Static Echoes by oramun

[raw]
made by oramun for Ludum Dare 59 (JAM)

DESCRIPTION

Humanity is no more! They faded out eons ago. With the help of one of their automatons at least you can recover the echoes of their knowledge.

The signal will only last so long. Get to the terminals and upload the lost knowledge of the humans contained in the datapads before the signal fails altogether.

The terminals are old so give them a minute to boot but once started upload the knowledge in the datapads to the ship and recover the lost knowledge of the human race.

Once the upload is complete the computer should be able to establish a better signal in the area. Then go find more data.

You will also find signal boosters around that will give you a temporary boost.

Humanity may be lost but at least we can make sure we don't make the same mistakes.

CONTROLS

  • MOVEMENT : a / d OR arrow keys
  • JUMP : space or w
  • ACTIVATE COMPUTER : e

TIPS

  • You get a small amount of signal when activating a computer
  • You also get a signal boosters worth of signal when uploading a Datapad
  • Sometimes it is better to get the small boost from activating and saving the datapad upload until you need it
  • Use signal booster only when you have to

SCREENSHOTS

Screenshot 2026-04-21 010214.png Screenshot 2026-04-21 010311.png Screenshot 2026-04-21 010402.png

Ratings

Overall 467th 3.524⭐ 23🧑‍⚖️
Fun 590th 3.119⭐ 23🧑‍⚖️
Innovation 800th 2.524⭐ 23🧑‍⚖️
Theme 535th 3.524⭐ 23🧑‍⚖️
Graphics 354th 3.881⭐ 23🧑‍⚖️
Audio 295th 3.595⭐ 23🧑‍⚖️
Humor 579th 2.333⭐ 20🧑‍⚖️
Mood 573th 3.375⭐ 22🧑‍⚖️
Given 25🗳️ 23🗨️

Feedback

krishnanda krohn
Apr 21st · 01:57 UTC
Gorgeous art and solid gameplay! 🚀 Could you please rate our game, LUMIRIC CHASE?
Sylvic
Apr 21st · 13:26 UTC
The art looks beautiful. The gameplay is nice, even if it's a classic platformer I think the addition of the theme's mechanics make it special. Great entry!
Kagegona
Apr 21st · 13:27 UTC
well done for all the work done! Maybe the effect on the screen (CRT/grésillement) are a bit too strong and can disturb the player.
SU YUHANG
Apr 21st · 13:27 UTC
The graphics are very nice, but jumping to the other side takes too much effort, which made the experience less enjoyable for me.
INORO
Apr 21st · 13:27 UTC
Very nice paralax!
CrimsonTrouper
Apr 22nd · 11:58 UTC
cool graphics and gameplay, but jumping physics are a bit wacky. Artstyle is great! Good job overall!
PanDuplan
Apr 25th · 13:43 UTC
Outstanding visuals and VFX. Goal is clear and matches the theme, well done. Controls, especially jumping sometimes surprising though. Checkpoints on the terminals would be great and bit faster game over for smooth expirience. Verty solid game :yellow_heart:
apt_prose7
Apr 26th · 08:34 UTC
Simple yet very enjoyable game.
Scottyartt
Apr 26th · 19:01 UTC
love the art and music, gameplay has no innovations or smth but overall looks good
Pastry chef
Apr 30th · 19:51 UTC
I like your art style. Not sure I agree with reducing visual clarity when the signal strength gets low. I found it basically impossible to do anything once it got to 30-40s. I think it's more fun when the player has more agency when time is running out rather than less.
JoeGreen
Apr 30th · 20:36 UTC
Whoa! This looks and sounds incredible! The music totally enhances the tense vibe from the resource constraints. All in all, the style and easy-to-grasp gameplay make this well worth your time. Awesome job!
CodeRaurus
May 01st · 09:01 UTC
Nailed the atmosphere and tone for the game. Nice variety of platforming in different zones. I got to the point where I had five computers left. I have no idea where they are, no clear indicator or open path unlike with the others. The loss of signal effect is nice although I think it could ramp up slower. Now, even when you have "plenty" signal left to play with, the game gets very hard to play.

Good job!
McBaker
May 01st · 15:39 UTC
Really great entry, very polished. I loved the graphics, the sound, the computer startup sound :D

I kept having a feeling that the game is "baiting" me to go one way, only to find I can't make it going that way, making me more engaged and paying closer attention to the level. Ihope that was your goal, if so, good job :)

I missed the fact that I need to wait for the computer to start before uploading the datapads and only did it at 3rd computer, skipping the 1st two.
LDJam user 430734
May 08th · 02:26 UTC
cutie game i like the aesthetics!
Accelerate0814
May 08th · 03:35 UTC
Love the concept of an automaton recovering human echoes! The atmosphere is great, and the 'signal management' mechanic adds a nice layer of tension. Solid entry!
Mrbenn
May 08th · 09:33 UTC
This is cute! The artwork is lovely and clean... until it goes static! see what you did there.
zhangzhimu
May 08th · 09:43 UTC
The game concept is really great and the scene design is also excellent. It's a very good game.
GettingRekt
May 09th · 10:58 UTC
Really impressive graphics and mood. Felt like after the apocalypse. The level design was good and varied with different areas. The music and the static effect really helped sell the atmosphere. Great work!