Hydroacoustic by FakeTrap

[raw]
made by FakeTrap for Ludum Dare 59 (COMPO)

Cover.png You're in a submarine. Your goal is to reach the designated point. You have SONAR at your disposal; it will help you navigate underwater. You may encounter dangers along the way — try to avoid them. The best way to become invisible is to go blind. Good luck.

Controls - just click the buttons on the screen

Tools Used: -Godot 4.6 -bfxr -photoshop

Ratings

Overall 125th 3.55⭐ 32🧑‍⚖️
Fun 145th 3.317⭐ 32🧑‍⚖️
Innovation 113th 3.5⭐ 32🧑‍⚖️
Theme 33th 4.25⭐ 32🧑‍⚖️
Graphics 175th 3.333⭐ 32🧑‍⚖️
Audio 184th 3.018⭐ 30🧑‍⚖️
Humor 151th 2.462⭐ 28🧑‍⚖️
Mood 138th 3.483⭐ 31🧑‍⚖️
Given 41🗳️ 33🗨️

Feedback

tweekus
Apr 20th · 08:00 UTC
That's hard! Nice idea
LDJam user 280624
Apr 20th · 17:00 UTC
Hello from XK discord!

Great implementation of the theme. It turned out interesting, and at times even scary! Also I like the font =)
metalgear
Apr 20th · 18:59 UTC
I felt like a real submarine commander, it was tough though.
Trav
Apr 21st · 07:06 UTC
I thought the controls would be annoying but they actually work quite well. It would be nice to restart from nearer where you died as it can take a long time to get somewhere. Great work!
Kwetka
Apr 21st · 10:21 UTC
I liked "drifting" in a submarine. I didn't make it to the end - I couldn't escape the torpedoes
Honor_Takayama
Apr 21st · 17:15 UTC
Сool game about radar :) Well done, creator!
SteveOfStevesGames
Apr 21st · 23:09 UTC
That was hard. i couldnt get past the enemy subs. im just realising now that i should have turned my sonar off like it hints at in the description.
gdman
Apr 22nd · 15:14 UTC
Nice take on theme, game is definitely challenging but worth trying. You need to strategically use sonar to explore shore obstacle, but turn it off to hide from enemies. I liked visual style, and fonts! Good luck.
cogcomp
Apr 23rd · 18:32 UTC
Pretty difficult game. Nice mood and I liked the the sonar effect. Pretty cool! :thumbsup:
marudziik
Apr 23rd · 21:38 UTC
I like the take on the theme, and the gameplay works for me quite well. I weirdly like the controls, even though I thought I wouldn't when I started playing, and the game is quite hard actually. Turning this way and accelerating somehow contributes to the feeling of being inside the submarine. What could be improved is the inconsistent gfx resolution, but other than that, I had fun. Stressful fun, but fun. :sweat_smile:

Thanks, and congrats on the entry!
OttoBroccoli
Apr 24th · 13:59 UTC
The game is challenging in a good way. The submarine controls are comfortable enough that I can’t blame the game for my own mistakes. Great job!
LDJam user 384191
Apr 24th · 15:31 UTC
I love how heavy the sub feels. I feel like these controls are perfect for a game where the visibility is limited. The game felt a bit too hard for me: I would have liked it if the enemy attacks were more predictable (maybe they also emit sound pulses ?). Very good entry overall!
svalski
Apr 24th · 21:58 UTC
I haven’t jumpscared like that for a long time, the sound of a mine took me by surprise,
not a bad challenge even for captains from barotrauma
GARYglhf
Apr 28th · 10:45 UTC
Здорово, очень красиво. Механика простая и понятная. Хочется побыстрее плыть, но поворачивать не успеваю)
Jimbly
Apr 28th · 20:45 UTC
That was... intense! I jumped out of my seat when I first got hit by a torpedo, even though I knew it was coming :laughing:. Sub controls nice, but I wish there were keyboard controls, my old wrist can't handle that much clicking -_-. I made it to about 2K away from the goal before using up, I presume, my last life. I really enjoyed having to dodge torpedoes I knew were coming but was too afraid to turn on the radar to see them =).