Space Record Studio by kayrum
Ever wanted to listen to the stars? Now you can!
Studio
Join us in the cozy interior of your very own record store... IN SPACE!!!

Customers
Meet your wonderful and quirky customers, that can't wait to listen to your tunes!

Capture The Stars
Use the latest Technology to recieve and record the signals of stars!

Mix your Tunes
Combine multiple signals into one record. And make some customers happy.

How to Play
Customers will enter your store and you you can create records for them. They will pay more depending if it fits their desired mood and the acuracy of the signal. Click the arrows to move around the shop.
Counter
At the counter you will meet your customers, you can talk to them and find out what they want. With the record player you can play a record you made and find out what the customer thinks about it. Once per customer you get the option to sell you record.
Hot tip those that have covers usually sell better.
Recorder
Here you have places to put down your records. Through the scope at the top you can zoom in on the stars. Next to the scope you can lock in up to 3 signals to mix your tune. Green is Locked, Yellow is found. Putting a blank record unto the lower plate will etch in the record.
The Back
Here you have a supply of endless records, and covers to place them in. You can also throw them in the trash if you'd like.
Scope
Drag the mouse to pan the telescope Zoom in on interesting stars to find signals Each star type has its own song to find
Samples were used for the music.
Tell us your highest payout!
| Itch.io | https://kayrum.itch.io/space-record-studio |
| Original URL | https://ldjam.com/events/ludum-dare/59/space-record-studio |
Ratings
| Overall | 161th | 3.949⭐ | 70🧑⚖️ |
| Fun | 315th | 3.537⭐ | 69🧑⚖️ |
| Innovation | 39th | 4.167⭐ | 68🧑⚖️ |
| Theme | 173th | 4.143⭐ | 72🧑⚖️ |
| Graphics | 96th | 4.429⭐ | 72🧑⚖️ |
| Audio | 97th | 4.074⭐ | 70🧑⚖️ |
| Humor | 197th | 3.459⭐ | 63🧑⚖️ |
| Mood | 143th | 4.119⭐ | 69🧑⚖️ |
| Given | 74🗳️ | 127🗨️ |
Genuinely very cool concept and all the art and sounds are on point, nice work!
I wish I could move around the star map faster, or that the stars appeared more often and were brighter. It’s not very intuitive at first, but once you figure it out, it’s awesome. Maybe it would also be worth changing the colors of the music frequencies so you can tell which star you recorded them from
It’s incredible that you managed to create something so massive and stylish in just three days!!!
The only things I’d mention: as others have said, it was a bit difficult to understand how to record tracks at first. There’s also some confusion with the stars- I often approached empty ones without music, since they look almost identical in size and color to the ones that do have music. And third, moving across the sky takes quite a long time- it would be great to have faster movement and quicker zoom.
I really hope to see your game on Steam someday- I’d gladly pay for it!
- Love how cohesive all the custom 3d pixel art feels.
- Nice job matching all the tracks so they can be musically interchanged with each other, the straight eighth thing and the chords really work over all the instrumentals.
- I do feel like navigating around with the telescope was a little slow and tedious after my second or third record.
If only selling my records was this easy and lucrative in real life :)

I mean, the concept of finding music in the stars—I haven't seen anything like that yet. The game's styling fits the music.
Overall, the game is very good, and it fits very well with the theme of Ludum.
One thing: Maybe I had the settings quite low, but for me it was hard to hear the music first. And maybe have the music be more prominent when searching stars? For me I had quite a difficulty what stars could be scanned and what are "background" stars when fully zoomed out and looking for frequencies?
But overall great game and great fun! Love the vibe and the store vibes! Lovely 3D and 2D art!
-The looping of the segments isn't seamless, so it loops strangely most of the time
-The dynamics of everything isn't properly normalised so the volumes mismatch a lot
-Dragging the target around is *painfully* slow, and honestly despite the other two being a little jarring, this is the thing that held me back from playing around the most. Not being able to go from star to star to iterate without up to a minute or more of delay each time really breaks the flow of the game.
I did very much enjoy this concept, and the core of the game is on solid footing, its just those couple things holding it back. Well done!
I just wish there were some upgrades or such to really tighten the game loop - I imagine what you could have made with one more day of jamming. Really really sick.
At first, it was a bit hard to understand how everything works—I was missing some guidance. But thankfully, the gameplay is quite intuitive overall, and I managed to record my first record.
Then I wondered if it’s possible to record multiple samples onto one record. At first I got a bit disappointed because it seemed like it wasn’t (I thought you just had to record multiple times onto the same record), but then I noticed the three buttons that handle this, and I was fully satisfied.
Some customers are pretty tough to please—we clearly don’t share the same taste in music :D
There's so much work in the presentation there. THe animations ar elovely, the environment is lovely. There are just two things I don't vibe with. The biggest one by far is how slow and difficult it is to find stars! My index finger was really aching by the end, If stars were easier to identify and the telescope panned like 3 times faster, it would hve been a near perfect game for me! The only other thing was the cruelty of putting the bin right next to the arrow. There was a time where one of my backup records I was keeping just because I liked it was loved by a future customer. I went to go put it in a sleeve and then somehow clicked both the arrow and the trashcan at the same time, moving back to the customer screen but with no record in hand :sob: that aside, it was a beautiful little game, getting music to sync in unity sucks, so well done for managing it for your second jam.
Edit: OH! And my biggest payout was $420!
I loved the various aliens, the cozy shop atmosphere, the great variety in music, and the mechanic of placing records on the turntable and etching them while flicking through the record covers.
Some things could be improved in my opinion: After a very loud menu music, the rest of the game is so much quieter in volume, so setting the volume in the main menu does not really transfer to ingame. And secondly, I found the hitboxes to select record covers a bit small, so it required high precision to pick exactly the one you wanted.
Also, the scrolling speed in the telescope was way too slow so it took really long to discover new planets and honestly I didn't bother scrolling for minutes just to fulfill the exact customer wish. Also, the relevant planets were not really visible in the zoomed out view, so you had to zoom in a lot to where you thought a planet would be, being disappointed because it wasn't actually one that transmitted a signal.
All in all, amazing work and great mechanics!