Operation Alien Translation by Sheepolution

[raw]
made by Sheepolution for Ludum Dare 59 (JAM)

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Congratulations. As the best linguist of your country you have been hired for a special mission at a top secret base. Aliens have contacted earth, and it's up to you to translate these weird messages.

There is only one problem: you might be an expert on language, but even for you alien language is beyond your skills. In fear of disappointing your friendly colleague, you come up with another solution.

Credits

  • Code: @Sheepolution
  • Art: @Shores
  • Audio: @Lazarus-Richardson

Wishlist

No, not this game, but we are working on a different game titled Your Painting, Sir. It's based on our previous Ludum Dare game, Cut to Pieces.

Symbols

In case you leave a comment, what does the text below mean in your language? :)

symbols.png

(You might not have gotten some of these symbols)

Ratings

Overall 13th 4.365⭐ 50🧑‍⚖️
Fun 26th 4.184⭐ 51🧑‍⚖️
Innovation 32th 4.25⭐ 50🧑‍⚖️
Theme 67th 4.354⭐ 50🧑‍⚖️
Graphics 3th 4.806⭐ 51🧑‍⚖️
Audio 30th 4.266⭐ 49🧑‍⚖️
Humor 4th 4.571⭐ 51🧑‍⚖️
Mood 60th 4.292⭐ 50🧑‍⚖️
Given 41🗳️ 57🗨️

Feedback

LDJam user 428646
Apr 21st · 02:45 UTC
I wish I took a picture of my final set of words! I love this idea so much! It's such a great twist on these language games. The art is crazy good as well.
Sharky3188
Apr 21st · 02:51 UTC
All the humour and animation is on point. That starting intro really sets the tone. Art is incredible as usual.
A really fun concept.
Rinevard
Apr 21st · 06:05 UTC
I believe I can communicate with aliens now

![alien.png](///raw/105/36/z/71d19.png)
sebastianscaini
Apr 21st · 13:15 UTC
The level of polish on this one is crazy and I love how mechanically you dig your own grave if you're not paying attention to what you write. Loved this game!
Tkap1
Apr 21st · 13:17 UTC
Amazing submission! I was a little confused at first due to pressing Enter instead of Space
PollyKarm
Apr 21st · 13:22 UTC
Very good!!! I love it!
kuviman
Apr 21st · 15:13 UTC
fish sword kick littlebird signal
LDJam user 236055
Apr 21st · 15:29 UTC
very cool art style and idea! I loved the cutscene at the beginning :D
blobo
Apr 21st · 16:20 UTC
That obviously means "Capital Eyeball MegaQuestion Rocket Beak"... or perhaps I'm mixing up my lies again...

What a unique experience. I love how in my first playthrough I instantly forgot the words I created seconds ago.

After a meeting with my alien counsel, we have unanimously decided to award you with the **Open to Interpretation** award. As a top linguist yourself, there's no doubt you know exactly what this means.

![OpenToInterpretation.png](///raw/b02/2/z/720b2.png)

And of course, my video playthrough, for maximum feedback:

https://www.youtube.com/watch?v=u6oe4bM07fQ
juyr
Apr 21st · 17:34 UTC
The presentation is fantastic! Perfectly captures the vibe of saturday morning cartoon. Great little memory game. I like :)
Maksim Terskov
Apr 21st · 18:24 UTC
Cool implementation of the idea! Awesome!
MountainGoose
Apr 21st · 18:39 UTC
Super well done. The idea on the theme is super clever and the art/music/graphics are all really polished.
CrispyPear
Apr 21st · 19:26 UTC
Absolutely incredible! I thoroughly enjoyed this! I'm trying to critique it but I actually kind find any faults, it delivers on its idea so well! I guess I'd have wanted sound when the guy types?
Portalis
Apr 21st · 19:43 UTC
I had a great time with this game, and I keep thinking about the lore and the ending. The soldier is so well-crafted - his emotions pulled me in the way a good TV show character does
wdebowicz
Apr 21st · 20:34 UTC
That was both super funny and innovative!
Mamboman
Apr 21st · 21:05 UTC
Well done! The art and the storytelling are really good, I love the way the little guy is typing. Took me a while till I figured out what to do but then it was really fun!
LDJam user 423872
Apr 22nd · 03:01 UTC
This is a cool and funny idea! But my memory can remember a maximum of three characters.
Placeholders
Apr 22nd · 05:57 UTC
another Sheepolution and the crew banger, fantastic work! solid 5/5
LDJam user 278146
Apr 22nd · 15:49 UTC
Great memory game! Lasted just long enough to keep me engaged. I liked how all the symbols were different enough but still vague enough to be open to many interpretations.

Here's my final list:

![chrome_orNAAFOD8b.png](///raw/28e/34/z/724ba.png)
PeterLeBagarreur
Apr 22nd · 20:29 UTC
Nice entry, very original!
pkenney
Apr 23rd · 04:27 UTC
I enjoyed this a lot! Was kicking myself for using plural words early and then forgetting which were plural, that was most of my mistakes. Bee helmets! They're definitely talking about bee helmet birthday wine.

Whole experience worked really well. I was pushed a bit and wasn't sure how far I could be pushed. I thought the runtime was just right, but I also know my brain could have held more of this stuff. Interesting.

The opening scene was great, wonderful art and audio too. Nice work!
Local Minimum
Apr 23rd · 17:08 UTC
That was a blast, I do like how friction-less an experience the game is, cohesive and well done and yet it asks of us to whip out some pen and paper to keep track of our lies!

The animations were really great. I do wish that the intro didn't start as soon as you pressed play though but that is a very small detail. I also got a bit confused about how to actually start because I tried to press the start symbol.

The only other thing was me wanting to think about the word choice and having a long message that started with new words made it a bit hard to look up and remember and plan. But it also made sense in the game world that it would be hard.

So very cool indeed.

Play-through:
https://www.youtube.com/watch?v=O0Zx03hnPTw
pickens-inc
Apr 23rd · 22:23 UTC
Loved it! Absolutely hilarious theming, the contrast between the two is absolutely great and all the names of the software is so funny. Beautifully executed. Also.

Walrus archer jester rocket dota!
UkuleleFury
Apr 24th · 03:56 UTC
Lol, the characters and story are easily my favorite part. All the iconography of the symbols is also pretty impressive! Obviously the music and art are top notch! The core mechanic was cool for a bit, but it stretched a bit long for met. Another small twist of some sort maybe would have made more compelling for me to bear with all the memorization. :) Very impressive submission though!
Aurel300
Apr 24th · 15:04 UTC
Very fun! I really appreciated the animations of the two characters interacting. The game itself is a cute concept -- thinking of your own mnemonics for an unknown alphabet of symbols. I kind of wish there was a little bit more interaction *with* my words though, e.g., let the army guy form a sentence (somehow? insert dummy words? idk). Alternatively, logging what words other users have assigned to each symbol (and some good automoderation I guess) could be fun, so I could see the army guy say something like "other scientists believed this symbol to be 'blank'". The game is just long enough to not get boring, though some kind of challenge mode (time-based?) might have been fun, too.
braktheman
Apr 25th · 20:36 UTC
What an absolute delight. One of the best games I've seen this jam. Everything from the art to the polish.

Great job, team!
Wendel Scardua
Apr 25th · 22:05 UTC
On my run I think I only got the fourth symbol, which meant "above". The game felt very complete, fun and funny.

Now that I think about it, this reminds me of another jam game from some previous event; don't remember the name and the mechanics aren't that much similar, but it had this concept of the player doing the association word-symbol themself and having to keep track of those.
ruddiculous
Apr 26th · 00:43 UTC
We are too immature to not go straight for boob humor if you allow us with a game like this. A lot of fun to play on stream with that simple Mad Lib level humor layered into the alien translation narrative. Combining the elements of memory and reward/punishment for word choice made for a great experience. Super cool art that reminds me of all the great Humongous Entertainment games! The animation is really amazing for a weekend of work. Nice job, y'all!
ColeSlaughter
Apr 26th · 04:01 UTC
[Thanks for submitting your game to stream](https://www.twitch.tv/videos/2756861534?t=02h42m52s)

This ended up being one of my favorites. Such a simple idea, and executed in a way that lets the player decide how weird they want to get with it. Well done!
RenD
Apr 26th · 20:29 UTC
Super original entry, it feels like a silly version of Chants of Sennaar! The pixel art and sound design are hilarious and you can really feel your superior breathing down your neck. It got hard pretty fast though, I think I could maintain track of a dozen of symbols without writing anything. I really appreciate the small details like the guy typing as you press the keys of your own keyboard. A super polished and fun game!
Purrseus
Apr 28th · 10:03 UTC
The best and most intense game of memory I ever played! 5/5!

And whoa, the presentation is AMAZING 😲

The whole game is intense, I prayed for my life there!
Phoenix Fireflower
Apr 28th · 16:59 UTC
The amount of detail in the animations, especially the intro and the supervisor, is extraordinary. I love they take everything very serious, yet don't have the money for a proper Ultracam and have to resort to a free trial.

As for the five symbols, I like to name the synbols after animals (easiest way I can recall what they mean), so: elephant bird horse plane manta.
Wallted
Apr 28th · 21:01 UTC
Holy, this is great. Fantastic setting (scary big soldier and funny army themes), little jokes here and there, GREAT and very enganging mechanic, just perfect. Flawless execution and twist on the theme. C o n g r a t s!

![operation_alien.png](///raw/ff1/46/z/72e4a.png)
pmarincak
May 01st · 01:20 UTC
Very interesting interpretation and fun little game. It was very well polished. Here's my translations :)

![Screenshot 2026-04-30 211834.png](///raw/2fe/5/z/72fcf.png)
LeReveur
May 01st · 20:12 UTC
fall exit feelings good you
I don't know how many symbols exists, but I have a translation for 30 :grin:
I have nothing more to say else than: amazing! I like the very polished arts, the humor, and the global mood of this game, I played twice and got the two endings.
I just have a minor grief: the system uses hardware keyboard assignations, so one can't use properly other keyboard than qwerty - fortunatly, I remember where the keys change between french and US keyboards, but it adds a little challenge to the game (and btw that's the main reason I saw the "bad" ending… :stuck_out_tongue_closed_eyes:)
Mathstr0fficial
May 01st · 23:58 UTC
I seem to be an outlier in that I didn't find this to be a particularly cohesive concept. The polish and wrapping is all outstandingly done as I've come from to expect from this team, but just a flat-out memory exercise struggled to engage me enough to care about said polish. I wish there was something more to latch onto with regards to the symbols, if there was perhaps some sort of general shape pattern which corresponds to different parts of speech, or just some way to even infer what words could mean instead of flat-out making stuff up. My short term memory is quite poor so I resorted to just making notes of all the symbols, at which point it devolves into merely typing in the words from a dictionary and becomes tedium. I think there are interesting ideas here, and it could be something cool if you tied in elements of actual deduction and pattern-matching, but as it stands the presentation feels like it's wrapping something rather hollow. My full playthrough is linked below.

https://youtu.be/SmfmhFL1dDA

I also present you with the **Precision Laser** award. Be careful with your aim!

![precision-laser.png](///raw/422/3/z/7301d.png)
Jeremy Ryan
May 03rd · 03:42 UTC
This one was fantastic. The idea, the presentation, everything. Games like this are the reason game jams exist.

My language didn't have all of those characters! But the closest I can get is: FAUCET ??? ALBERT ??? RAY

![translation.png](///raw/aba/3/z/730a0.png)

We've been informed by our extraterrestrial sponsors that you are clearly the best game to receive the [̴̧̨͙͈͙̲̟̖̝̖̫̭̟̩͚̜̞̀͛͆̒̐̃͒̇͛͋̚͝]̵̛̜͙̱̦̟̮̬͎̞͉͍͎̯̝̟̔̎͌̈́̀́͋̊͒͘̚̚̚͜-̴̧̡̝̥̎̌̉̓̈́̾̃̓͘̕≠̨̛̛͍̠̝̭̼̯͔̓͌̀̋̓̎͗̆̓͛̕͘͝͝͝ͅ,̴̨̨̛̬͉̳̤͍̠̲̘̭̹̙̈́̇̑̅̂̓̈́͘͘͘ͅ.̶̡̱̝̼̟̰̻͉̖̱͓̞̀̽͂͑̇̽̀͛̒̌̀͐̄̽̊̚|̴̛͖͉̱̲̻̹̝͗̒̽+̸̡̙̜̲̈́̔́́̀͊̎̐̚ award. Congratulations!
fourApril
May 04th · 14:42 UTC
Bro, I can't believe you were able to accomplish so much in just 3 days. The idea is so cool, I really felt like I was translating from an alien language.
Ava Skoog
May 07th · 19:58 UTC
Fun and funny, with lots of polish! I guess the game itself is simple but all the framing really elevates it, and I think it could work as a longer game if you found ways to extend the idea.

Looks nice, sounds nice, and the cutscenes are impressive. I've been watching the original Stargate recently, so it made me think of that, with the military breathing down the neck of the language nerd.

Gameplay is fun. I kind of just went with the first thing I thought of for all of them and those mnemonics seem to have been good enough because I managed to remember them all the whole way through :p Would be fun to see some increased difficulty in a longer version by introducing barely different symbols etc.

I didn't get all of the symbols in the text you asked us to comment, but I got a screenshot of my final sentence in the game:

![operation_alien_translation.PNG](///raw/4c/z/732f3.png)

Overall a very pleasant game with a good concept that I think has some more potential mileage worth exploring. Good stuff, thanks for making it! :)
HacksawUnit
May 07th · 22:37 UTC
Amazing entry! The art is gorgeous and the animations and snappy and very responsive. I love the character designs/dynamic and the little details like Area 51v2 being too cheap to buy software.

In terms of gameplay, it's a great exercise in memory/nmenomics. I had a lot of fun coming up with my visual interpretations of the symbols. At first I named the symbols based off of when they appeared (first, second, etc.) but then I got the chance very early to corret this once I realized what I had to do, which was fantastic design. The game almost functions like a magic trick... it's astounding that by the end I was able to remember all the symbols meanings and I felt amazing! And the ending is great. I wonder if the big guy was abducted or turned to dust? :O Maybe he's getting therapy for his anger issues on the UFO...

I agree with @mathstr0fficial that this etry is a bit one-note but I think for how long it is, it goes on about as long as it should. A bigger version with additional twists where you actually have to start putting together actual sentances/divining grammer based on new signal information using the nonsense you already wrote, but I think this is good for the scope of the Jam. :)

PS: Excellent music, too!
alexrose
May 08th · 13:09 UTC
I'm going to rate this objectively as if it wasn't me. it has a very high level of polish, graphics are lovely as usual. If this was the first game I ever saw from you I'd be like "Great Job Man!", I can even see it winning the jam because it has the traits of a jam winner. And you know I love your games

but my honest review: it just feels a bit.. empty. I renamed the first word at the start because I chose something completely arbitrary that didn't look like the symbol but after the rename I just typed all the words in to completion, my playthrough was like.. 2-3 minutes. it reminded me mechanically of MEMORO and Lost In Translation but it just wasn't as tight as either and doesn't really explore the mechanic. I dunno what it's missing but I feel like there could have been longer gaps with gameplay in between the words so I'd have some reason to forget them or be confused or utilise them in a way that isn't just "type these words as quickly as you can". the gameplay was essentially equivalent to doing an online typing test but without getting a wpm at the end. However, I saw someone else recorded a 15 minute video of this game so I'll take into account that the average person may not just choose clear words and blast through it immediately

objectively speaking it's max score on graphics, it's a good use of the theme, it's got mood, it's amusing, audio was fine, inno I find it derivative of your other games but it's better than 90% of entries and funwise - it's not bad like I won't downrate it but it was just fine
Starlight Glimmer is best poney
May 08th · 23:48 UTC
My honest reaction:
![Screenshot_20260509_013900-1.png](///raw/f90/1/z/73376.png)

I love this kind of arbitrary pattern recognition because it gets your brain spinning both in the short-term memory gear and the creativity gear. The game was more simplistic than I expected but I loved it. It's a good twist on the theme, and just my kind of game. I wish there was unicode support and some kind of typo guard; in theory, this could work as a crazy speedtyping game, but I had to be extra careful and extra slow because the big guy complained I types "asss" instead of "as" (my S key iss a bit broken).