Joe's Alien Assault by aruseus
Help Joe get rescued from an alien infested planet. Find radio towers to send a signal so Jane can come and pick you up.
Made in C without an engine using SDL, OpenGL, and emscripten.
| Link | https://aruseus.itch.io/joes-allien-assault |
| Original URL | https://ldjam.com/events/ludum-dare/59/joes-alien-assault |
Ratings
| Overall | 743th | 3⭐ | 27🧑⚖️ |
| Fun | 589th | 3.12⭐ | 27🧑⚖️ |
| Innovation | 829th | 2.28⭐ | 27🧑⚖️ |
| Theme | 665th | 3.18⭐ | 27🧑⚖️ |
| Graphics | 715th | 2.88⭐ | 27🧑⚖️ |
| Audio | 550th | 2.5⭐ | 26🧑⚖️ |
| Humor | 408th | 2.81⭐ | 23🧑⚖️ |
| Mood | 785th | 2.75⭐ | 26🧑⚖️ |
| Given | 25🗳️ | 26🗨️ |
It would be nice to add a replay button after losing.
It's fun and simple
But it was unexpected to bump into an invisible wall. It would be nice to add a visual restriction too.
And it's amazing to me that you made it without using an engine, in the C.
A few things would make this better - the ability to restart and some volume controls. Otherwise, this is indeed a quick, fun, small game. Cheers!
Love that you used C and SDL, have you tried raylib at all? Good job :clap:
I'm only using SDL for input, creating a GL context, and opening an audio device. raylib seems to have a couple other nice things and it seems easy to use, but I kinda like handling everything myself, so I've never tried it. With just C, SDL, and OpenGL it's also easy to just compile it for the web. I think raylib only just got an emscripten backend for the web last month actually.