Harmonic by Whiteowl4399

[raw]
made by Whiteowl4399 for Ludum Dare 59 (JAM)

mainpage<em>harmonic</em>2.png

游戏背景 | Background

[CN] 在这个被噪音淹没的世界里,你是一名音乐制作人。在电子乐中,音乐早已不再只是旋律,它是电流,是跳动的波段,是充满力量的信号。你的任务不是拿起武器,而是拿起示波器,去找回那些失控的音乐设备:从漏音的耳机,到狂暴的机械键盘,再到能粉碎意识的重低音音响。 波形就是你的武器,信号就是你的节拍。掌控那些狂乱的音波吧!

[EN] In a world drowned by noise, you are an Audio Producer.In this era, music is no longer just melody—it’s current, it’s a pulsing frequency, it’s a powerhouse Signal.Your mission is not to take up arms, but to use your oscilloscope to reclaim out-of-control music equipment: from leaky Headphones and raging Mechanical Keyboards to consciousness-shattering Subwoofers. Waveforms are your weapons!The signal is your beat! Take control of the waves that belong to the music!

操作指南 | How to Play

1111.png 2222.png 3333.png [CN] 游戏采用波形面积进行战斗。你的每一张卡牌都会改变你的波形参数:

  • 鼠标左键点击卡牌:打出卡牌以修改当前的波形参数 (A, B, C, D)。
  • 撤销键 (Undo):对当前的叠加效果不满意?点击撤销即可重置本回合操作。
  • 结束回合 (End Turn):确认波形后点击结束。系统将根据你的攻击面积(X轴上方)与怪物的防御面积(X轴下方)之差来结算伤害。

[EN] The game use Waveform Area to attack and defense. Each card modifies your waveform in real-time:

  • Left Click Card: Play a card to modify current waveform parameters (A, B, C, D).
  • Undo Button: Not satisfied with the current stack? Click Undo to reset your actions for the turn.
  • End Turn: Confirm your waveform and click End. The system calculates the difference between your Attack Area (above X-axis) and the enemy's Defense Area (below X-axis) to settle damage.

核心机制 | Core Mechanics

figure4.png [CN]

  • A (Amplify): 放大振幅,决定波形的总规模。
  • D (Uplift/Sink): 调整偏置 (Offset),让你在极致进攻与绝对防御间动态切换。
  • 特殊变换 (Transforms): 利用翻转 (Mirror) 实现攻防互换,或使用绝对值 (Abs) 将防御孤注一掷地转化为致命一击。

[EN]

  • A (Amplify): Amplify the amplitude to determine the overall energy scale of the waveform.
  • D (Uplift/Sink): Adjust the offset to dynamically switch between extreme offense and absolute defense.
  • Special Transforms: Use Mirror to swap offense and defense, or Abs to desperately convert all defense into a lethal blow.! figure3.png

Ratings

Overall 31th 4.254⭐ 63🧑‍⚖️
Fun 51th 4.105⭐ 64🧑‍⚖️
Innovation 25th 4.295⭐ 63🧑‍⚖️
Theme 73th 4.328⭐ 63🧑‍⚖️
Graphics 79th 4.468⭐ 65🧑‍⚖️
Audio 109th 4.042⭐ 62🧑‍⚖️
Humor 178th 3.545⭐ 58🧑‍⚖️
Mood 154th 4.095⭐ 60🧑‍⚖️
Given 50🗳️ 93🗨️

Feedback

Yueyao Wang
Apr 20th · 23:43 UTC
Interesting card game! I like the idea of changing the shape, the A & B counfuses me a little bit but the tutorial is pretty easy to understand. Nice work!
LaurLehepuu
Apr 20th · 23:54 UTC
Im pretty big on deckbuilder games like this so this kinda game is right up my alley. Really good job with the visual feedback. The whole wave altering approach to attacking and defending could very easily have been super complicated to understand, but i think you all did a good job simplifying it (thank you for having a tutorial at the start). The soundtrack and art are also really cool. I would love to see this idea get more fleshed out with more cards and such if you ever have the time! :)
MajoMirez
Apr 20th · 23:56 UTC
I loved the concept! Deck building, Slay the Spire style, but with sound waves that represent attack and defense, it's a clever approach! I found some cards seems to be downgrades..? (I didn't find any use for "Clamp" for example), but overall I really liked it! Also the art style is unique and cute
🎤 Whiteowl4399
Apr 21st · 00:54 UTC
@majomirez Previously, we set the boss's attack power very high, and Clamp could be used to forcibly reduce the monster's attacks. But that seemed a bit too difficult, so now after the monster's attack power has been lowered, it seems to be of no use.
🎤 Whiteowl4399
Apr 21st · 00:55 UTC
Thank you for liking our game! As our first jam experience, your appreciation really means a lot!。(*´∀`)ノ
thecoconutdream
Apr 21st · 08:19 UTC
Absolutely amazing. Crazy what you did in this short time. It looks incredibly good and I looove your concept of the game! Good job!
Capreola
Apr 21st · 08:30 UTC
I really really liked this one! I enjoy deck builders and this is such a fun take on the genre. And the artstyle is so cool. I liked that you showed the math formulas too, not just the graphs.
Also great job with the tutorial, it was very easy to understand.
Awwwz
Apr 21st · 09:08 UTC
maybe a more unified color palette? I think the colors seem a bit too much for me. love the demonstration of the sound wave!!
ping
Apr 21st · 09:23 UTC
令人惊叹的完成度!也很扣主题,攻击和防御的计算方式富有新意,动画和音乐也很劲爆……非常完美!
DAYA
Apr 21st · 09:33 UTC
非常棒的创意,操作反馈做的也很好,非常喜欢每次选中卡牌时候波形的变化效果,在这么短的时间内做出这样创新的游戏很棒
Suki Shao
Apr 21st · 10:04 UTC
非常好玩的游戏!72小时有这样的完成度非常惊艳,跟函数的结合超级有创意!
velvet067
Apr 21st · 12:34 UTC
让人感到惊艳的创意和完成度,音乐和美术的风格也和主题结合的非常棒!好玩!
LizzyLi
Apr 21st · 13:16 UTC
Such an innovative tryout combining rhythm and art so well! It's hard to believe it only took three days
Destic
Apr 21st · 13:48 UTC
Absolutely gorgeous game, both art & audio wise! And I love the idea of adjusting waves to handle damage & defense, I could really imagine this becoming a fully fledged game. Nice work guys!
demian4ik
Apr 21st · 13:59 UTC
The game is visually very cool! But the idea of graphs is cool. But the gameplay is a bit stifling, and random. It's so cool. Interesting enemies
Kevin Meissner
Apr 21st · 14:07 UTC
I love these kind of games, very nice, thanks :-)
JackOfCups
Apr 21st · 14:20 UTC
You've made math fun and I don't know how to feel about that. Nice work!
Tay Elenberg
Apr 21st · 14:54 UTC
art is very good and gameplay is very unique and fun
gooooood job!
Carsten
Apr 21st · 15:19 UTC
Ohh that is a great concept. Really love it! :smiley:
nkvz
Apr 21st · 15:25 UTC
wow. visual ultimate?)
Rinnnzy
Apr 21st · 15:37 UTC
吾去完成度好高,甚至还有教程关卡。喜欢游戏的美术风格!!(就是玩的时候让我联想到大学物理实验了...好像滤波器
Lukas Leder
Apr 21st · 16:21 UTC
Super cool game, nice music and a really awesome game mechanic, a bit short but really love it!
HJMW
Apr 21st · 19:18 UTC
Really cool game! I would love to see some weirder card effects, like turning from a regular sine wave to a square wave
Jawdan
Apr 21st · 19:20 UTC
Felt a little bit unbalanced,, but I loved the art/humour and had so much fun playing with getting the signals just right!! Amazing work!
Owi
Apr 21st · 19:22 UTC
Interesting way of presenting the theme, core game mechanic of adjusting the math fucntion seemed extremely scarry at first, but good visualisation helped a lot!
The music was good too, not distracting and enjoyable, however the web version have audiocracking from time to time
LDJam user 240296
Apr 21st · 19:22 UTC
Super chill game, I've played it with pleasure. The graphics and sound combine really good. As it is already said in the comments above, you've managed to make math fun :thumbsup:
Dywanix
Apr 21st · 21:31 UTC
very fun!
kanhao
Apr 21st · 22:06 UTC
@rinnnzy 谢谢喜欢我们的游戏,我们对于顶部ui的设计就是参考音乐制作里的滤波效果器的()
kanhao
Apr 21st · 22:13 UTC
@hjmw Thank you for enjoying our game! We have made numerous changes to the boss's waveform; the boss will display a different waveform in each round, and players can also modify their own waveform through certain Special Transforms. We plan to introduce more complex wavetables in future updates!
Stalemeat
Apr 21st · 23:00 UTC
Great looking the game. The presentation is very well done. I ended up just looking at the numbers over the heath bars instead of trying to figure out the math from each card or what the wave looked like. At least the results were clearly labeled, so thanks for that. Solid polished entry. Great work.
LDJam user 426288
Apr 22nd · 07:31 UTC
好高的完成度!喜欢美术风格❤️❤️双语设置好评👍👍👍就是波形的设置好像数学计算费脑子哈哈哈
gil4
Apr 22nd · 09:06 UTC
A wonderful concept and high-quality implementation, would love to see it as an actual full release with more content!
DryDiamond
Apr 22nd · 11:24 UTC
Exactly my type of game (fan of Slay the Spire here) and it was well executed !
Phanes
Apr 22nd · 12:44 UTC
双语太好了,被美术吸引进来,最后一个喇叭好难打!喜欢结算画面(墓碑合影.jpg)波形参数真的幻视线性代数和高数,策划老师很爱高数吗?(握拳)
WENXIN
Apr 22nd · 15:08 UTC
哇!好好看的画风,很有意思的机制,完成度很高
ToSMaster
Apr 22nd · 16:16 UTC
They say you have to end the game with the audience wanting more. And gues what.... I WANT MORE!!
There is so much love and passion in the game! The animations... the mechanics! The whole idea of a sin wave as attack / defence! Please develop this idea more and release it as a whole game!
I really want to see more of this and how it develops and explores the main mechanic! Great stuff overall!
FLOWERFIELD Games
Apr 22nd · 16:17 UTC
My head hurt with all this math. What an original concept ! Good job.
Neox
Apr 22nd · 17:23 UTC
Awesome game! Most card games are essentially math and this amplifies that concept, *literally*!
Kate_arty
Apr 22nd · 18:43 UTC
I’m not sure I fully understood what I was supposed to do, but I really loved the game’s visual style! It’s super bright and vibrant. It’s impressive how much you managed to get done!
WormKingBoo
Apr 22nd · 22:04 UTC
It is amazing that you made math so fun! I made it to the end of the game and wished there were more levels because it was so enjoyable. The art is gorgeous and the music works well with the rest of the design. Great work!
YurisCat
Apr 23rd · 06:16 UTC
What a cute game! I love the character designs, they're all so creative. But the moment I see those math formulas, I get sleepy lol omg. Haha, great game though!

很可爱的游戏Owo喜欢老师们的角色设计——!!但是唉一看到公式我就想zzzz了哈哈,很棒的游戏。颜色也用的很明亮!喜欢!!
SkySakura2005
Apr 23rd · 08:44 UTC
I like the idea of wave signal card game!!! Welcome to play and rate our game!!!
kanhao
Apr 23rd · 09:32 UTC
@phanes 谢谢喜欢!最开始和高数结合的点子是程序老师想的()非常的理科思维哈哈哈哈
kanhao
Apr 23rd · 09:33 UTC
@tosmaster We will!
sprell
Apr 23rd · 16:48 UTC
I was just playing Slay the Spire. This is a really cool concept for a game. I think I'd play a full version if it was completely polished.
Also the jewish draw pile button perturbed me xd
IRKAR
Apr 24th · 09:54 UTC
Great visual and very cool math mechanic. Great job!![Screenshot_20260424_125148.png](///raw/25b/76/z/728e4.png)
LuciaYan
Apr 24th · 11:09 UTC
完成度好高的游戏!类型也是我非常喜欢的rougelike,看到三角函数的时候死去的高中回忆全都复活了lol 音乐也很带感,总体超棒!
LDJam user 236055
Apr 24th · 16:50 UTC
yay another music game! making the signal with cards is a fun and innovative way to do combat. I especially love that you show the formulas that make up the waveform :)
YesterDay
Apr 24th · 17:29 UTC
有点无敌了说实话,玩法真的牛,通过波函数的变换来达到攻防的平衡(但这样也导致了攻防有上限),有意思。如果能显示敌方的波形图,设计一些改变敌方函数的卡片就更好了。美术也很生动,卡牌的设计也很合理,作为一个三天的作评来说真的很厉害。顶礼膜拜了。
Honestly, this game’s absolutely phenomenal. The gameplay is brilliant—balancing offense and defense through wave function transformations is such a clever idea, though it does cap how strong both sides can get, which makes it even more interesting.
It would be even better if it could display the enemy’s waveform, along with cards that can alter their functions. The art style is vibrant and vivid, and the card design is well thought-out and balanced. For a game made in just three days, this is truly outstanding. Total respect!
Igor Korobeinikov
Apr 24th · 17:49 UTC
Really nice interpretation of a theme!
Also magnificent art and interesting gameplay, though a bit hard for me to understand at the beggining.
In any case - wonderfull game. GOOD JOB
INGVIILD
Apr 24th · 18:07 UTC
At first, I was really intimidated by these algebraic function graphs.

But in reality, everything turned out to be a little simpler and more fun than it initially seemed! (Or maybe I just didn't want to delve too deeply into it to figure out really good moves.)

Very exciting music and nice graphics!
kanhao
Apr 24th · 19:49 UTC
@yesterday 谢谢喜欢♪(・ω・)ノ,敌方的波形其实在上方已经用不同颜色的虚线显示出来了哦。关于改变敌方波形,我们设计了一张限制卡,功能是将敌我波形同时限制在一个高度,在后面有概率能随到~我们将会完善这个作品加入更多的卡ʢ˶ᵒ ᵕ ˂˶ʡᶻ
HHCH
Apr 25th · 02:56 UTC
The background sound is a good choice, mixing "math" with the theme? such an innvotive concept! I have to admit that I quite didnt understand it, but hey, the visualization help me a lot, I even thought that it would be great to get familiar with functions.
zhangzhimu
Apr 26th · 08:12 UTC
It's a really amazing design and the game guidance is particularly clear! I also really like the art. I'm a musician and when I saw this game, I felt a strong sense of immersion. How could they understand so well? Hahaha. But in reality, it would probably be very heart-wrenching, hhh.
hulien22
Apr 26th · 20:56 UTC
Fantastic game!! I really love deckbuilders, and this is such a fun twist on the genre! Would love to see how far this idea can go with more enemies and cards!
LDJam user 424326
Apr 27th · 09:38 UTC
A really cool concept! You can tell a lot of work went into it.
LDJam user 423872
Apr 28th · 10:48 UTC
Cool art. An unusual implementation of a card battler
Mikan
Apr 30th · 11:14 UTC
Interesting mechanics. It determines the values based on the area. Due to the limited number of cards, in most cases, I have to choose between attack and defense. The game process is a bit short, I need more content.
AO-85
May 06th · 19:14 UTC
The game is visually very cool! But the idea of graphs is cool. It’s so cool. Interesting enemies