Inter Signal by JankFank

[raw]
made by JankFank for Ludum Dare 59 (JAM)

>Play on browser<

Are you good at cable management?

You worked as an admin at a signal processing station until you found a strange broadcast from the depths of space.

How to play

Collect and process signals - Drag and drop plugs.
- Use arrows on screen to move up and down. - Avoid red signals by unplugging blocks. - Avoid blocks being struck by lightning.

Screenshotsㅤ

Screenshot<em>4.png
Screenshot</em>3.png
Screenshot_5.png

Ratings

Overall 58th 4.143⭐ 23🧑‍⚖️
Fun 312th 3.548⭐ 23🧑‍⚖️
Innovation 43th 4.143⭐ 23🧑‍⚖️
Theme 43th 4.452⭐ 23🧑‍⚖️
Graphics 231th 4.119⭐ 23🧑‍⚖️
Mood 182th 4.05⭐ 22🧑‍⚖️
Given 22🗳️ 18🗨️

Feedback

Julester
Apr 21st · 12:06 UTC
Very fun but hard game. i wish difficulty didnt scale so fast so i can play longer.
rta228
Apr 21st · 12:31 UTC
Love the graphic design. Whole idea is great. This game is easy and difficult at the same time.
Nonetheless wonderful project <3
Mr. TJ
Apr 21st · 12:45 UTC
very fun game. I liked the way you had to set up you signal trafo and all, sometimes i got jumped by the lightning but thats just a skill issue on my part. Overall a really good game :)
MemoLoop
Apr 21st · 13:27 UTC
I like the concept. Great job!
Custodi
Apr 21st · 13:51 UTC
Like core idea of connection block and antenna idea.
But need to think up about how to filter wrong signals (or i just did not get them).
Someday Not Today
Apr 21st · 17:40 UTC
smart idea, fun game
Pacelin
Apr 21st · 20:13 UTC
#### RU
Всё круто. Никаких проблем игры не выявил. Единственное, что я бы прокомментировал:

У игры нет ЦА, точнее игра отталкивает свою ЦА. И вот почему:
1. Для игроков, кому интересно считать и делать схемы (условно ЦА Factorio), игра посылает всякие гадости (красный сигнал и молния), которые не позволяют насладиться процессом. Процесс идёт совсем не так, как хотелось бы игроку.
2. Для игроков, кто любит вызовы, игра слишком "расчетливая", заставляет думать, как расставить схему. А не сосредоточиться на решении проблем (красный сигнал и молния).

Я попадаю в первую ЦА, но игра мне не позволила насладиться процессом работы моего механизма.

#### EN
Everything is cool. I haven't found any problems with the game. The only thing I would like to comment on is:

The game doesn't have a target audience, or rather, the game repels its target audience. Here's why:
1. For players who are interested in counting and creating schemes (the hypothetical target audience of Factorio), the game sends various unpleasant messages (red signals and lightning), which make it difficult to enjoy the gameplay. The gameplay doesn't unfold in the way the player intended.
2. For players who enjoy challenges, the game is too "calculating" and requires them to think about how to arrange the scheme. Instead of focusing on solving problems (red signal and lightning).

I get into the first target audience, but the game doesn't allow me to enjoy the process of my mechanism.
Dwang
Apr 21st · 23:33 UTC
Super-awesome gameplay mechanics!
I would have liked to play this game for longer if the gameplay had focused more on creating schemes.
LDJam user 304226
Apr 22nd · 22:51 UTC
![image(19).png](///raw/264/a4/z/72634.png)

Really satisfying gameplay, would honestly play an expanded version of this, but fixing the antenna on top feels a little rudementary compared to the rest of the game, but other than that, again cable management felt really satisfying, especially as someone who worked at sysadmin lol, stretchy cables would be great
IRKAR
Apr 23rd · 15:39 UTC
Very fun and great game, i love connection and management block mechanics and vibe game, also cool sound and music but game too hard for me) Great work!![Screenshot_20260423_183534.png](///raw/25b/76/z/7278e.png)
aruseus
Apr 24th · 10:28 UTC
The first few levels are easy, but then the game gets quite difficult very fast. The timer is a little annoying. I had fun wiring things up initially, but when I got hit with too much interference, I didn't really have time to rethink and rewire the circuit, so I just lost. Maybe a skill issue :D
Profugo Barbatus
Apr 25th · 18:04 UTC
Good premise, I think with just a little more time in the oven it'd be great. Visual design really stood out to me, it was very clear at all times what was going on gameplay wise.
Alexanrd
Apr 25th · 18:12 UTC
Really liked everything, great idea, sounds are perfectly selected, and it's fun to play
unfavorable_enhancer
Apr 26th · 21:24 UTC
The idea of creating a signal processing factory is really fun, but other disturbing mechanics doesn't really fit well with it. I think they just happen too oftenly, so you doesn't have enough time to think about what how nodes should be connected now. I liked how easy to learn the gameplay is tho and sound design is pretty good too.
Mackelvin
May 03rd · 19:16 UTC
Easy to understand, hard to master !
The game is really enjoyable, the idea match perfectly the theme, really nice submission !! GG
LDJam user 423693
May 07th · 13:49 UTC
Complete (it's awesome to have a tutorial) and fun, and love the artistic direction, nice job !