Harmonic by Whiteowl4399

游戏背景 | Background
[CN] 在这个被噪音淹没的世界里,你是一名音乐制作人。在电子乐中,音乐早已不再只是旋律,它是电流,是跳动的波段,是充满力量的信号。你的任务不是拿起武器,而是拿起示波器,去找回那些失控的音乐设备:从漏音的耳机,到狂暴的机械键盘,再到能粉碎意识的重低音音响。 波形就是你的武器,信号就是你的节拍。掌控那些狂乱的音波吧!
[EN] In a world drowned by noise, you are an Audio Producer.In this era, music is no longer just melody—it’s current, it’s a pulsing frequency, it’s a powerhouse Signal.Your mission is not to take up arms, but to use your oscilloscope to reclaim out-of-control music equipment: from leaky Headphones and raging Mechanical Keyboards to consciousness-shattering Subwoofers. Waveforms are your weapons!The signal is your beat! Take control of the waves that belong to the music!
操作指南 | How to Play
[CN]
游戏采用波形面积进行战斗。你的每一张卡牌都会改变你的波形参数:
- 鼠标左键点击卡牌:打出卡牌以修改当前的波形参数 (A, B, C, D)。
- 撤销键 (Undo):对当前的叠加效果不满意?点击撤销即可重置本回合操作。
- 结束回合 (End Turn):确认波形后点击结束。系统将根据你的攻击面积(X轴上方)与怪物的防御面积(X轴下方)之差来结算伤害。
[EN] The game use Waveform Area to attack and defense. Each card modifies your waveform in real-time:
- Left Click Card: Play a card to modify current waveform parameters (A, B, C, D).
- Undo Button: Not satisfied with the current stack? Click Undo to reset your actions for the turn.
- End Turn: Confirm your waveform and click End. The system calculates the difference between your Attack Area (above X-axis) and the enemy's Defense Area (below X-axis) to settle damage.
核心机制 | Core Mechanics
[CN]
- A (Amplify): 放大振幅,决定波形的总规模。
- D (Uplift/Sink): 调整偏置 (Offset),让你在极致进攻与绝对防御间动态切换。
- 特殊变换 (Transforms): 利用翻转 (Mirror) 实现攻防互换,或使用绝对值 (Abs) 将防御孤注一掷地转化为致命一击。
[EN]
- A (Amplify): Amplify the amplitude to determine the overall energy scale of the waveform.
- D (Uplift/Sink): Adjust the offset to dynamically switch between extreme offense and absolute defense.
- Special Transforms: Use Mirror to swap offense and defense, or Abs to desperately convert all defense into a lethal blow.!

Ratings
| Overall | 31th | 4.254⭐ | 63🧑⚖️ |
| Fun | 51th | 4.105⭐ | 64🧑⚖️ |
| Innovation | 25th | 4.295⭐ | 63🧑⚖️ |
| Theme | 73th | 4.328⭐ | 63🧑⚖️ |
| Graphics | 79th | 4.468⭐ | 65🧑⚖️ |
| Audio | 109th | 4.042⭐ | 62🧑⚖️ |
| Humor | 178th | 3.545⭐ | 58🧑⚖️ |
| Mood | 154th | 4.095⭐ | 60🧑⚖️ |
| Given | 50🗳️ | 93🗨️ |
Also great job with the tutorial, it was very easy to understand.
gooooood job!
The music was good too, not distracting and enjoyable, however the web version have audiocracking from time to time
There is so much love and passion in the game! The animations... the mechanics! The whole idea of a sin wave as attack / defence! Please develop this idea more and release it as a whole game!
I really want to see more of this and how it develops and explores the main mechanic! Great stuff overall!
很可爱的游戏Owo喜欢老师们的角色设计——!!但是唉一看到公式我就想zzzz了哈哈,很棒的游戏。颜色也用的很明亮!喜欢!!
Also the jewish draw pile button perturbed me xd
Honestly, this game’s absolutely phenomenal. The gameplay is brilliant—balancing offense and defense through wave function transformations is such a clever idea, though it does cap how strong both sides can get, which makes it even more interesting.
It would be even better if it could display the enemy’s waveform, along with cards that can alter their functions. The art style is vibrant and vivid, and the card design is well thought-out and balanced. For a game made in just three days, this is truly outstanding. Total respect!
Also magnificent art and interesting gameplay, though a bit hard for me to understand at the beggining.
In any case - wonderfull game. GOOD JOB
But in reality, everything turned out to be a little simpler and more fun than it initially seemed! (Or maybe I just didn't want to delve too deeply into it to figure out really good moves.)
Very exciting music and nice graphics!