta-timestamp":"2026-05-24T10:07:57Z","modified":"2026-05-24T10:07:57Z","name":"Lagworld Relay 59","node-timestamp":"2026-04-20T23:00:12Z","parent":424249,"parents":[1,5,9,424249],"path":"\/events\/ludum-dare\/59\/lagworld-relay-59","published":"2026-04-20T22:58:35Z","scope":"public","slug":"lagworld-relay-59","subsubtype":"jam","subtype":"game","type":"item","version":1360763},"text":"Part of the user interface may not be visible, please open in full screen or download the build for Windows\n\nYou're an intern at the Mars Rover Control Center, and your first mission just went live. There's one problem: signals take time to travel 225 million kilometers.\n\nBuild command sequences, send them into the void, and watch as your rover executes them with frustrating delay. Scan uncharted sectors, gather valuable crystals, and navigate treacherous terrain \u2014 but remember: you won't see what's happening until 2 transmissions later.\n\nCan you complete the mission before your rover's systems fail?\n\n\ud83d\udd39 Available Commands:\n\u2191 \u2193 \u2190 \u2192 \u2014 Move across the grid.\nScan \u2014 Reveals fog of war in a 3\u00d73 cell radius.\nGather \u2014 Collects crystals from your current position.\nRepair \u2014 Restores damaged rover subsystems (consumes resources).\n\n\ud83d\udd39 Signal Delay:\nVisual feedback occurs every 2 transmissions. Between updates, the rover executes your queued commands blindly \u2014 you only see text-based status reports.\n\n\ud83d\udd39 Martians:\nLocal creatures move randomly after each of your turns. If you end up on an adjacent cell or the same tile \u2014 they attack and damage your subsystems.\n\n\ud83d\udd39 Terrain Hazards:\nCliffs and craters deal damage when entered. Craters can be crossed, but require a double command and increase the risk of wheel\/engine failure.\n\n\ud83d\udd39 Damage & System Failures:\nEach malfunction degrades rover performance. Damaged systems may cause the rover to skip movement commands or shuffle the order of queued commands. If 2 or more critical subsystems fail (Camera, Antenna, Wheels, Engine) \u2014 communication is lost permanently. Game Over.\n\nYour goal is to collect all crystals in the Mars sector.![3.jpeg](\/\/\/raw\/f2b\/53\/z\/71202.jpg)![2.jpeg](\/\/\/raw\/f2b\/53\/z\/71203.jpg)![1.jpeg](\/\/\/raw\/f2b\/53\/z\/71204.jpg)","title":"Lagworld Relay 59","wayback_recovered":true,"wayback_source":{"capture":{"original":"https:\/\/api-jam.ludumdare.com\/vx\/node2\/get\/424501+424502+424503+424504+424505+424506+424507+424508+424509+424510+424511+424512+424513+424514+424515+424516+424517+424518+424519+424520+424521+424522+424523+424524+424525+424526+424527+424528+424529+424530+424531+424532+424533+424534+424535+424536+424537+424538+424539+424540+424541+424542+424543+424544+424545+424546+424547+424548+424549+424550+424551+424552+424553+424554+424555+424556+424557+424558+424559+424560+424561+424562+424563+424564+424565+424566+424567+424568+424569+424570+424571+424572+424573+424574+424575+424576+424577+424578+424579+424580+424581+424582+424583+424584+424585+424586+424587+424588+424589+424590+424591+424592+424593+424594+424595+424596+424597+424598+424599+424600+424601+424602+424603+424604+424605+424606+424607+424608+424609+424610+424611+424612+424613+424614+424615+424616+424617+424618+424619+424620+424621+424622+424623+424624+424625+424626+424627+424628+424629+424630+424631+424632+424633+424634+424635+424636+424637+424638+424639+424640+424641+424642+424643+424644+424645+424646+424647+424648+424649+424650+424651+424652+424653+424654+424655+424656+424657+424658+424659+424660+424661+424662+424663+424664+424665+424666+424667+424668+424669+424670+424671+424672+424673+424674+424675+424676+424677+424678+424679+424680+424681+424682+424683+424684+424685+424686+424687+424688+424689+424690+424691+424692+424693+424694+424695+424696+424697+424698+424699+424700+424701+424702+424703+424704+424705+424706+424707+424708+424709+424710+424711+424712+424713+424714+424715+424716+424717+424718+424719+424720+424721+424722+424723+424724+424725+424726+424727+424728+424729+424730+424731+424732+424733+424734+424735+424736+424737+424738+424739+424740+424741+424742+424743+424744+424745+424746+424747+424748+424749+424750+424751+424752+424753+424754+424755+424756+424757+424758+424759+424760+424761+424762+424763+424764+424765+424766+424767+424768+424769+424770+424771+424772+424773+424774+424775+424776+424777+424778+424779+424780+424781+424782+424783+424784+424785+424786+424787+424788+424789+424790+424791+424792+424793+424794+424795+424796+424797+424798+424799+424800+424801+424802+424803+424804+424805+424806+424807+424808+424809+424810+424811+424812+424813+424814+424815+424816+424817+424818+424819+424820+424821+424822+424823+424824+424825+424826+424827+424828+424829+424830+424831+424832+424833+424834+424835+424836+424837+424838+424839+424840+424841+424842+424843+424844+424845+424846+424847+424848+424849+424850+424851+424852+424853+424854+424855+424856+424857+424858+424859+424860+424861+424862+424863+424864+424865+424866+424867+424868+424869+424870+424871+424872+424873+424874+424875+424876+424877+424878+424879+424880+424881+424882+424883+424884+424885+424886+424887+424888+424889+424890+424891+424892+424893+424894+424895+424896+424897+424898+424899+424900+424901+424902+424903+424904+424905+424906+424907+424908+424909+424910+424911+424912+424913+424914+424915+424916+424917+424918+424919+424920+424921+424922+424923+424924+424925+424926+424927+424928+424929+424930+424931+424932+424933+424934+424935+424936+424937+424938+424939+424940+424941+424942+424943+424944+424945+424946+424947+424948+424949+424950+424951+424952+424953+424954+424955+424956+424957+424958+424959+424960+424961+424962+424963+424964+424965+424966+424967+424968+424969+424970+424971+424972+424973+424974+424975+424976+424977+424978+424979+424980+424981+424982+424983+424984+424985+424986+424987+424988+424989+424990+424991+424992+424993+424994+424995+424996+424997+424998+424999+425000?authors&parents&superparent"},"object":"objects\/sha256\/63\/631164ae7b547be5966eecb86f8166c284b924c903534a4336da240891c0200f","record":"shard-1\/json-live-urgent-v3\/records\/0ef2231e164f8da51a16360496e13a9b2a8e353ab7dfc9d8c612c8d0358e4eac.json","sha256":"631164ae7b547be5966eecb86f8166c284b924c903534a4336da240891c0200f","source":"https","stored_at":1784022560}}