Shadow of The Deep: Wild Hunt by YadEnergy
Shadow of the Deep: Wild Hunt is an adventure game where you explore abandoned ruins deep underground.
| Shadow of The Deep: Wild Hunt | https://satsuki884.itch.io/shadow-of-the-deep-wild-hunt |
| Original URL | https://ldjam.com/events/ludum-dare/59/shadow-of-the-deep-wild-hunt |
Ratings
| Overall | 717th | 3.091⭐ | 24🧑⚖️ |
| Fun | 755th | 2.69⭐ | 23🧑⚖️ |
| Innovation | 696th | 2.881⭐ | 23🧑⚖️ |
| Theme | 612th | 3.318⭐ | 24🧑⚖️ |
| Graphics | 493th | 3.614⭐ | 24🧑⚖️ |
| Audio | 424th | 3.273⭐ | 24🧑⚖️ |
| Humor | 606th | 2.19⭐ | 23🧑⚖️ |
| Mood | 514th | 3.477⭐ | 24🧑⚖️ |
| Given | 35🗳️ | 24🗨️ |
Neat graphics btw.
W00000
I know time was limited, but it would have been amazing if the whole UI had also used a darker metallic texture, so everything matched that same oppressive mood.
I had a lot of fun with it, a very promising project!
We already had a fully finished and beautiful UI, which would have greatly emphasized the game's atmosphere.
Unfortunately, due to technical issues before the game's release, we didnt have time to add it to the game itself.
Which really upset our artist XD
The tasks weren't always clear to me, but that contributed to the mysterious mood! We explored the station a bit, and then were eaten by hungry sea monsters two times, rawr!



I really liked the atmospheric feel! The sonar was also nice, I would have loved if It would also highlight the energy packs for pickup. I explored one whole station and did not find the locator (what is a locator) I also reached another station, but the monster always got me. (Does it ever keep tracking you? I feel like I should have de-aggroed it but it always kept reappearing...)
With some more polishing this could be really great. The strong point is really how audio and graphics come together to create thie mysterious eerie mood!