Sea Star by stepa
In Sea Star, the player will take on the role of an employee of a corporation tasked with investigating mysterious signals from the bottom of the sea. The employee was given a special robot to explore the seabed using the lidar system, but he does not even imagine what awaits him
How to play
movement: w - forward; a - left; s - back; d - right;
Other things: Esc - pause; Tab - inventory; E - Interact with object; Q - Throw object; F - Lidar (only robot);
P.S. Interact with screen to start game

| Itch.io | https://stef44n.itch.io/sea-star |
| Original URL | https://ldjam.com/events/ludum-dare/59/sea-star |
Ratings
| Overall | 459th | 3.535⭐ | 59🧑⚖️ |
| Fun | 535th | 3.232⭐ | 58🧑⚖️ |
| Innovation | 433th | 3.375⭐ | 58🧑⚖️ |
| Theme | 359th | 3.864⭐ | 61🧑⚖️ |
| Graphics | 250th | 4.075⭐ | 62🧑⚖️ |
| Audio | 320th | 3.552⭐ | 60🧑⚖️ |
| Mood | 325th | 3.798⭐ | 59🧑⚖️ |
| Given | 67🗳️ | 152🗨️ |
Подождём)
Классная графика, работа со звуком тоже крутая. Я не смог только методом тыка разобраться как работает инвентарь. Насобирал кучу мусора, и рад.
Отдельное спасибо за вывешивание постеров с намёками)
Молодцы, спасибо!
Привет от другой русскоязычной команды)
The game has very cool graphics and mechanics with environment scanning, and the game is also full of different sounds. Also, this game reminded me of some other game.
I came across a bug with jumping while being in the submarine. When I pressed the spacebar, the player got pushed into the floor and it made a bunch of sounds. Also, it was a bit unclear what exactly you need to do at the beginning.
Overall, the game has a lot to offer. From good graphics and mechanics to sounds.
The distance between points of activity feels quite large, and I would have liked a bit more variety between them.
Took me forever to figure out you click TAB for the inventory, you drag and drop the items onto the inventory bar and you use E to use the required items. E to pickup stuff outside with your robot. So cool and loved the sub vibes.
Great atmosphere — keep it up! 
I walked around as the robot for a long while scanning everything, going to where it said "Signal 100%", but I never found anything of interest on the seabed. I walked around inside the ship for a long while, trying to interact with everything. I picked up the 3 tools that was referenced in the posters on the walls and tried to use those to interact with the machinery, but nothing happened.
When you create something with this high production value, you should also make sure the game explains what it wants you to do. 😬
Or maybe I'm just dumb. 🙃
It wasn't obvious how to start the game, so thanks for the description. Also, I didn't know how to repair the boat. I didn't realize I had to press and hold the button. I had to restart the game because I thought it was broken.
P.S. Прошел игру три раза, так как на первый раз я не понял как работает огнетушитель.
Во второй раз промахнулся мимо моста на пути к последнему артефакту и ушел в пропасть.
В третий раз хотел уже бросить, но мне было интересно, чем это все закончится.
Обратный пусть проходил методом скайрима, но мне не дали невидимые стены, пришлось идти в обход. Вообще хорошо было бы обратный путь как-то сократить. Я в какой-то момент думал, что я дал кругаля и четвертый артефакт будет у самого корабля, но нет. А так классная атмосфера с удовольствием поиграл. Отдельное спасибо за плакаты инструментов, очень помогли)
Also, I think I found a small bug: if your inventory is already full and you pick up another item, the item you pick up afterward seems to just disappear.
Really great game — building such a polished environment in such a short amount of time, and even adding a scanning mechanic, is seriously impressive!