I MUST SCREAM by II-P

[raw]
made by II-P for Ludum Dare 59 (JAM)

Prev copy UPD.png

I DON'T HAVE A MOUTH, BUT I MUST SCREAM.

Available on itch.io (see the link below) and downloadable.

cropedcropedEYE-ezgif.com-optimize.gif

Some people do not forgive mistakes. That one certainly doesn’t... Now, the only way out for you — or at least for *what remains of you — is to take back what is truly yours. *

Send electric signals to your scattered body parts by manually manipulating your neurons and finding a path toward your goal. Along the way, assemble your own unique body by wisely combining different organs. Find different ways to overcome the difficulties ahead!

Controls: * Numbers - Activate certain organ * Space - Skip dialogue / Move to the next dialogue's node * R - Restart the run (Veeery buggy - please, do not spam it too often! Try clicking on the death screen instead!)

LEGCROPEDDDDD-ezgif.com-optimize.gif POLICEMANE-ezgif.com-optimize.gif mouthgifdd.gif
ATTENTION! The game is best played at 1920×1080 resolution!

Tools used:
Engine - Unity
IDE - JetBrains Rider
Graphics - Adobe Photoshop
SFX - ChipTone and some taken from Freesound
Music - Reaper
Audio Editor - Audacity

UPD №1: Clearer introduction. The player can now press the suggested buttons during the tutorial, lol. In addition, the bug with incorrectly displayed scientist's portraits has been fixed. Also, some grammar mistakes was corrected. Yeah, I'm still learning the language, haha :>
UPD №2: The bug with the overlapping SFX was fixed. Heartbeat become more natural, and the heart doesn’t even increase 1000x times if you spam it :>
UPD №3: FINALLY FIXED (almost...) UI STRETCHING!!!

Ratings

Overall 419th 3.576⭐ 35🧑‍⚖️
Fun 329th 3.515⭐ 35🧑‍⚖️
Innovation 112th 3.912⭐ 36🧑‍⚖️
Theme 421th 3.75⭐ 36🧑‍⚖️
Graphics 487th 3.636⭐ 35🧑‍⚖️
Audio 398th 3.35⭐ 32🧑‍⚖️
Humor 118th 3.797⭐ 34🧑‍⚖️
Mood 541th 3.438⭐ 34🧑‍⚖️
Given 39🗳️ 56🗨️

Feedback

Lizz
Apr 21st · 02:27 UTC
Is good I went to check. I got an error trying to play the embedded game, go check it out!

"Uh oh!
If you're seeing this error, it means I can't find your index.html file.

This usually means you created your .zip file by zipping the entire folder, and index.html is somewhere like MyGame/index.html. If you recreate your .zip with index.html file in the root, this error should go away.

See the embedding guide for more details. ludumdare.com/resources/guides/embedding/

404 Not Found"
🎤 II-P
Apr 21st · 03:25 UTC
@lizz, still haven't managed to fix this, but, at least, it's now available on itch!
penagwin
Apr 21st · 04:37 UTC
The graphics are really polished! I love the aesthetics! It's also very creative
🎤 II-P
Apr 21st · 04:53 UTC
@penagwin, thankies!
TBK_David
Apr 21st · 05:18 UTC
What a great concept! Highly enjoyed it :)
🎤 II-P
Apr 21st · 07:02 UTC
@tbk-david, thanks! Happy to hear that!
Temnij Lord 2016 nikita
Apr 21st · 08:23 UTC
Как только я зашёл на сайт геймджема и поиграл в эту игру, я понял что играть в остальные даже нету смысла, ведь она лучше всех!!!!(у кого ещё есть графика из пеинта)
Citlaet
Apr 21st · 12:49 UTC
Awesome game, I like it!
Enad96
Apr 21st · 14:40 UTC
My keyboard is scared of this game.
msipp27
Apr 21st · 14:42 UTC
kind of hard to tell when the heart is powering down.
VerttiXPertti
Apr 21st · 14:49 UTC
Very unique and fun. Sometimes stuff happened in the game that I didn't quite understand but even just spamming all the different abilities was fun enough. Nice graphics also.
Shlolo
Apr 21st · 14:53 UTC
A really creative idea and nice artwork. I loved the crazy athmosphere of this game. Also, having to manage a growing set of abilities and using them in the right instances is a really cool gameplay concept. Nice work!
steinhks
Apr 21st · 14:54 UTC
interesting concept, but it was pretty tough. I keep having strokes:D
turotomo
Apr 21st · 15:04 UTC
A very original and fresh concept, and the sound design is really pleasant! But I’m afraid I don’t have enough hands to use all the “organs” after playing for a while :)
NullMoxy
Apr 21st · 15:15 UTC
Very unique game, haven't seen much like it.
I like the artstyle.
Can get quite confusing with lots of organs.
udfblr
Apr 21st · 15:53 UTC
Great puzzle for a couple of minutes! Very cool gameplay. Thanks for the gaming experience. Awesome visual style.

Very good entry!
braktheman
Apr 21st · 18:36 UTC
Took a few tries to get my bearings but this is a really unique game!

I had fun with it and just a neat entry. Confident I won't play anything else like this for the rest of the jam and that's complementary.

Great job! Keep making things!
Lizz
Apr 21st · 20:24 UTC
Heeeeey I have played it now~ Oh love the professor art and the concept, did struggle with the pressing the right buttons but that can be also a skill issue :sweat_smile: I love how the music when retrying flows over, its a fun entry I am happy to have kept an eye on.
PeterLeBagarreur
Apr 21st · 20:45 UTC
Loved your take on the theme, well done! :)
5n4k3
Apr 21st · 20:47 UTC
Interesting game concept!
Lexu
Apr 22nd · 04:04 UTC
I love the game concept, it's super fun and creative. It can be hard to keep track of all the abilities, and I lack the muscle memory to hit the right number key sometimes, but I enjoyed the experience!
poboy
Apr 22nd · 04:17 UTC
I kept mashing buttons and sending my heart bpm through the roof and wondering why my guy kept dying, lol

Fun game, foot meta is the way to go. I died at the last gate and couldn't see the end : (
🎤 II-P
Apr 22nd · 04:52 UTC
@msipp27, yeah, that is definitely lacking T_T
🎤 II-P
Apr 22nd · 04:57 UTC
@lizz, thanks once more! If it weren’t for you, I wouldn’t have managed to publish it, _haha_. Talking about the professor, during the jam I also drew several more frames for his dialogue portrait, but due to a bug, only the first one is displayed T_T
![characterColoured copy.png](///raw/1cd/76/z/7237c.png)![characterColoured c222opy.png](///raw/1cd/76/z/7237d.png)![characterColoured co11py.png](///raw/1cd/76/z/7237e.png)
Yep, that is just a simple change of face expression, *haha*, but still disappointing T_T

`upd: portraits' bug was fixed!`
🎤 II-P
Apr 22nd · 05:18 UTC
@poboy, yeah, I made the character die if player pushed the heart too far (over 200bpm), so they couldn't just hit 1000 and relax, *haha*. But I definitely should have to mark it out...
!> If you’re too curious about what the ending looks like, it’s one of the gifs on the game page :> And yes, thanks for playing!
YurisCat
Apr 22nd · 06:15 UTC
I also figured out that if my heart rate goes over 200, it just explodes. I even got 3 hearts and was mashing the button like crazy thinking I'd be invincible, haha — turns out nope. I didn't manage to make it to the last level, I got killed at the second to last node. Quick question though — the rocket turret can't be defeated with the boxing glove, right? I think I've figured out how to deal with all the other enemies already. This is a really great game, being able to choose your own upgrades makes it super fun!
YurisCat
Apr 22nd · 06:15 UTC
Oh also, I wanted to ask — if you have two brains, you level up faster. So what happens if you have two eyes?
TurboLaser
Apr 22nd · 09:42 UTC
An interesting concept, with a distinctive and appealing art style. What confused me was that the dialogue tells you to press a button, but button presses do not work during dialogues. Aside from that, it is a cool project!
🎤 II-P
Apr 22nd · 13:25 UTC
@yuriscat, yeah, rocket turrets are kind of *“hanging on the ceiling.”* So, just run away or destroy the rockets with an eye. Talking about the eyes (and all body parts in general), the more of one kind you have, the more often you can use them. So, basically, 2x eyes = 2x lasers, *that’s it* :>
And yeah, thanks for playing! Hope your game is doing great—it was actually one of the best entries `(if not the best)` I’ve seen so far! Not every game makes me just sit back and play for 40+ minutes, haha :>
🎤 II-P
Apr 22nd · 13:28 UTC
@turbolaser, yeah, I messed up with it a bit. Every dialogue just completely freeze the game. Thanks for playing!
Zyertdox
Apr 22nd · 20:55 UTC
A very interesting and creative concept. A more interactive guide would have been helpful to explain the effects of pressing the buttons.
hoarime
Apr 23rd · 03:40 UTC
my heart loved the surreal atmosphere in the game and how this aesthetics feels. my eyes had a pleasure looking on your artstyle, i really like it. my ears couldnt talk (idk if other body parts can), but they enjoyed listening to the music and audio in the game, this part feels very polished. my fingers felt pretty tired of spamming 3456, while having four legs and running on light speed, it is sometimes pretty hard, because there are 10 numbers and i havr only 10 fingers, so i have to use them all. they also think (wtf fingers can think??) you should make the buttons work during the dialogues, because it makes you confused at the start that it tells you to press a button, but you cant. my brain liked how you interpret the theme, it also had thought about this "signal theme as brain signal", while brainstorming the ideas for the jam, but didnt find a way to implement it. you (idk which body part this is addressed to) implemented it creatively and made a very good game in these 72 hours
LDJam user 423838
Apr 23rd · 10:45 UTC
Really fun and creative concept - you're basically managing your own body parts as abilities which is wild. Art style is charming, gets pretty chaotic with too many organs but in a good way, my keyboard hated me though :(
GARYglhf
Apr 23rd · 14:02 UTC
Игра прикольная, правда в начале тупил, нажимал все кнопки ничего не происходило, а нужно было нажать пробел, и пройти диалог))
🎤 II-P
Apr 23rd · 14:57 UTC
@garyglhf, да, стартовый диалог я точно запорол, хаха. Скоро выпущу небольшой патч, а то и правда это пока основная жалоба.
Yeah, I definitely messed up with the intro-dialogue, haha. I'll drop a bug fix soon, since that’s the most common complaint so far.
Naviski
Apr 23rd · 18:03 UTC
Didn’t beat it, but the game is extremely fun and interesting. I’m still not quite sure how to recover from taking damage, but I do know that I want to play again!
🎤 II-P
Apr 23rd · 18:12 UTC
@naviski, thankies for playing! Pumping the heart actually recovers some bpm *(which works like hit points here)*. The damage taken fades out on its own after some time, but it still accelerates bpm loss.
🎤 II-P
Apr 23rd · 18:44 UTC
@hoarime, woooowy, thankies very much playing!!! :333
`why are you always talking like that?`
Like what? OwO
`LIKE THAT`
Ooooopsy ^_^
`i cant believe you have the privilege of pushing blood throughout all of us...`
*hohoh he @hoarime used me! the four of me!! ohhh god!!! has he spoken to me ohoh????!*
`shut up...`
**0f cour$e eyes$ can taлk! y0u stvp`d bast@rd!**
`WHERE THE HELL DID YOU COME FROM?`
**()nly th€ ha№ds be@t aII ₺he ∫ckn b0ne m@rrow ovt ()f themselves**
`SILENCE!`
The only brain-deads here are handies <3, and you, **brain** UwU
`SHUT UP ALL OF YOU!!1!`
...
*...*
**...**
`...`
!> thanks for playing!
!> and for the comment lol
marudziik
Apr 23rd · 23:35 UTC
That was some crazy experience! The idea is great, trippy, feels very unique. In the end I did die because the last obstacles prevented pumping blood and I wasn't prepared for that - but boy, was that fun. The heart (well, one of the hearts) also became very big in the process.

In fullscreen the text spills outside of boxes. Possibly due to my resolution (3440x1440):

![2026_04_24_01_28_35_I_MUST_SCREAM_by_I_2.png](///raw/d51/2/z/72865.png)

Other than this small issue (not affecting the gameplay), I enjoyed the game a lot. Thanks, and congrats!
🎤 II-P
Apr 24th · 05:10 UTC
@marudziik, thanks for playing! Honestly, I don't have a slightest idea why the UI breaks on higher *(and other different from 1920/1080 T_T)* resolutions. I've tried to fixed it, however, hopelessly. Help would be very welcome, *haha* :>

`upd: the enormous heart bug was fixed!`
`upd2: UI looks better as well now!`
CataclysmicKnight
Apr 28th · 16:24 UTC
This is super unique, omg lol, the visual of hopping around and interacting while keeping your blood flowing (but not TOO much!), and wrecking all of the stuff that’s in your way is incredible. I really struggled to find a balance, and pressing all of the number buttons was irritating sometimes (although the fact that I kept hammering them all in order all the time is probably why I failed lol), but it was a very clever and unique game.

I do wish there was an autobattler-esque option, like maybe a “nervous system” or something (I’m sure you’d have a better idea than me lol) that automatically “pressed” each number button for you. But this was awesome!
loafchan
May 07th · 12:30 UTC
love the vibe and the way the screen goes red when you're deteriorating, haha the professor is hilarious. didn't beat it but had fun going on a rampage
Accelerate0814
May 07th · 12:30 UTC
Up until now this is my favorite game of this jam, incredible work in this short time frame.
🎤 II-P
May 07th · 14:57 UTC
@accelerate0814, wow, thanks!!! I also had a brief look at your entry, and it looks very promising as well! Hope to find some time today to complete it.