Space Record Studio by kayrum

[raw]
made by kayrum for Ludum Dare 59 (JAM)

Ever wanted to listen to the stars? Now you can!

Studio

Join us in the cozy interior of your very own record store... IN SPACE!!!

Screenshot 2026-04-21 015723.png

Customers

Meet your wonderful and quirky customers, that can't wait to listen to your tunes!

Screenshot 2026-04-21 020117.png

Capture The Stars

Use the latest Technology to recieve and record the signals of stars!

Screenshot 2026-04-21 022332.png

Mix your Tunes

Combine multiple signals into one record. And make some customers happy.

Screenshot 2026-04-21 015916.png

How to Play

Customers will enter your store and you you can create records for them. They will pay more depending if it fits their desired mood and the acuracy of the signal. Click the arrows to move around the shop.

Counter

At the counter you will meet your customers, you can talk to them and find out what they want. With the record player you can play a record you made and find out what the customer thinks about it. Once per customer you get the option to sell you record.

Hot tip those that have covers usually sell better.

Recorder

Here you have places to put down your records. Through the scope at the top you can zoom in on the stars. Next to the scope you can lock in up to 3 signals to mix your tune. Green is Locked, Yellow is found. Putting a blank record unto the lower plate will etch in the record.

The Back

Here you have a supply of endless records, and covers to place them in. You can also throw them in the trash if you'd like.

Scope

Drag the mouse to pan the telescope Zoom in on interesting stars to find signals Each star type has its own song to find

Samples were used for the music.

Tell us your highest payout!

Ratings

Overall 161th 3.949⭐ 70🧑‍⚖️
Fun 315th 3.537⭐ 69🧑‍⚖️
Innovation 39th 4.167⭐ 68🧑‍⚖️
Theme 173th 4.143⭐ 72🧑‍⚖️
Graphics 96th 4.429⭐ 72🧑‍⚖️
Audio 97th 4.074⭐ 70🧑‍⚖️
Humor 197th 3.459⭐ 63🧑‍⚖️
Mood 143th 4.119⭐ 69🧑‍⚖️
Given 74🗳️ 127🗨️

Feedback

Tenebrand
Apr 11th · 20:15 UTC
The end product is insane!!! Was a privilege to witness creation of the game! ♥️
🎤 kayrum
Apr 21st · 01:05 UTC
Sry for the broken web version. Here you can look at it on https://kayrum.itch.io/space-record-studio
LDJam user 409682
Apr 21st · 02:05 UTC
I really liked the idea and how it’s executed. Navigating by the stars is very cool… I wish we had telescopes like that!
MountainGoose
Apr 21st · 02:37 UTC
Awesome idea! and super impressed with art design/animation. Great vibe
Pavel Goncharov
Apr 21st · 03:01 UTC
At first, I couldn't figure out how to make a record, but once I did, I really enjoyed it. If you made it in 3 days, that’s some cool skills here! It also has some Outer Wilds vibes :)
Vadoha5
Apr 21st · 12:19 UTC
I really liked how the idea was implemented.
Max Corke
Apr 21st · 13:14 UTC
I love games like this, making your own music by combining signals and selling them to aliens, very cool! It's a little slow to drag around the stars and when zoomed out it's hard to identify which of the stars make sounds. Some sounds are also really quiet, might be a bug as they seem to play correctly when played on the disc to the client.

Genuinely very cool concept and all the art and sounds are on point, nice work!
7moons
Apr 21st · 13:18 UTC
This is super fresh and well implemented, quite impressive that u made it in 3 days. Loved the vibe and the experience
BlindSisyphus
Apr 21st · 14:55 UTC
Cool game, i like the imersive animations and audio!
Saumchick
Apr 21st · 15:02 UTC
It's a brilliant idea, but I only figured out how to make the right record after 10 minutes of button-pushing.
cRoxx
Apr 21st · 15:05 UTC
cute shop vibe and the art looks great. honestly didnt get what the stars actually do though, i zoomed in, looked around but couldnt figure out how they tie into the records. ended up just setting everything once and spamming records for customers. definitely needs a bit more guidance on the main mechanic. got 261.48 btw nice work
ArtemGet
Apr 21st · 15:41 UTC
I enjoyed mixing the sounds, but I had a hard time reading the customer's vibe
Destr
Apr 21st · 16:02 UTC
Nice vibe. Meditative gameplay. It's unclear what the purpose of accumulating money is. I would like more dynamism when working in the observatory
JuanRod707
Apr 21st · 16:14 UTC
This game has no right to be so well polished and original. It's not a dopamine game, it's more chill, and I love that vibe, congratulations on a very impressive entry.
Rhookx
Apr 21st · 21:15 UTC
what a F**g gem !! i'm shocked at how good this is !!! by far the best game i've checked out in this jam. Everything hit the spot. Creativity, mood, replayability even. So so SO GOOD !!! hats down to you three what a treat :D
Loig
Apr 21st · 21:27 UTC
I like the mood of the game… but I would really need some tutorial to be able to play it.
LDJam user 410492
Apr 21st · 22:01 UTC
Really cool! One suggestion though, turn the volume on everything up significantly, I got jump-scared by a system alert while playing cuz I had to turn my speakers up so far lol
🎤 kayrum
Apr 21st · 22:05 UTC
@katastudios the main menu has a volume slider. But thanks for playing.
LDJam user 410492
Apr 21st · 22:06 UTC
@kayrum yeah I have it all the way up 👍
Pelmeshik
Apr 21st · 22:07 UTC
The graphics are cool, and overall the game feels nice and cozy.
msipp27
Apr 21st · 22:15 UTC
very fun, though i wish the volume was higher and that the telescope moved faster.
LDJam user 342640
Apr 21st · 22:16 UTC
DUUUUDE FELLOW MUSIC MIXING GAME, this one is super cool! The art is great and cozy and the different music stems all work super well together. Honestly one of the best jam games I've played so far!
artillepsy
Apr 21st · 22:22 UTC
fun game, interesting graphics. Also, a fun dialogue system, but i couldn't skip for some reason because the game just siaplayed the same dialogue over and over
keksik
Apr 21st · 22:26 UTC
I really liked the game and its idea! It's so pleasant and calm, which is what I wanted. I also really like the art of music records and buyers!
keksik
Apr 21st · 22:26 UTC
I really liked the game and its idea! It's so pleasant and calm, which is what I wanted. I also really like the art of music records and buyers!
jka
Apr 21st · 22:36 UTC
Awesome entry, easily my favorite so far! Mixing a tune together is really satisfying. The whole vibe is extremely charming. Very polished, didn't run into any bugs. Moving through the stars was a bit slow, I found myself just wanting to click on them to move to them more quickly, but that's pretty minor gripe about an otherwise flawless entry. Very well done! :clap:
steinhks
Apr 21st · 22:54 UTC
Wow, this is just brilliant—such a cool idea and execution; I got totally hooked for a long time.
I wish I could move around the star map faster, or that the stars appeared more often and were brighter. It’s not very intuitive at first, but once you figure it out, it’s awesome. Maybe it would also be worth changing the colors of the music frequencies so you can tell which star you recorded them from
steinhks
Apr 21st · 22:56 UTC
I'd also like a separate shelf to store the records I've recorded and really like
turotomo
Apr 21st · 23:02 UTC
I’ve completely fallen head over heels in love! It feels like this is the only game in the jam that I got so hooked on for such a long time and with so much enthusiasm. Your game is definitely the most captivating one I’ve played.

It’s incredible that you managed to create something so massive and stylish in just three days!!!

The only things I’d mention: as others have said, it was a bit difficult to understand how to record tracks at first. There’s also some confusion with the stars- I often approached empty ones without music, since they look almost identical in size and color to the ones that do have music. And third, moving across the sky takes quite a long time- it would be great to have faster movement and quicker zoom.

I really hope to see your game on Steam someday- I’d gladly pay for it!
Weslarb
Apr 21st · 23:15 UTC
This idea is genius.
- Love how cohesive all the custom 3d pixel art feels.
- Nice job matching all the tracks so they can be musically interchanged with each other, the straight eighth thing and the chords really work over all the instrumentals.
- I do feel like navigating around with the telescope was a little slow and tedious after my second or third record.

If only selling my records was this easy and lucrative in real life :)
LDJam user 304226
Apr 21st · 23:29 UTC
Really fun chill game, enjoyed the coziness, but wish I could have talked to the characters more, they felt really silly yet kewl, awesum job on the game!
![moosic.png](///raw/264/a4/z/722bd.png)
Eugenik
Apr 22nd · 00:54 UTC
I love the quirky atmosphere you built for this place—it feels like the coziest record shop, even though it's floating amongst the stars. The little interactions with the unique customers make the whole concept so fun. It really sells the experience of making music from pure starlight.
LDJam user 423872
Apr 22nd · 01:19 UTC
This idea is brilliant! I love it! It's a masterpiece!
nyxkn
Apr 22nd · 07:03 UTC
Super good presentation and visuals! The art and assets are amazing, and the scene is really nicely put together. It's definitely missing some music though for being a records shop! Gameplay was pretty confusing to be honest. It was never obvious what I was supposed to click on and in what order. Things would highlight once you hover over them but it's not obvious which things are interactable! Anyway once that's figured out, it flows quite well. Good game!
Accelerate0814
Apr 22nd · 08:07 UTC
Up until now this is my favorite game of this jam, incredible work in this short time frame.
DmitriyCI
Apr 22nd · 08:08 UTC
A cool game with a well-developed idea.

I mean, the concept of finding music in the stars—I haven't seen anything like that yet. The game's styling fits the music.

Overall, the game is very good, and it fits very well with the theme of Ludum.
Danibeve
Apr 22nd · 10:18 UTC
An incredible game. A super original concept, and I love the visual style—very fun and really cool. Congratulations!
Yukiiii
Apr 22nd · 13:57 UTC
The concept of this game is so novel — it amazes me.
MaruMari
Apr 22nd · 14:08 UTC
Unique idea with good looking Art
ToSMaster
Apr 22nd · 15:37 UTC
The cozy star-gazing, star-mixing game starring funny quirky aliens! Just like Blargh, this game oozes personality and style! Great job!!

One thing: Maybe I had the settings quite low, but for me it was hard to hear the music first. And maybe have the music be more prominent when searching stars? For me I had quite a difficulty what stars could be scanned and what are "background" stars when fully zoomed out and looking for frequencies?

But overall great game and great fun! Love the vibe and the store vibes! Lovely 3D and 2D art!
LDJam user 235915
Apr 22nd · 17:41 UTC
I really liked the game with its pleasant atmosphere!)
Brodyaga_sao
Apr 22nd · 18:55 UTC
It turned out to be a great full-fledged game, very atmospheric, cozy shop, very cool, original idea wow
TermiGht
Apr 22nd · 19:55 UTC
Wow i loved the music and the graphics! This is a really nice game!
eseniia_no
Apr 23rd · 09:18 UTC
This is such a cool game concept, I loved it! Atmospheric as hell, I will definitely play more!!
MrEKZES
Apr 23rd · 12:15 UTC
Unfortunately, the game does not load on the ludum website
🎤 kayrum
Apr 23rd · 12:29 UTC
@mrekzes yeah, a lot of unity games have that problem. Please try the itch page.
Pierre-Marie
Apr 23rd · 14:52 UTC
Really cool concept. I love the atmosphere and the art style. If I had to offer some feedback—and I really mean to—I had a bit of trouble at first writing my first disc; in-game instructions, with drawings or something similar, would be a real plus, rather than having to exit the game to reread the description. But other than that, it’s a really great game!
Grimslinger
Apr 23rd · 14:57 UTC
Neat idea, I found it a bit fiddly but that's to be expected from a jam. Really cool concept!
WeGlove
Apr 23rd · 18:46 UTC
That has to be one of the greatest concepts I've seen so far, well done. There is just a bit little in the way of agency in this, like I am not really doing much besides trying to find a needle in the haystack
LDJam user 383013
Apr 23rd · 18:58 UTC
My ears enjoyed this game.
JynxAudio
Apr 23rd · 19:33 UTC
First of all, I love the concept of procedurally generating vibe tracks from pointing at the stars, that's very cool and I've not seen another game in this jam like it, though there are a couple roadblocks I came across:

-The looping of the segments isn't seamless, so it loops strangely most of the time

-The dynamics of everything isn't properly normalised so the volumes mismatch a lot

-Dragging the target around is *painfully* slow, and honestly despite the other two being a little jarring, this is the thing that held me back from playing around the most. Not being able to go from star to star to iterate without up to a minute or more of delay each time really breaks the flow of the game.

I did very much enjoy this concept, and the core of the game is on solid footing, its just those couple things holding it back. Well done!
Bananplyte
Apr 24th · 10:01 UTC
Really really cool game idea - this was a sick jam idea

I just wish there were some upgrades or such to really tighten the game loop - I imagine what you could have made with one more day of jamming. Really really sick.
Shram
Apr 24th · 19:07 UTC
I'll say it briefly, I think this is a winner.
anku
Apr 25th · 19:54 UTC
An excellent meditative game with calm gameplay, strong visuals, and pleasant sound. It really drew me in.
LDJam user 424326
Apr 26th · 08:31 UTC
This turned out really cool!
At first, it was a bit hard to understand how everything works—I was missing some guidance. But thankfully, the gameplay is quite intuitive overall, and I managed to record my first record.

Then I wondered if it’s possible to record multiple samples onto one record. At first I got a bit disappointed because it seemed like it wasn’t (I thought you just had to record multiple times onto the same record), but then I noticed the three buttons that handle this, and I was fully satisfied.

Some customers are pretty tough to please—we clearly don’t share the same taste in music :D
AO-85
May 07th · 01:36 UTC
I love the quirky atmosphere you built for this place it feels like the coziest record shop, even though it’s floating amongst the stars. It really sells the experience of making music from pure starlight.
VenomousMouse
May 07th · 07:48 UTC
Very cool atmosphere and mood. Nice visuals and sounds. Great game.
pickens-inc
May 07th · 20:08 UTC
I played this yesterday after your strea mended, but didn't get a chance to leave a comment because I spent almost forty minutes playing it! I really enjoyed it, and love musical themed entries (obviously). The pure concept of making music from the stars is a very pretty one, and I love the little characters that come and go. I definitely struggled to match the tastes the customers had, but I appreciated that we could just give them the track and

There's so much work in the presentation there. THe animations ar elovely, the environment is lovely. There are just two things I don't vibe with. The biggest one by far is how slow and difficult it is to find stars! My index finger was really aching by the end, If stars were easier to identify and the telescope panned like 3 times faster, it would hve been a near perfect game for me! The only other thing was the cruelty of putting the bin right next to the arrow. There was a time where one of my backup records I was keeping just because I liked it was loved by a future customer. I went to go put it in a sleeve and then somehow clicked both the arrow and the trashcan at the same time, moving back to the customer screen but with no record in hand :sob: that aside, it was a beautiful little game, getting music to sync in unity sucks, so well done for managing it for your second jam.

Edit: OH! And my biggest payout was $420!
gurkenlabs
May 07th · 20:11 UTC
292$ is all I was able to get from those ungrateful aliens :(
I loved the various aliens, the cozy shop atmosphere, the great variety in music, and the mechanic of placing records on the turntable and etching them while flicking through the record covers.
Some things could be improved in my opinion: After a very loud menu music, the rest of the game is so much quieter in volume, so setting the volume in the main menu does not really transfer to ingame. And secondly, I found the hitboxes to select record covers a bit small, so it required high precision to pick exactly the one you wanted.
Also, the scrolling speed in the telescope was way too slow so it took really long to discover new planets and honestly I didn't bother scrolling for minutes just to fulfill the exact customer wish. Also, the relevant planets were not really visible in the zoomed out view, so you had to zoom in a lot to where you thought a planet would be, being disappointed because it wasn't actually one that transmitted a signal.
All in all, amazing work and great mechanics!
zhangzhimu
May 08th · 09:38 UTC
It's simply unbelievable that such a short piece of content could result in such a game. This design and idea are simply amazing! Moreover, the scenes are very diverse and highly exploratory, and the atmosphere is also exceptionally well-crafted.