Inter Signal by JankFank
>Play on browser<
Are you good at cable management?
You worked as an admin at a signal processing station until you found a strange broadcast from the depths of space.
How to play
Collect and process signals
- Drag and drop plugs.
- Use arrows on screen to move up and down.
- Avoid red signals by unplugging blocks.
- Avoid blocks being struck by lightning.
Screenshotsㅤ

| Link | https://jankfank.itch.io/inter-signal |
| Original URL | https://ldjam.com/events/ludum-dare/59/inter-signal |
Ratings
| Overall | 58th | 4.143⭐ | 23🧑⚖️ |
| Fun | 312th | 3.548⭐ | 23🧑⚖️ |
| Innovation | 43th | 4.143⭐ | 23🧑⚖️ |
| Theme | 43th | 4.452⭐ | 23🧑⚖️ |
| Graphics | 231th | 4.119⭐ | 23🧑⚖️ |
| Mood | 182th | 4.05⭐ | 22🧑⚖️ |
| Given | 22🗳️ | 18🗨️ |
Nonetheless wonderful project <3
But need to think up about how to filter wrong signals (or i just did not get them).
Всё круто. Никаких проблем игры не выявил. Единственное, что я бы прокомментировал:
У игры нет ЦА, точнее игра отталкивает свою ЦА. И вот почему:
1. Для игроков, кому интересно считать и делать схемы (условно ЦА Factorio), игра посылает всякие гадости (красный сигнал и молния), которые не позволяют насладиться процессом. Процесс идёт совсем не так, как хотелось бы игроку.
2. Для игроков, кто любит вызовы, игра слишком "расчетливая", заставляет думать, как расставить схему. А не сосредоточиться на решении проблем (красный сигнал и молния).
Я попадаю в первую ЦА, но игра мне не позволила насладиться процессом работы моего механизма.
#### EN
Everything is cool. I haven't found any problems with the game. The only thing I would like to comment on is:
The game doesn't have a target audience, or rather, the game repels its target audience. Here's why:
1. For players who are interested in counting and creating schemes (the hypothetical target audience of Factorio), the game sends various unpleasant messages (red signals and lightning), which make it difficult to enjoy the gameplay. The gameplay doesn't unfold in the way the player intended.
2. For players who enjoy challenges, the game is too "calculating" and requires them to think about how to arrange the scheme. Instead of focusing on solving problems (red signal and lightning).
I get into the first target audience, but the game doesn't allow me to enjoy the process of my mechanism.
I would have liked to play this game for longer if the gameplay had focused more on creating schemes.
Really satisfying gameplay, would honestly play an expanded version of this, but fixing the antenna on top feels a little rudementary compared to the rest of the game, but other than that, again cable management felt really satisfying, especially as someone who worked at sysadmin lol, stretchy cables would be great
The game is really enjoyable, the idea match perfectly the theme, really nice submission !! GG